Player Matchup

Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brandonw1994
Bellona
Level 60
God Stats
4W - 4L
1,408 SR
Queue Stats
280W - 262L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
DrnkPanther
Zhong Kui
Level 127
God Stats
3W - 1L
1,617 SR
Queue Stats
157W - 180L
1,438 Elo+
Party 1
Hachiman
Hachiman
MegaKillaKush
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 246L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
locoshaba
Baron Samedi
Level 122
God Stats
3W - 3L
1,413 SR
Queue Stats
147W - 153L
1,452 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,461 Elo+

VS

Team Averages
Level 105
1,579 SR
1,479 Elo+
Olorun
Olorun
AngryBunny55453
Olorun
Level 105
God Stats
2W - 3L
1,451 SR
Queue Stats
181W - 188L
1,519 Elo+
Solo
Agni
Agni
Brittneeigh
Agni
Level 101
God Stats
4W - 2L
1,723 SR
Queue Stats
460W - 464L
1,462 Elo+
Solo
Izanami
Izanami
CPTxCOLORADO
Izanami
Level 108
God Stats
1W - 2L
1,511 SR
Queue Stats
464W - 470L
1,488 Elo+
Solo
Tiamat
Tiamat
darthnacho
Tiamat
Level 95
God Stats
2W - 5L
1,380 SR
Queue Stats
241W - 242L
1,480 Elo+
Solo
Fafnir
Fafnir
rubio27papi
Fafnir
Level 116
God Stats
2W - 1L
1,829 SR
Queue Stats
158W - 180L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 11
7,988
999
5,780
10,643
9,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Brandonw1994
Bellona
13
2 / 2 / 13
8,175
1,022
5,430
10,188
11,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
DrnkPanther
Zhong Kui
14
6 / 2 / 5
8,828
1,104
6,375
7,909
6,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MegaKillaKush
Hachiman
13
4 / 0 / 10
7,718
965
10,593
5,910
3,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
locoshaba
Baron Samedi
13
2 / 2 / 9
7,448
931
8,656
8,053
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,828
854
5,588
7,845
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 3 / 5
6,517
815
9,717
7,556
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
CPTxCOLORADO
Izanami
11
3 / 5 / 3
7,024
878
8,016
7,865
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
darthnacho
Tiamat
11
0 / 4 / 6
6,289
786
5,439
7,172
4,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
10
1 / 1 / 3
6,542
818
3,225
10,121
7,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
16
Kills
7
7
Deaths
16
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
11
7.5
L
2
3
3
1.17
W
Bellona
Brandonw1994
Bellona
2
2
13
4.25
L
1
3
5
1.17
L
Izanami
CPTxCOLORADO
Izanami
3
5
3
0.9
W
Zhong Kui
DrnkPanther
Zhong Kui
6
2
5
4.25
W
Hachiman
MegaKillaKush
Hachiman
4
0
10
9
L
Tiamat
darthnacho
Tiamat
0
4
6
0.75
W
Baron Samedi
locoshaba
Baron Samedi
2
2
9
3.25
L
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
31,985
42,703
Taken
40,559
36,456
Mitigated
20,944
24,916
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,780
590
1,843
3,814
10,643
9,461
671
4,432
6,211
8,281
0
L
5,588
2,910
2,115
2,353
7,845
2,895
731
5,067
2,778
15,250
0
W
Bellona
Brandonw1994
Bellona
5,430
1,199
3,993
2,303
10,188
11,469
761
5,658
4,530
0
12,431
L
9,717
765
998
2,754
7,556
3,288
476
4,183
3,373
14,380
0
L
Izanami
CPTxCOLORADO
Izanami
8,016
4,038
1,037
1,313
7,865
2,669
326
3,798
4,067
0
15,163
W
Zhong Kui
DrnkPanther
Zhong Kui
6,375
414
677
2,136
7,909
6,931
1,905
4,777
3,132
19,444
0
W
Hachiman
MegaKillaKush
Hachiman
10,593
4,903
1,103
1,612
5,910
3,080
1,203
3,869
2,041
0
15,795
L
Tiamat
darthnacho
Tiamat
5,439
189
627
1,016
7,172
4,441
108
3,502
3,670
10,406
0
W
Baron Samedi
locoshaba
Baron Samedi
8,656
659
4,245
3,190
8,053
5,515
732
5,233
2,820
20,982
0
L
Fafnir
3,225
855
713
4,844
10,121
7,651
19
4,261
5,860
6,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
33,200
90
Minions Killed
65
0
Camps Cleared
0
777,426
Distance Traveled
629,548
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,988
999
7
1
0
159,842
4
L
Olorun
6,828
854
21
3
0
126,885
0
W
Bellona
8,175
1,022
7
1
0
162,934
0
L
Agni
6,517
815
7
1
0
127,938
1
L
Izanami
7,024
878
19
2
0
123,143
0
W
Zhong Kui
8,828
1,104
37
5
0
153,739
1
W
Hachiman
7,718
965
13
2
0
164,809
0
L
Tiamat
6,289
786
10
1
0
134,778
0
W
Baron Samedi
7,448
931
26
3
0
136,102
1
L
Fafnir
6,542
818
8
1
0
116,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role