Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Arfeniel4813
Nu Wa
Level 136
God Stats
14W - 7L
1,449 SR
Queue Stats
248W - 284L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
ElDiosKiwi
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 138L
1,656 Elo+
Party 2
King Arthur
King Arthur
elthorbellino
King Arthur
Level 142
God Stats
37W - 37L
1,572 SR
Queue Stats
409W - 365L
1,628 Elo+
Party 2
Team Averages
Level 110
1,504 SR
1,552 Elo+

VS

Team Averages
Level 81
1,541 SR
1,562 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Spin2WinThor
Tiamat
Level 29
God Stats
8W - 5L
1,549 SR
Queue Stats
85W - 57L
1,668 Elo+
Party 1
Bastet
Bastet
iBosangero
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,585 Elo+
Party 3
Heimdallr
Heimdallr
xElreyDylan
Heimdallr
Level 113
God Stats
94W - 62L
1,657 SR
Queue Stats
780W - 583L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 0
6,073
607
2,883
3,694
903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
 
Cabrakan
8
0 / 4 / 1
5,080
508
2,363
8,318
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,956
496
2,859
5,334
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ElDiosKiwi
Kuzenbo
8
0 / 0 / 2
4,963
496
3,112
8,552
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
elthorbellino
King Arthur
9
0 / 3 / 1
5,301
530
2,251
10,146
2,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 2
5,422
542
1,630
4,981
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
 
Xbalanque
9
0 / 0 / 2
5,344
534
5,012
5,328
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
3 / 0 / 2
7,389
739
3,795
3,936
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
iBosangero
Bastet
10
3 / 1 / 2
6,198
620
5,558
6,920
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
xElreyDylan
Heimdallr
13
4 / 1 / 0
7,219
722
9,850
6,199
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
10
10
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
L
Cabrakan
 
Cabrakan
0
4
1
0.13
W
Sylvanus
 
Sylvanus
0
1
2
1
W
Xbalanque
 
Xbalanque
0
0
2
1
L
0
2
1
0.25
L
Kuzenbo
ElDiosKiwi
Kuzenbo
0
0
2
1
W
Tiamat
3
0
2
4
L
King Arthur
elthorbellino
King Arthur
0
3
1
0.17
W
Bastet
iBosangero
Bastet
3
1
2
4
W
Heimdallr
xElreyDylan
Heimdallr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
25,845
36,044
Taken
27,364
14,336
Mitigated
11,505
9,518
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,883
1,001
0
818
3,694
903
0
223
3,471
0
28,055
L
Cabrakan
 
Cabrakan
2,363
184
0
2,326
8,318
3,900
0
1,664
6,550
25,079
0
W
Sylvanus
 
Sylvanus
1,630
357
1,770
2,749
4,981
3,054
0
2,282
2,699
14,539
0
W
Xbalanque
 
Xbalanque
5,012
2,617
0
2,257
5,328
1,542
450
1,271
4,057
0
38,456
L
2,859
783
0
810
5,334
1,360
0
1,429
3,778
26,587
0
L
Kuzenbo
ElDiosKiwi
Kuzenbo
3,112
1,230
0
3,434
8,552
5,453
0
1,315
7,229
13,777
0
W
Tiamat
3,795
683
0
1,497
3,936
2,261
1,836
1,787
2,149
44,868
0
L
King Arthur
elthorbellino
King Arthur
2,251
453
0
2,130
10,146
2,720
0
525
9,591
0
27,294
W
Bastet
iBosangero
Bastet
5,558
1,418
0
3,640
6,920
2,304
0
1,945
4,975
0
33,612
W
Heimdallr
xElreyDylan
Heimdallr
9,850
4,258
0
3,458
6,199
2,344
89
1,326
4,873
0
49,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
31,572
291
Minions Killed
376
0
Camps Cleared
0
1,106,441
Distance Traveled
1,047,072
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,073
607
81
8
0
163,886
1
L
Cabrakan
5,080
508
65
7
0
230,116
0
W
Sylvanus
5,422
542
31
3
0
207,513
4
W
Xbalanque
5,344
534
78
8
0
177,390
2
L
Nu Wa
4,956
496
66
7
0
194,035
0
L
Kuzenbo
4,963
496
10
1
0
220,400
4
W
Tiamat
7,389
739
107
11
0
231,835
3
L
King Arthur
5,301
530
69
7
0
298,004
3
W
Bastet
6,198
620
67
7
0
227,126
4
W
Heimdallr
7,219
722
93
9
0
203,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role