Player Matchup

Ymir
Ymir
AlexOverHeaven
Ymir
Level 77
God Stats
3W - 5L
1,513 SR
Queue Stats
297W - 287L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SvenBloker
Ah Muzen Cab
Level 109
God Stats
1W - 3L
1,463 SR
Queue Stats
228W - 252L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Turkducken
Jormungandr
Level 113
God Stats
5W - 5L
1,504 SR
Queue Stats
230W - 200L
1,550 Elo+
Solo
Nox
Nox
Yanluz01
Nox
Level 106
God Stats
55W - 52L
1,533 SR
Queue Stats
548W - 641L
1,376 Elo+
Solo
Ravana
Ravana
xLetschillx
Ravana
Level 100
God Stats
2W - 6L
1,344 SR
Queue Stats
74W - 86L
1,454 Elo+
Solo
Team Averages
Level 101
1,471 SR
1,463 Elo+

VS

Team Averages
Level 111
1,490 SR
1,483 Elo+
Chiron
Chiron
IamMattMan
Chiron
Level 123
God Stats
31W - 33L
1,474 SR
Queue Stats
359W - 381L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tajrons
Tsukuyomi
Level 109
God Stats
1W - 0L
1,708 SR
Queue Stats
24W - 15L
1,448 Elo+
Solo
Atlas
Atlas
Tharathgar
Atlas
Level 109
God Stats
46W - 49L
1,486 SR
Queue Stats
184W - 185L
1,450 Elo+
Party 1
Chaac
Chaac
XxThunderthxX
Chaac
Level 128
God Stats
6W - 1L
1,446 SR
Queue Stats
650W - 624L
1,621 Elo+
Solo
Raijin
Raijin
YmirAHo
Raijin
Level 84
God Stats
3W - 4L
1,336 SR
Queue Stats
278W - 335L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 2
7,900
527
5,482
15,018
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
SvenBloker
Ah Muzen Cab
11
3 / 6 / 6
7,694
513
10,063
11,553
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Turkducken
Jormungandr
13
0 / 3 / 0
7,722
515
6,411
10,956
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 5
6,619
441
3,489
8,452
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
4 / 6 / 1
8,117
541
4,896
9,816
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IamMattMan
Chiron
12
5 / 8 / 6
7,560
504
6,972
10,792
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tajrons
Tsukuyomi
14
8 / 3 / 9
8,992
599
8,797
9,731
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
13
3 / 3 / 12
8,224
548
9,589
10,390
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 2
8,818
588
8,876
13,148
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
YmirAHo
Raijin
14
5 / 1 / 5
8,333
556
7,548
6,873
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
24
24
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Chiron
IamMattMan
Chiron
5
8
6
1
L
Ah Muzen Cab
SvenBloker
Ah Muzen Cab
3
6
6
1
W
Tsukuyomi
Tajrons
Tsukuyomi
8
3
9
4.17
W
Atlas
3
3
12
3
L
Jormungandr
Turkducken
Jormungandr
0
3
0
0
W
3
0
2
4
L
1
4
5
0.88
W
Raijin
YmirAHo
Raijin
5
1
5
7.5
L
Ravana
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
41,782
55,795
Taken
50,934
30,451
Mitigated
28,711
10,247
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
1,554
0
1,553
15,018
11,973
0
7,876
7,142
16,792
0
W
Chiron
IamMattMan
Chiron
6,972
2,451
963
1,498
10,792
3,074
609
2,251
8,467
0
34,939
L
Ah Muzen Cab
SvenBloker
Ah Muzen Cab
10,063
3,295
0
2,045
11,553
3,375
98
3,882
7,671
0
40,662
W
Tsukuyomi
Tajrons
Tsukuyomi
8,797
2,561
0
4,029
9,731
3,331
50
2,475
7,208
0
52,499
W
Atlas
9,589
3,870
0
3,802
10,390
8,927
253
2,655
7,635
28,034
0
L
Jormungandr
Turkducken
Jormungandr
6,411
885
0
3,224
10,956
9,015
0
0
10,131
47,535
0
W
8,876
2,558
0
8,156
13,148
11,032
88
4,890
7,385
0
59,161
L
3,489
232
0
1,293
8,452
2,770
0
4,070
4,382
25,130
0
W
Raijin
YmirAHo
Raijin
7,548
808
0
1,383
6,873
2,347
0
1,899
4,856
50,648
0
L
Ravana
4,896
1,716
0
2,132
9,816
3,318
0
1,309
8,335
0
55,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
41,927
344
Minions Killed
421
0
Camps Cleared
0
1,279,322
Distance Traveled
1,456,149
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,900
527
20
1
0
252,003
1
W
Chiron
7,560
504
69
5
0
263,555
1
L
Ah Muzen Cab
7,694
513
66
4
0
219,199
4
W
Tsukuyomi
8,992
599
98
7
0
313,885
0
W
Atlas
8,224
548
39
3
0
279,279
5
L
Jormungandr
7,722
515
107
7
0
255,829
8
W
Chaac
8,818
588
128
9
0
308,948
3
L
Nox
6,619
441
46
3
0
282,774
2
W
Raijin
8,333
556
87
6
0
290,482
4
L
Ravana
8,117
541
105
7
0
269,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role