Player Matchup

Fenrir
Fenrir
Daryl 1998
Fenrir
Level 88
God Stats
14W - 12L
1,460 SR
Queue Stats
45W - 52L
1,498 Elo+
Party 1
Rama
Rama
Elcutiesage11
Rama
Level 122
God Stats
7W - 9L
1,480 SR
Queue Stats
91W - 87L
1,457 Elo+
Solo
Hades
Hades
Jackkg98
Hades
Level 86
God Stats
26W - 26L
1,501 SR
Queue Stats
52W - 69L
1,455 Elo+
Party 1
Odin
Odin
Mazrag
Odin
Level 106
God Stats
7W - 0L
1,554 SR
Queue Stats
121W - 118L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
charsam77
Kumbhakarna
Level 118
God Stats
4W - 3L
1,403 SR
Queue Stats
836W - 893L
1,487 Elo+
Party 2
Team Averages
Level 104
1,479 SR
1,479 Elo+

VS

Team Averages
Level 98
1,387 SR
1,464 Elo+
He Bo
He Bo
Adrianzinho7
He Bo
Level 66
God Stats
21W - 18L
1,290 SR
Queue Stats
319W - 309L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Azezuss
Gilgamesh
Level 106
God Stats
10W - 16L
1,416 SR
Queue Stats
598W - 624L
1,484 Elo+
Solo
Skadi
Skadi
Lek Doido
Skadi
Level 147
God Stats
151W - 152L
1,520 SR
Queue Stats
564W - 576L
1,433 Elo+
Solo
Persephone
Persephone
Teanobagger
Persephone
Level 82
God Stats
0W - 2L
1,274 SR
Queue Stats
116W - 132L
1,448 Elo+
Solo
Nemesis
Nemesis
tmoe-25
Nemesis
Level 87
God Stats
3W - 5L
1,438 SR
Queue Stats
410W - 440L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daryl 1998
Fenrir
15
11 / 1 / 4
9,495
559
7,310
11,030
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 5 / 2
7,898
465
5,525
10,834
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Jackkg98
Hades
16
4 / 2 / 3
9,215
542
5,889
9,779
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Mazrag
Odin
17
3 / 1 / 4
9,965
586
12,742
13,490
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
charsam77
Kumbhakarna
13
0 / 0 / 7
7,705
453
2,980
18,805
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 0
9,474
557
6,894
8,466
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Azezuss
Gilgamesh
14
0 / 4 / 2
8,511
501
7,438
13,783
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Lek Doido
Skadi
13
1 / 3 / 2
7,874
463
8,890
11,593
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Teanobagger
Persephone
12
1 / 5 / 2
7,905
465
10,429
8,979
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tmoe-25
Nemesis
12
0 / 4 / 4
7,246
426
4,942
11,156
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
8
9
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
L
Gilgamesh
Azezuss
Gilgamesh
0
4
2
0.25
W
Fenrir
Daryl 1998
Fenrir
11
1
4
13
W
3
5
2
0.8
W
Hades
Jackkg98
Hades
4
2
3
2.75
L
Skadi
Lek Doido
Skadi
1
3
2
0.67
W
Odin
Mazrag
Odin
3
1
4
5
L
Persephone
Teanobagger
Persephone
1
5
2
0.4
W
Kumbhakarna
charsam77
Kumbhakarna
0
0
7
3.5
L
Nemesis
tmoe-25
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
38,593
63,938
Taken
53,977
41,428
Mitigated
22,403
20,315
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
194
0
2,071
8,466
2,915
0
4,610
3,754
47,219
0
L
Gilgamesh
Azezuss
Gilgamesh
7,438
1,681
0
3,600
13,783
9,670
0
1,888
11,076
11,216
40,594
W
Fenrir
Daryl 1998
Fenrir
7,310
928
0
5,101
11,030
5,829
34
1,030
9,838
0
42,167
W
5,525
4,101
0
2,771
10,834
3,184
1,668
4,457
6,129
0
47,961
W
Hades
Jackkg98
Hades
5,889
185
69
4,560
9,779
7,381
465
2,558
7,060
53,731
0
L
Skadi
Lek Doido
Skadi
8,890
2,742
0
1,799
11,593
3,472
0
2,028
9,516
0
62,275
W
Odin
Mazrag
Odin
12,742
2,839
0
4,062
13,490
10,017
0
2,985
10,421
7,708
65,040
L
Persephone
Teanobagger
Persephone
10,429
1,182
164
1,586
8,979
1,967
848
1,291
7,683
38,773
0
W
Kumbhakarna
charsam77
Kumbhakarna
2,980
332
316
3,436
18,805
15,017
196
7,161
11,258
24,677
0
L
Nemesis
tmoe-25
Nemesis
4,942
2,104
0
4,168
11,156
4,379
0
1,774
9,248
0
38,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
41,010
481
Minions Killed
468
0
Camps Cleared
0
1,630,094
Distance Traveled
1,606,688
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,474
557
98
6
0
317,857
5
L
Gilgamesh
8,511
501
128
8
0
299,658
1
W
Fenrir
9,495
559
78
5
0
400,113
0
W
Rama
7,898
465
90
5
0
279,291
4
W
Hades
9,215
542
110
6
0
303,729
1
L
Skadi
7,874
463
94
6
0
313,576
2
W
Odin
9,965
586
165
10
0
320,876
4
L
Persephone
7,905
465
82
5
0
326,827
3
W
Kumbhakarna
7,705
453
38
2
0
326,085
2
L
Nemesis
7,246
426
66
4
0
348,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role