Player Matchup

Anubis
Anubis
JoOnNamek
Anubis
Level 66
God Stats
11W - 7L
1,566 SR
Queue Stats
114W - 97L
1,557 Elo+
Party 1
Hachiman
Hachiman
No5HoldTheMayo
Hachiman
Level 62
God Stats
13W - 14L
1,399 SR
Queue Stats
167W - 108L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Yasuke_x_
Danzaburou
Level 121
God Stats
8W - 3L
1,722 SR
Queue Stats
329W - 248L
1,544 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,560 Elo+

VS

Team Averages
Level 142
1,449 SR
1,494 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JarjarbinksQc69
Tyr
Level 124
God Stats
13W - 31L
1,383 SR
Queue Stats
230W - 245L
1,483 Elo+
Party 2
Zeus
Zeus
xorgon666
Zeus
Level 160
God Stats
5W - 8L
1,465 SR
Queue Stats
312W - 364L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JoOnNamek
Anubis
14
10 / 2 / 5
10,045
837
10,330
9,472
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
3 / 3 / 9
8,509
709
7,913
8,451
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Yasuke_x_
Danzaburou
12
3 / 0 / 8
9,098
758
6,376
9,607
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 5 / 4
7,369
614
7,785
10,399
3,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 5 / 2
7,388
616
4,949
13,456
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
12
1 / 6 / 4
7,386
616
7,941
8,927
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
5
5
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
4
0.6
L
3
5
2
0.8
W
Anubis
JoOnNamek
Anubis
10
2
5
6.25
W
Hachiman
3
3
9
2.5
W
Danzaburou
Yasuke_x_
Danzaburou
3
0
8
7
L
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
20,675
27,530
Taken
32,782
14,357
Mitigated
17,619
8,406
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,785
970
55
2,023
10,399
3,233
44
2,735
7,418
0
20,061
L
4,949
484
152
3,489
13,456
11,684
0
4,830
8,430
0
15,398
W
Anubis
JoOnNamek
Anubis
10,330
268
0
4,921
9,472
3,881
350
3,983
5,314
32,636
0
W
Hachiman
7,913
3,256
0
1,399
8,451
3,356
56
1,599
6,623
0
17,773
W
Danzaburou
Yasuke_x_
Danzaburou
6,376
1,923
0
2,086
9,607
7,120
120
2,484
6,978
25
17,520
L
Zeus
7,941
505
213
1,380
8,927
2,702
0
2,753
5,990
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
22,143
125
Minions Killed
93
5
Camps Cleared
5
609,269
Distance Traveled
682,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,369
614
22
2
3
250,915
2
L
Tyr
7,388
616
19
2
1
249,587
3
W
Anubis
10,045
837
74
6
3
199,898
0
W
Hachiman
8,509
709
29
2
2
200,740
3
W
Danzaburou
9,098
758
22
2
0
208,631
1
L
Zeus
7,386
616
52
4
1
181,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role