Player Matchup

Hercules
Hercules
Cpgast
Hercules
Level 43
God Stats
1W - 1L
1,295 SR
Queue Stats
65W - 68L
1,475 Elo+
Party 1
Hera
Hera
SangtaKlas
Hera
Level 59
God Stats
2W - 2L
1,313 SR
Queue Stats
22W - 20L
1,466 Elo+
Party 1
Chaac
Chaac
ZECRO007
Chaac
Level 106
God Stats
4W - 3L
1,531 SR
Queue Stats
153W - 181L
1,471 Elo+
Solo
Team Averages
Level 69
1,379 SR
1,471 Elo+

VS

Team Averages
Level 80
1,593 SR
1,480 Elo+
Chiron
Chiron
MelyoSmith
Chiron
Level 55
God Stats
2W - 3L
1,555 SR
Queue Stats
106W - 80L
1,494 Elo+
Party 2
Eset
Eset
Mrdanharty
Eset
Level 105
God Stats
18W - 22L
1,553 SR
Queue Stats
741W - 709L
1,476 Elo+
Party 2
Mulan
Mulan
spiek30
Mulan
Level 80
God Stats
3W - 4L
1,672 SR
Queue Stats
47W - 52L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cpgast
Hercules
14
7 / 0 / 9
9,793
816
6,586
7,837
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 9
9,374
781
13,382
5,673
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ZECRO007
Chaac
12
3 / 2 / 9
8,160
680
9,037
12,014
9,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MelyoSmith
Chiron
11
2 / 5 / 1
7,675
640
6,170
11,188
4,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,927
577
4,582
8,236
4,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
spiek30
Mulan
10
1 / 5 / 1
7,156
596
8,361
12,985
7,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cpgast
Hercules
7
0
9
11.5
L
Chiron
MelyoSmith
Chiron
2
5
1
0.5
L
0
6
1
0.08
W
6
1
9
10.5
W
Chaac
ZECRO007
Chaac
3
2
9
3.75
L
Mulan
spiek30
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
19,113
25,524
Taken
32,409
18,171
Mitigated
16,118
9,762
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cpgast
Hercules
6,586
1,652
0
4,553
7,837
6,612
141
1,880
5,858
6,419
13,643
L
Chiron
MelyoSmith
Chiron
6,170
2,144
395
2,031
11,188
4,170
201
4,382
6,577
0
30,058
L
4,582
357
0
323
8,236
4,576
0
2,931
5,134
22,447
0
W
13,382
3,478
0
1,152
5,673
1,566
381
450
5,050
32,720
0
W
Chaac
ZECRO007
Chaac
9,037
1,223
0
4,057
12,014
9,993
375
2,772
8,755
0
33,008
L
Mulan
spiek30
Mulan
8,361
486
0
2,335
12,985
7,372
0
6,956
5,653
284
15,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
21,758
147
Minions Killed
116
7
Camps Cleared
3
739,777
Distance Traveled
646,955
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,793
816
36
3
1
262,494
2
L
Chiron
7,675
640
60
5
2
222,925
5
L
Eset
6,927
577
33
3
0
196,517
3
W
Hera
9,374
781
74
6
6
240,211
1
W
Chaac
8,160
680
37
3
0
237,072
4
L
Mulan
7,156
596
23
2
1
227,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role