Player Matchup

Osiris
Osiris
Deathstroke7546
Osiris
Level 102
God Stats
4W - 1L
1,542 SR
Queue Stats
144W - 143L
1,479 Elo+
Party 1
Fenrir
Fenrir
KamThaFool
Fenrir
Level 104
God Stats
5W - 3L
1,495 SR
Queue Stats
133W - 126L
1,409 Elo+
Party 2
Neith
Neith
XXkidtooicyyXX
Neith
Level 75
God Stats
3W - 1L
1,858 SR
Queue Stats
80W - 78L
1,437 Elo+
Party 2
Ymir
Ymir
iiScarletii3019
Ymir
Level 49
God Stats
5W - 5L
1,491 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
sleepyybaka
Nu Wa
Level 122
God Stats
12W - 4L
1,760 SR
Queue Stats
189W - 180L
1,510 Elo+
Party 1
Team Averages
Level 90
1,629 SR
1,465 Elo+

VS

Team Averages
Level 74
1,459 SR
1,445 Elo+
Kali
Kali
ASAP_CROOKZ7
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 184L
1,502 Elo+
Solo
Hercules
Hercules
Agguss
Hercules
Level 77
God Stats
13W - 31L
1,232 SR
Queue Stats
228W - 297L
1,436 Elo+
Solo
Cupid
Cupid
Stryker1510
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 181L
1,451 Elo+
Solo
Atlas
Atlas
hellrazor16f
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 508L
1,431 Elo+
Solo
Tiamat
Tiamat
pierre28dj
Tiamat
Level 88
God Stats
10W - 11L
1,563 SR
Queue Stats
390W - 428L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,982
614
4,400
5,325
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
KamThaFool
Fenrir
13
8 / 4 / 1
7,912
609
6,170
9,832
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 9
7,156
550
7,151
7,742
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 2 / 8
7,130
548
8,814
9,860
4,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 11
7,880
606
11,595
9,459
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 7 / 2
6,827
525
7,380
13,632
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Agguss
Hercules
12
1 / 1 / 0
6,423
494
3,767
8,469
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 4 / 1
5,232
402
4,892
8,986
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 1
4,755
366
1,919
11,135
4,965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
pierre28dj
Tiamat
10
2 / 5 / 4
6,512
501
7,114
10,050
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
9
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Hercules
Agguss
Hercules
1
1
0
1
W
4
1
0
4
W
Fenrir
KamThaFool
Fenrir
8
4
1
2.13
L
1
4
1
0.38
W
3
2
9
3.75
L
0
7
1
0.07
W
6
2
8
5
L
Tiamat
pierre28dj
Tiamat
2
5
4
0.8
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
25,072
42,218
Taken
52,272
15,772
Mitigated
19,029
17,735
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
3,946
0
4,453
13,632
4,170
110
3,617
9,784
0
27,060
L
Hercules
Agguss
Hercules
3,767
750
0
1,488
8,469
3,937
0
2,638
5,386
1,261
31,881
W
4,400
1,348
0
2,706
5,325
3,511
554
64
4,941
0
41,107
W
Fenrir
KamThaFool
Fenrir
6,170
1,776
0
4,888
9,832
3,004
0
1,005
8,787
0
43,242
L
4,892
1,277
234
2,844
8,986
1,743
0
3,431
5,433
0
23,275
W
7,151
3,745
0
2,961
7,742
2,349
685
1,119
6,513
0
37,844
L
1,919
588
0
180
11,135
4,965
0
4,476
6,480
10,436
0
W
8,814
1,577
0
2,942
9,860
4,243
437
3,325
6,358
20,044
0
L
Tiamat
pierre28dj
Tiamat
7,114
99
247
3,588
10,050
4,214
0
5,440
4,308
32,033
0
W
11,595
4,605
73
4,165
9,459
2,665
1,669
3,236
5,798
47,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
29,749
336
Minions Killed
225
0
Camps Cleared
0
1,219,206
Distance Traveled
1,148,753
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,827
525
44
3
0
234,344
4
L
Hercules
6,423
494
79
6
0
253,719
0
W
Osiris
7,982
614
96
7
0
235,029
6
W
Fenrir
7,912
609
71
5
0
270,835
1
L
Cupid
5,232
402
41
3
0
233,867
1
W
Neith
7,156
550
59
5
0
223,154
4
L
Atlas
4,755
366
14
1
0
209,818
2
W
Ymir
7,130
548
22
2
0
254,706
4
L
Tiamat
6,512
501
47
4
0
217,005
0
W
Nu Wa
7,880
606
88
7
0
235,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role