Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
KyokaaSuiigetsu
Mercury
Level 141
God Stats
9W - 1L
1,665 SR
Queue Stats
88W - 66L
1,595 Elo+
Solo
Horus
Horus
LordsRok
Horus
Level 119
God Stats
19W - 12L
1,570 SR
Queue Stats
553W - 479L
1,561 Elo+
Party 2
Medusa
Medusa
O-L-II-V-E-R-A
Medusa
Level 128
God Stats
38W - 28L
1,625 SR
Queue Stats
464W - 435L
1,504 Elo+
Solo
Tiamat
Tiamat
TheMaTiiK
Tiamat
Level 140
God Stats
1W - 1L
1,344 SR
Queue Stats
100W - 78L
1,527 Elo+
Party 2
Team Averages
Level 138
1,541 SR
1,537 Elo+

VS

Team Averages
Level 132
1,422 SR
1,533 Elo+
Pele
Pele
Arkhams_Emerald
Pele
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
91W - 104L
1,512 Elo+
Solo
Nox
Nox
Guico72
Nox
Level 158
God Stats
0W - 3L
1,226 SR
Queue Stats
472W - 469L
1,533 Elo+
Solo
Fenrir
Fenrir
M8ustafa
Fenrir
Level 63
God Stats
1W - 6L
1,457 SR
Queue Stats
189W - 178L
1,538 Elo+
Solo
The Morrigan
The Morrigan
Mr Captain Sexy
The Morrigan
Level 158
God Stats
5W - 3L
1,705 SR
Queue Stats
370W - 399L
1,570 Elo+
Party 1
Charybdis
Charybdis
Silverz sG
Charybdis
Level 127
God Stats
1W - 4L
1,392 SR
Queue Stats
25W - 30L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
4 / 1 / 5
6,319
632
4,529
7,190
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 4
6,079
608
3,387
5,912
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
LordsRok
Horus
11
2 / 2 / 2
5,943
594
3,434
7,505
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 4 / 4
6,281
628
6,813
6,696
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TheMaTiiK
Tiamat
10
4 / 0 / 1
6,110
611
4,212
4,190
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,334
533
4,695
9,059
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
7
0 / 3 / 2
4,954
495
1,977
6,745
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
M8ustafa
Fenrir
11
6 / 4 / 1
6,917
692
5,929
7,766
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Mr Captain Sexy
The Morrigan
12
2 / 0 / 0
7,052
705
3,772
3,235
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Silverz sG
Charybdis
9
1 / 5 / 4
5,719
572
3,637
7,165
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
9
9
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
5
6.5
L
0
5
1
0.1
L
Nox
0
3
2
0.33
W
3
2
4
2.5
W
Horus
LordsRok
Horus
2
2
2
1.5
L
Fenrir
M8ustafa
Fenrir
6
4
1
1.63
L
The Morrigan
Mr Captain Sexy
The Morrigan
2
0
0
2
W
4
4
4
1.5
L
Charybdis
Silverz sG
Charybdis
1
5
4
0.6
W
Tiamat
TheMaTiiK
Tiamat
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
20,010
31,493
Taken
33,970
14,534
Mitigated
11,249
7,410
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,529
1,745
0
1,757
7,190
4,870
0
1,496
5,622
16,149
0
L
4,695
702
131
3,270
9,059
3,510
0
1,510
7,491
0
28,525
L
Nox
1,977
211
241
1,678
6,745
2,845
306
2,123
4,546
12,227
0
W
3,387
1,005
0
830
5,912
1,612
0
355
5,523
0
31,954
W
Horus
LordsRok
Horus
3,434
1,490
120
2,303
7,505
3,240
0
1,361
5,736
0
32,401
L
Fenrir
M8ustafa
Fenrir
5,929
1,338
0
792
7,766
2,372
0
1,690
5,990
0
37,222
L
The Morrigan
Mr Captain Sexy
The Morrigan
3,772
1,262
0
931
3,235
975
0
1,532
1,571
51,064
1,040
W
6,813
2,186
0
550
6,696
2,506
1,063
486
6,173
0
35,339
L
Charybdis
Silverz sG
Charybdis
3,637
1,911
0
1,467
7,165
1,547
0
1,559
5,572
0
22,561
W
Tiamat
TheMaTiiK
Tiamat
4,212
420
0
1,850
4,190
2,306
0
1,811
2,319
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
29,976
284
Minions Killed
314
0
Camps Cleared
0
1,042,628
Distance Traveled
1,015,140
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,319
632
16
2
0
214,271
2
L
Pele
5,334
533
58
6
0
210,860
3
L
Nox
4,954
495
20
2
0
190,985
1
W
Mercury
6,079
608
67
7
0
228,939
1
W
Horus
5,943
594
54
5
0
198,870
2
L
Fenrir
6,917
692
63
6
0
218,236
0
L
The Morrigan
7,052
705
119
12
0
204,778
2
W
Medusa
6,281
628
72
7
0
190,141
2
L
Charybdis
5,719
572
54
5
0
190,281
2
W
Tiamat
6,110
611
75
8
0
210,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role