Player Matchup

Artio
Artio
Barregol11
Artio
Level 102
God Stats
5W - 3L
1,631 SR
Queue Stats
128W - 163L
1,479 Elo+
Party 1
Pele
Pele
FacuGulaa
Pele
Level 128
God Stats
3W - 3L
1,383 SR
Queue Stats
372W - 356L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LucasMartinez7
Ah Muzen Cab
Level 122
God Stats
23W - 16L
1,539 SR
Queue Stats
313W - 309L
1,497 Elo+
Party 1
Chaac
Chaac
NicoFent14
Chaac
Level 112
God Stats
37W - 20L
1,605 SR
Queue Stats
81W - 69L
1,548 Elo+
Party 1
Ra
Ra
Wilson_nueve
Ra
Level 101
God Stats
5W - 4L
1,493 SR
Queue Stats
241W - 236L
1,501 Elo+
Party 1
Team Averages
Level 113
1,530 SR
1,509 Elo+

VS

Team Averages
Level 142
1,534 SR
1,535 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
HSGD05
Cupid
Level 122
God Stats
0W - 3L
1,403 SR
Queue Stats
76W - 89L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
RunaWayy
Tsukuyomi
Level 149
God Stats
21W - 13L
1,623 SR
Queue Stats
483W - 440L
1,569 Elo+
Party 2
Artio
Artio
mula_sensual
Artio
Level 128
God Stats
11W - 3L
1,643 SR
Queue Stats
516W - 474L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
2 / 0 / 3
6,869
458
4,148
11,964
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
5 / 5 / 6
8,327
555
8,859
11,791
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
LucasMartinez7
Ah Muzen Cab
14
0 / 2 / 1
7,752
517
3,656
8,348
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
6 / 3 / 4
8,545
570
16,246
17,489
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 5
9,119
608
5,835
8,006
3,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 4
8,145
543
13,323
19,317
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
 
Ao Kuang
11
1 / 6 / 0
6,762
451
5,640
10,578
3,405
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
HSGD05
Cupid
14
3 / 1 / 0
8,269
551
5,854
7,310
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
RunaWayy
Tsukuyomi
13
5 / 6 / 1
8,118
541
9,899
10,976
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 5
6,729
449
4,625
10,358
8,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
11
11
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
4
1.33
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
W
Artio
2
0
3
3.5
W
Pele
5
5
6
1.6
L
Cupid
HSGD05
Cupid
3
1
0
3
W
Ah Muzen Cab
LucasMartinez7
Ah Muzen Cab
0
2
1
0.25
W
Chaac
6
3
4
2.67
L
Tsukuyomi
RunaWayy
Tsukuyomi
5
6
1
0.92
W
3
1
5
5.5
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
39,341
57,598
Taken
58,539
30,087
Mitigated
31,892
24,313
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,323
1,580
173
8,920
19,317
13,401
264
5,366
13,074
10,558
44,569
L
Ao Kuang
 
Ao Kuang
5,640
1,320
0
1,877
10,578
3,405
0
3,183
7,315
35,859
0
W
Artio
4,148
449
1,128
3,917
11,964
7,833
0
5,107
6,767
13,261
0
W
Pele
8,859
1,994
0
2,881
11,791
3,405
0
2,028
9,609
0
48,917
L
Cupid
HSGD05
Cupid
5,854
2,949
65
2,041
7,310
3,013
0
519
6,791
0
59,612
W
Ah Muzen Cab
LucasMartinez7
Ah Muzen Cab
3,656
1,951
0
1,328
8,348
2,800
0
1,367
6,981
0
57,588
W
Chaac
16,246
2,426
471
9,046
17,489
12,651
940
2,666
13,774
6,042
40,600
L
Tsukuyomi
RunaWayy
Tsukuyomi
9,899
2,821
0
1,933
10,976
4,034
1,149
1,761
8,867
0
49,566
W
5,835
906
1,476
4,066
8,006
3,398
0
1,845
6,076
74,511
0
L
4,625
938
1,466
2,555
10,358
8,039
0
1,437
8,757
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
38,023
461
Minions Killed
434
0
Camps Cleared
0
1,452,772
Distance Traveled
1,495,059
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,145
543
114
8
0
307,001
1
L
Ao Kuang
6,762
451
73
5
0
268,034
2
W
Artio
6,869
458
24
2
0
323,875
3
W
Pele
8,327
555
99
7
0
302,653
1
L
Cupid
8,269
551
140
9
0
285,784
3
W
Ah Muzen Cab
7,752
517
113
8
0
260,195
3
W
Chaac
8,545
570
82
5
0
266,596
3
L
Tsukuyomi
8,118
541
83
6
0
308,000
1
W
Ra
9,119
608
143
10
0
299,453
6
L
Artio
6,729
449
24
2
0
326,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role