Player Matchup

Cu Chulainn
Cu Chulainn
Diamondsniffles
Cu Chulainn
Level 63
God Stats
14W - 14L
1,558 SR
Queue Stats
101W - 83L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
KillerKris10490
Amaterasu
Level 20
God Stats
1W - 0L
1,709 SR
Queue Stats
16W - 6L
1,649 Elo+
Party 2
Chronos
Chronos
The B1G Salami
Chronos
Level 157
God Stats
84W - 54L
1,664 SR
Queue Stats
356W - 346L
1,585 Elo+
Party 2
Apollo
Apollo
fatalbionic
Apollo
Level 124
God Stats
9W - 8L
1,557 SR
Queue Stats
432W - 441L
1,494 Elo+
Party 2
Terra
Terra
oBLUE K00LAIDo
Terra
Level 158
God Stats
3W - 1L
1,654 SR
Queue Stats
226W - 183L
1,542 Elo+
Party 2
Team Averages
Level 104
1,628 SR
1,554 Elo+

VS

Team Averages
Level 97
1,558 SR
1,468 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Eris Noct
Heimdallr
Level 67
God Stats
10W - 16L
1,420 SR
Queue Stats
234W - 239L
1,442 Elo+
Party 1
Da Ji
Da Ji
Nova Deadly
Da Ji
Level 130
God Stats
1W - 1L
1,533 SR
Queue Stats
297W - 278L
1,527 Elo+
Solo
Cerberus
Cerberus
SLU-Perrote
Cerberus
Level 112
God Stats
10W - 6L
1,610 SR
Queue Stats
643W - 674L
1,398 Elo+
Solo
Ymir
Ymir
voidwalker36
Ymir
Level 29
God Stats
4W - 4L
1,728 SR
Queue Stats
107W - 104L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diamondsniffles
Cu Chulainn
15
4 / 3 / 4
8,989
562
9,739
15,016
9,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
KillerKris10490
Amaterasu
14
3 / 2 / 4
8,141
509
5,548
12,912
7,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 6
9,730
608
10,230
15,679
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
6 / 2 / 5
9,167
573
9,383
9,138
3,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 9
7,911
494
6,700
15,520
14,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 3 / 3
8,208
513
14,749
10,934
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Eris Noct
Heimdallr
13
1 / 4 / 1
7,632
477
8,459
11,056
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 4 / 2
8,559
535
11,178
11,061
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SLU-Perrote
Cerberus
15
2 / 3 / 2
8,717
545
8,543
12,583
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 6 / 5
6,453
403
4,120
12,812
8,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
9
10
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
3
1.17
W
Cu Chulainn
Diamondsniffles
Cu Chulainn
4
3
4
2
L
Heimdallr
Eris Noct
Heimdallr
1
4
1
0.38
W
Amaterasu
KillerKris10490
Amaterasu
3
2
4
2.5
L
4
4
2
1.25
L
Cerberus
SLU-Perrote
Cerberus
2
3
2
1
W
6
0
6
9
W
Apollo
6
2
5
4.25
W
1
3
9
1.83
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,600
Damage
47,049
68,265
Taken
58,446
39,539
Mitigated
31,687
21,325
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,749
4,997
0
5,820
10,934
4,030
0
4,284
6,650
56,276
6,716
W
Cu Chulainn
Diamondsniffles
Cu Chulainn
9,739
2,855
0
1,638
15,016
9,029
436
5,558
8,777
57
52,672
L
Heimdallr
Eris Noct
Heimdallr
8,459
4,764
0
1,250
11,056
3,396
15
2,875
8,181
0
55,019
W
Amaterasu
KillerKris10490
Amaterasu
5,548
1,569
0
2,975
12,912
7,888
56
4,012
8,900
0
45,050
L
11,178
2,412
0
1,422
11,061
4,720
202
2,523
8,538
0
49,115
L
Cerberus
SLU-Perrote
Cerberus
8,543
605
0
3,587
12,583
11,524
0
3,216
9,367
59,104
0
W
10,230
3,936
0
5,814
15,679
5,502
0
5,679
9,740
68,038
0
W
Apollo
9,383
4,263
0
1,633
9,138
3,109
3,726
2,199
6,939
0
67,160
W
6,700
1,297
3,474
5,791
15,520
14,011
0
7,377
8,101
18,210
0
L
4,120
1,429
0
145
12,812
8,017
51
4,089
8,723
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
39,569
439
Minions Killed
476
0
Camps Cleared
0
1,738,699
Distance Traveled
1,503,117
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,208
513
121
8
0
291,126
3
W
Cu Chulainn
8,989
562
93
6
0
347,620
1
L
Heimdallr
7,632
477
91
6
0
290,641
3
W
Amaterasu
8,141
509
87
5
0
330,706
3
L
Da Ji
8,559
535
78
5
0
329,253
0
L
Cerberus
8,717
545
166
10
0
285,585
0
W
Chronos
9,730
608
125
8
0
384,876
2
W
Apollo
9,167
573
122
8
0
342,968
3
W
Terra
7,911
494
12
1
0
332,529
6
L
Ymir
6,453
403
20
1
0
306,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role