Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AceMcKnight
Raijin
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,678 Elo+
Party 2
Ganesha
Ganesha
Rampante
Ganesha
Level 143
God Stats
10W - 5L
1,430 SR
Queue Stats
472W - 515L
1,410 Elo+
Solo
Artio
Artio
SolZealo
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Zaveer
Gilgamesh
Level 62
God Stats
4W - 2L
1,659 SR
Queue Stats
160W - 182L
1,375 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,482 Elo+

VS

Team Averages
Level 110
1,459 SR
1,455 Elo+
Amaterasu
Amaterasu
AllllllTheWork
Amaterasu
Level 111
God Stats
9W - 4L
1,686 SR
Queue Stats
411W - 417L
1,467 Elo+
Party 1
Persephone
Persephone
Ashenguard
Persephone
Level 79
God Stats
4W - 6L
1,586 SR
Queue Stats
465W - 428L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Boostjunky
Heimdallr
Level 123
God Stats
0W - 9L
986 SR
Queue Stats
264W - 264L
1,481 Elo+
Solo
Thanatos
Thanatos
BuddStufff
Thanatos
Level 106
God Stats
6W - 4L
1,665 SR
Queue Stats
472W - 482L
1,475 Elo+
Party 1
Agni
Agni
mammagh
Agni
Level 129
God Stats
2W - 5L
1,372 SR
Queue Stats
468W - 449L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 13
9,303
930
6,713
14,691
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
7 / 3 / 7
9,399
940
13,742
8,796
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Rampante
Ganesha
14
0 / 1 / 16
8,443
844
7,519
7,400
7,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
SolZealo
Artio
15
4 / 2 / 11
8,714
871
4,179
9,803
9,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Zaveer
Gilgamesh
14
4 / 2 / 7
8,287
829
8,956
15,012
8,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AllllllTheWork
Amaterasu
13
0 / 4 / 6
7,106
711
5,914
15,932
12,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Ashenguard
Persephone
13
2 / 5 / 2
7,508
751
9,669
7,302
2,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Boostjunky
Heimdallr
13
1 / 3 / 4
7,082
708
10,953
7,753
4,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
BuddStufff
Thanatos
12
1 / 4 / 3
6,542
654
4,340
8,805
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
mammagh
Agni
13
4 / 2 / 1
7,388
739
11,540
4,840
1,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
18
Kills
8
9
Deaths
18
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
13
9.5
W
Raijin
7
3
7
3.5
L
Amaterasu
AllllllTheWork
Amaterasu
0
4
6
0.75
L
Persephone
Ashenguard
Persephone
2
5
2
0.6
L
Heimdallr
Boostjunky
Heimdallr
1
3
4
1
L
Thanatos
BuddStufff
Thanatos
1
4
3
0.63
W
Ganesha
Rampante
Ganesha
0
1
16
8
W
Artio
SolZealo
Artio
4
2
11
4.75
W
Gilgamesh
Zaveer
Gilgamesh
4
2
7
3.75
L
Agni
mammagh
Agni
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
42,416
55,702
Taken
44,632
39,362
Mitigated
24,603
32,017
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,713
2,784
1,205
8,335
14,691
9,370
414
6,190
8,383
0
12,880
W
Raijin
13,742
1,541
2,122
2,794
8,796
4,018
188
3,831
4,923
30,091
0
L
Amaterasu
AllllllTheWork
Amaterasu
5,914
2,302
907
6,488
15,932
12,839
0
7,884
7,685
0
8,455
L
Persephone
Ashenguard
Persephone
9,669
1,419
528
1,213
7,302
2,477
0
4,456
2,750
21,976
0
L
Heimdallr
Boostjunky
Heimdallr
10,953
2,390
1,176
1,980
7,753
4,126
0
5,220
2,533
0
22,648
L
Thanatos
BuddStufff
Thanatos
4,340
108
598
3,043
8,805
3,775
0
4,731
3,886
0
6,787
W
Ganesha
Rampante
Ganesha
7,519
65
2,065
2,967
7,400
7,383
780
2,823
4,471
17,736
0
W
Artio
SolZealo
Artio
4,179
561
2,025
3,304
9,803
9,742
264
2,769
6,961
8,118
0
W
Gilgamesh
Zaveer
Gilgamesh
8,956
2,581
1,279
5,921
15,012
8,849
1,472
5,596
9,263
0
13,974
L
Agni
mammagh
Agni
11,540
954
1,014
851
4,840
1,386
0
3,146
1,582
16,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
35,626
88
Minions Killed
72
0
Camps Cleared
0
1,025,156
Distance Traveled
862,485
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,303
930
11
1
0
229,976
0
W
Raijin
9,399
940
52
5
0
174,022
1
L
Amaterasu
7,106
711
9
1
0
183,979
0
L
Persephone
7,508
751
29
3
0
184,526
0
L
Heimdallr
7,082
708
13
1
0
181,644
2
L
Thanatos
6,542
654
7
1
0
168,044
0
W
Ganesha
8,443
844
1
0
0
208,254
0
W
Artio
8,714
871
7
1
0
214,868
0
W
Gilgamesh
8,287
829
17
2
0
198,036
0
L
Agni
7,388
739
14
1
0
144,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role