Player Matchup

Terra
Terra
CCgaming
Terra
Level 89
God Stats
3W - 1L
1,383 SR
Queue Stats
29W - 21L
1,481 Elo+
Party 1
Odin
Odin
Chrisspyy
Odin
Level 128
God Stats
7W - 1L
1,701 SR
Queue Stats
306W - 335L
1,415 Elo+
Solo
Hera
Hera
Dank Shweed
Hera
Level 154
God Stats
8W - 2L
1,692 SR
Queue Stats
147W - 166L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Frozen Frost592
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 160L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Rambler Jake
Gilgamesh
Level 87
God Stats
3W - 1L
1,288 SR
Queue Stats
45W - 30L
1,544 Elo+
Party 1
Team Averages
Level 121
1,513 SR
1,451 Elo+

VS

Team Averages
Level 95
1,544 SR
1,461 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Il Lewis Il
Chang'e
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 37L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Jamesonizlife
Kukulkan
Level 63
God Stats
5W - 5L
1,567 SR
Queue Stats
153W - 153L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
Rickyfi
Baba Yaga
Level 86
God Stats
5W - 3L
1,619 SR
Queue Stats
106W - 61L
1,535 Elo+
Solo
Discordia
Discordia
TaCmgPORRA
Discordia
Level 84
God Stats
4W - 5L
1,532 SR
Queue Stats
186W - 200L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CCgaming
Terra
19
0 / 2 / 24
12,355
727
7,292
21,406
33,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
20
8 / 3 / 15
12,809
753
19,181
22,802
25,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 7 / 7
12,367
727
22,463
14,780
7,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 9
10,872
640
18,309
19,107
9,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Rambler Jake
Gilgamesh
20
9 / 6 / 11
13,323
784
17,260
25,602
28,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 5 / 17
11,969
704
9,241
24,864
42,878
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Il Lewis Il
Chang'e
19
4 / 5 / 9
11,069
651
10,485
18,955
15,034
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Jamesonizlife
Kukulkan
20
8 / 6 / 6
11,673
687
14,687
17,778
9,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Rickyfi
Baba Yaga
17
1 / 6 / 13
10,362
610
15,257
14,689
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
TaCmgPORRA
Discordia
19
7 / 7 / 9
12,444
732
20,084
15,786
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
29
Kills
21
23
Deaths
29
66
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
17
1.9
W
Terra
CCgaming
Terra
0
2
24
6
W
Odin
8
3
15
5.17
W
8
7
7
1.64
W
4
5
9
1.7
L
Chang'e
Il Lewis Il
Chang'e
4
5
9
1.7
L
Kukulkan
Jamesonizlife
Kukulkan
8
6
6
1.83
W
Gilgamesh
Rambler Jake
Gilgamesh
9
6
11
2.42
L
Baba Yaga
Rickyfi
Baba Yaga
1
6
13
1.25
L
Discordia
TaCmgPORRA
Discordia
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,505
Damage
69,754
103,697
Taken
92,072
104,066
Mitigated
80,667
43,668
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,241
4,057
3,260
4,805
24,864
42,878
645
8,961
15,903
15,451
0
W
Terra
CCgaming
Terra
7,292
557
7,677
8,833
21,406
33,386
747
12,795
8,272
15,360
0
W
Odin
19,181
1,528
4,070
6,812
22,802
25,579
1,062
14,921
7,541
7,515
26,470
W
22,463
4,905
1,282
2,100
14,780
7,466
3,062
11,663
2,936
49,456
0
W
18,309
3,178
2,447
5,539
19,107
9,152
435
15,288
3,652
0
37,133
L
Chang'e
Il Lewis Il
Chang'e
10,485
1,192
7,262
5,339
18,955
15,034
140
6,662
12,293
25,334
0
L
Kukulkan
Jamesonizlife
Kukulkan
14,687
795
1,185
2,092
17,778
9,661
0
6,732
11,046
35,772
0
W
Gilgamesh
Rambler Jake
Gilgamesh
17,260
4,306
1,691
3,217
25,602
28,483
92
13,848
11,542
0
36,045
L
Baba Yaga
Rickyfi
Baba Yaga
15,257
1,101
1,315
3,337
14,689
6,600
222
4,744
9,945
29,193
0
L
Discordia
TaCmgPORRA
Discordia
20,084
1,604
376
1,309
15,786
6,494
534
5,763
10,023
46,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,726
Gold Earned
57,517
175
Minions Killed
175
0
Camps Cleared
0
1,609,133
Distance Traveled
1,371,508
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,969
704
19
1
0
227,635
2
W
Terra
12,355
727
11
1
0
355,499
0
W
Odin
12,809
753
40
2
0
338,848
0
W
Hera
12,367
727
58
3
0
273,238
3
W
Ne Zha
10,872
640
29
2
0
314,670
2
L
Chang'e
11,069
651
26
2
0
261,619
0
L
Kukulkan
11,673
687
48
3
0
284,763
2
W
Gilgamesh
13,323
784
37
2
0
326,878
0
L
Baba Yaga
10,362
610
32
2
0
282,276
0
L
Discordia
12,444
732
50
3
0
315,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role