Player Matchup

Cabrakan
Cabrakan
Gold IV
Clever321
Cabrakan
Gold IV
Level 138
God Stats
23W - 12L
1,681 SR
Queue Stats
92W - 95L
1,371 MMR
Solo
Nike
Nike
Gold V
Emiesc04
Nike
Gold V
Level 95
God Stats
1W - 2L
1,472 SR
Queue Stats
82W - 85L
1,397 MMR
Solo
Janus
Janus
Gold V
Mrdrprofpenguin
Janus
Gold V
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
24W - 25L
1,390 MMR
Solo
Medusa
Medusa
Gold V
Spencergot_u
Medusa
Gold V
Level 103
God Stats
36W - 19L
1,622 SR
Queue Stats
98W - 91L
1,390 MMR
Solo
Hun Batz
Hun Batz
Gold V
bradyzimm
Hun Batz
Gold V
Level 94
God Stats
7W - 8L
1,548 SR
Queue Stats
47W - 49L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,588 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,565 SR
1,406 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
BiigBeasty313
Cthulhu
Silver I
Level 127
God Stats
3W - 5L
1,531 SR
Queue Stats
20W - 30L
1,356 MMR
Party 1
Hera
Hera
Silver III
Mystic_MeatBallM
Hera
Silver III
Level 66
God Stats
1W - 0L
1,573 SR
Queue Stats
14W - 17L
1,363 MMR
Solo
Chaac
Chaac
Silver II
Straight_Goated0
Chaac
Silver II
Level 108
God Stats
3W - 0L
1,666 SR
Queue Stats
8W - 12L
1,390 MMR
Party 1
Xbalanque
Xbalanque
Gold III
jcg328
Xbalanque
Gold III
Level 158
God Stats
112W - 98L
1,556 SR
Queue Stats
283W - 297L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Clever321
Cabrakan
10
2 / 5 / 1
7,629
477
4,133
14,126
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
11
1 / 5 / 5
7,432
465
10,944
15,429
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 4
6,611
413
4,036
9,383
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
12
3 / 4 / 0
7,623
476
7,278
9,716
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
bradyzimm
Hun Batz
13
4 / 4 / 3
7,909
494
9,767
13,063
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SkadiCliodhnaBastetArtio

VS

Bans
Ah Muzen CabGebAchillesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 5 / 2
10,030
627
11,838
14,677
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
3 / 1 / 7
8,524
533
8,427
13,526
9,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 2
9,038
565
10,934
6,859
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 11
9,490
593
14,327
21,928
18,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
jcg328
Xbalanque
16
1 / 0 / 5
9,614
601
3,698
10,892
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
23
23
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
5
2
2.2
W
Cthulhu
3
1
7
6.5
L
Cabrakan
Clever321
Cabrakan
2
5
1
0.5
L
Nike
1
5
5
0.7
L
0
5
4
0.4
W
4
2
2
2.5
L
Medusa
3
4
0
0.75
W
5
2
11
5.25
L
Hun Batz
bradyzimm
Hun Batz
4
4
3
1.38
W
Xbalanque
jcg328
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
49,224
61,717
Taken
67,882
30,710
Mitigated
40,072
12,323
Healing
38,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,838
3,982
0
14,173
14,677
5,444
0
942
13,389
0
64,721
W
Cthulhu
8,427
1,243
2,379
4,223
13,526
9,377
30
4,102
9,355
22,549
0
L
Cabrakan
Clever321
Cabrakan
4,133
730
606
2,558
14,126
11,537
0
7,307
6,510
12,890
0
L
Nike
10,944
3,139
0
3,727
15,429
9,059
0
3,540
11,180
0
39,382
L
4,036
163
0
823
9,383
2,661
0
5,098
3,849
31,242
0
W
10,934
2,601
63
1,357
6,859
2,862
601
2,009
4,808
55,773
0
L
Medusa
7,278
3,119
0
1,776
9,716
2,907
0
2,992
6,598
0
41,434
W
14,327
4,047
614
11,281
21,928
18,468
53
1,860
19,376
7,731
41,557
L
Hun Batz
bradyzimm
Hun Batz
9,767
2,867
0
2,833
13,063
4,546
0
2,551
10,239
0
51,818
W
Xbalanque
jcg328
Xbalanque
3,698
941
0
4,504
10,892
3,921
3,159
1,510
9,382
0
89,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
46,696
303
Minions Killed
478
0
Camps Cleared
0
1,506,702
Distance Traveled
1,531,135
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,030
627
102
6
0
330,443
2
W
Cthulhu
8,524
533
41
3
0
334,793
7
L
Cabrakan
7,629
477
17
1
0
304,049
2
L
Nike
7,432
465
74
5
0
295,823
2
L
Janus
6,611
413
57
4
0
296,665
1
W
Hera
9,038
565
112
7
0
273,670
3
L
Medusa
7,623
476
83
5
0
292,006
5
W
Chaac
9,490
593
79
5
0
302,781
1
L
Hun Batz
7,909
494
72
5
0
318,159
1
W
Xbalanque
9,614
601
144
9
0
289,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role