Player Matchup

Merlin
Merlin
Silver I
Ashenyo
Merlin
Silver I
Level 132
God Stats
2W - 0L
1,661 SR
Queue Stats
23W - 30L
1,162 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
DRO0G
Gilgamesh
Platinum IV
Level 156
God Stats
3W - 3L
1,594 SR
Queue Stats
74W - 58L
1,789 MMR
Solo
Fenrir
Fenrir
Gold II
SlamDiego
Fenrir
Gold II
Level 155
God Stats
23W - 11L
1,783 SR
Queue Stats
998W - 988L
1,520 MMR
Solo
Sobek
Sobek
Silver I
exiqutioner
Sobek
Silver I
Level 80
God Stats
4W - 4L
1,499 SR
Queue Stats
108W - 112L
1,290 MMR
Solo
Cupid
Cupid
Silver I
gaepanda
Cupid
Silver I
Level 155
God Stats
5W - 5L
1,598 SR
Queue Stats
331W - 327L
1,110 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,627 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,599 SR
1,372 MMR
Fafnir
Fafnir
Bronze III
Gautama3
Fafnir
Bronze III
Level 101
God Stats
2W - 2L
1,656 SR
Queue Stats
38W - 27L
1,399 MMR
Solo
Susano
Susano
Silver IV
KingbananaI2
Susano
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,043 MMR
Solo
Janus
Janus
Platinum II
Lycaniss
Janus
Platinum II
Level 158
God Stats
16W - 20L
1,651 SR
Queue Stats
145W - 138L
1,826 MMR
Solo
Achilles
Achilles
Silver IV
krod562
Achilles
Silver IV
Level 63
God Stats
11W - 14L
1,472 SR
Queue Stats
38W - 43L
1,325 MMR
Solo
Artemis
Artemis
Silver IV
sicknarlo
Artemis
Silver IV
Level 127
God Stats
9W - 4L
1,717 SR
Queue Stats
19W - 24L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashenyo
Merlin
16
4 / 6 / 7
11,622
581
10,480
10,758
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
DRO0G
Gilgamesh
18
2 / 4 / 6
12,152
608
12,624
20,751
19,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SlamDiego
Fenrir
19
14 / 2 / 8
13,382
669
18,987
18,198
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 17
11,486
574
6,039
17,137
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
gaepanda
Cupid
20
8 / 2 / 5
13,231
662
14,624
15,603
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetCliodhnaMulanOdin

VS

Bans
GebCthulhuCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gautama3
Fafnir
12
0 / 1 / 4
8,031
402
4,134
11,070
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
13
4 / 11 / 2
8,825
441
5,196
18,565
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Lycaniss
Janus
16
5 / 5 / 1
10,277
514
10,994
11,986
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
krod562
Achilles
15
3 / 4 / 0
9,115
456
9,851
18,178
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
sicknarlo
Artemis
16
2 / 9 / 5
9,494
475
6,999
17,515
4,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
30
Kills
14
15
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashenyo
Merlin
4
6
7
1.25
W
Gilgamesh
DRO0G
Gilgamesh
2
4
6
1.25
L
Fafnir
Gautama3
Fafnir
0
1
4
2
L
Susano
4
11
2
0.45
L
Janus
Lycaniss
Janus
5
5
1
1.1
W
Fenrir
SlamDiego
Fenrir
14
2
8
9
W
2
1
17
10.5
W
Cupid
gaepanda
Cupid
8
2
5
5.25
L
Achilles
krod562
Achilles
3
4
0
0.75
L
Artemis
sicknarlo
Artemis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,754
Damage
37,174
82,447
Taken
77,314
56,382
Mitigated
36,672
33,263
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashenyo
Merlin
10,480
321
0
1,899
10,758
3,489
252
4,079
6,401
63,942
0
W
Gilgamesh
DRO0G
Gilgamesh
12,624
2,451
256
6,530
20,751
19,254
251
2,377
17,512
8,348
74,323
L
Fafnir
Gautama3
Fafnir
4,134
467
460
3,587
11,070
8,968
0
4,780
5,933
15,788
0
L
Susano
5,196
785
0
3,150
18,565
5,189
0
3,333
14,926
0
46,464
L
Janus
Lycaniss
Janus
10,994
217
111
1,737
11,986
2,562
0
3,320
8,352
65,634
0
W
Fenrir
SlamDiego
Fenrir
18,987
3,994
0
8,513
18,198
8,673
1,053
4,674
13,303
0
104,346
W
6,039
697
0
6,949
17,137
17,643
300
5,104
10,781
27,617
0
W
Cupid
gaepanda
Cupid
14,624
9,620
880
8,236
15,603
7,323
8,941
2,797
12,690
0
110,489
L
Achilles
krod562
Achilles
9,851
1,965
0
3,427
18,178
15,357
0
2,287
15,039
0
45,496
L
Artemis
sicknarlo
Artemis
6,999
2,642
0
3,183
17,515
4,596
940
3,729
13,630
0
65,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,873
Gold Earned
45,742
634
Minions Killed
434
0
Camps Cleared
0
1,986,083
Distance Traveled
1,936,790
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,622
581
127
6
0
372,428
0
W
Gilgamesh
12,152
608
152
8
0
390,265
1
L
Fafnir
8,031
402
27
1
0
420,236
5
L
Susano
8,825
441
79
4
0
349,681
7
L
Janus
10,277
514
130
7
0
435,886
2
W
Fenrir
13,382
669
145
7
0
447,684
5
W
Sobek
11,486
574
35
2
0
408,943
6
W
Cupid
13,231
662
175
9
0
366,763
7
L
Achilles
9,115
456
98
5
0
414,645
8
L
Artemis
9,494
475
100
5
0
316,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role