Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
Chiro_MM
Poseidon
Diamond V
Level 127
God Stats
8W - 4L
1,732 SR
Queue Stats
489W - 490L
1,946 MMR
Party 2
Fenrir
Fenrir
Gold III
OXO_lrelia
Fenrir
Gold III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,617 MMR
Party 1
Achilles
Achilles
Gold IV
RespectPapa
Achilles
Gold IV
Level 36
God Stats
15W - 15L
1,614 SR
Queue Stats
29W - 22L
1,722 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,569 SR
1,657 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,551 SR
1,763 MMR
Skadi
Skadi
Gold I
Booorjaa08
Skadi
Gold I
Level 98
God Stats
2W - 2L
1,672 SR
Queue Stats
107W - 110L
1,660 MMR
Solo
Artio
Artio
Platinum IV
Goink_
Artio
Platinum IV
Level 143
God Stats
26W - 19L
1,638 SR
Queue Stats
554W - 558L
1,793 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
ImKrxze-
Sylvanus
Platinum IV
Level 156
God Stats
1W - 4L
1,449 SR
Queue Stats
308W - 297L
1,903 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Ionuts2003
Hun Batz
Platinum III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 344L
1,789 MMR
Solo
Janus
Janus
Gold I
kelldavies
Janus
Gold I
Level 127
God Stats
18W - 22L
1,498 SR
Queue Stats
145W - 137L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
0 / 2 / 8
11,315
629
9,497
14,744
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
 
Ymir
15
2 / 1 / 10
9,557
531
3,153
11,875
11,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Chiro_MM
Poseidon
20
7 / 2 / 9
13,115
729
11,406
9,786
3,306
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OXO_lrelia
Fenrir
19
20 / 0 / 3
13,170
732
18,721
16,288
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
RespectPapa
Achilles
18
5 / 0 / 10
12,420
690
12,408
17,153
24,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshScyllaBastetLoki

VS

Bans
GebMulanKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 6 / 2
7,882
438
8,855
15,247
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Goink_
Artio
10
0 / 4 / 1
6,895
383
2,225
13,606
8,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
ImKrxze-
Sylvanus
15
1 / 8 / 0
8,546
475
6,817
17,255
10,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Ionuts2003
Hun Batz
14
1 / 10 / 4
8,473
471
6,999
17,184
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
16
2 / 6 / 0
9,108
506
6,258
7,449
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
34
Kills
5
5
Deaths
34
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
8
2
W
Ymir
 
Ymir
2
1
10
7
L
Skadi
1
6
2
0.33
W
Poseidon
Chiro_MM
Poseidon
7
2
9
5.75
L
Artio
Goink_
Artio
0
4
1
0.13
L
Sylvanus
ImKrxze-
Sylvanus
1
8
0
0.13
L
Hun Batz
Ionuts2003
Hun Batz
1
10
4
0.3
W
Fenrir
OXO_lrelia
Fenrir
20
0
3
21.5
W
Achilles
RespectPapa
Achilles
5
0
10
10
L
Janus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
31,154
69,846
Taken
70,741
53,493
Mitigated
31,655
32,976
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,497
3,932
0
8,718
14,744
7,009
5,250
3,749
10,995
89,822
12,067
W
Ymir
 
Ymir
3,153
395
1,057
3,674
11,875
11,769
1,192
4,327
7,548
19,973
0
L
Skadi
8,855
4,385
0
2,063
15,247
4,650
0
6,054
9,141
0
58,880
W
Poseidon
Chiro_MM
Poseidon
11,406
1,577
0
1,447
9,786
3,306
2,708
3,216
6,570
105,990
0
L
Artio
Goink_
Artio
2,225
165
1,356
2,402
13,606
8,757
0
5,455
8,010
16,642
0
L
Sylvanus
ImKrxze-
Sylvanus
6,817
1,072
328
3,565
17,255
10,425
0
3,722
12,915
33,760
8,871
L
Hun Batz
Ionuts2003
Hun Batz
6,999
1,775
0
792
17,184
5,920
0
6,196
10,789
0
54,043
W
Fenrir
OXO_lrelia
Fenrir
18,721
5,580
0
9,422
16,288
7,057
1,953
4,667
11,204
0
86,201
W
Achilles
RespectPapa
Achilles
12,408
4,083
0
8,658
17,153
24,352
1,747
3,250
13,903
0
74,180
L
Janus
6,258
39
0
428
7,449
1,903
0
2,725
4,724
64,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
40,904
660
Minions Killed
455
0
Camps Cleared
0
1,868,976
Distance Traveled
1,552,941
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,315
629
151
8
0
319,187
5
W
Ymir
9,557
531
48
3
0
353,772
7
L
Skadi
7,882
438
95
5
0
302,414
2
W
Poseidon
13,115
729
189
11
0
372,405
3
L
Artio
6,895
383
26
1
0
302,581
2
L
Sylvanus
8,546
475
86
5
0
269,856
2
L
Hun Batz
8,473
471
112
6
0
310,059
2
W
Fenrir
13,170
732
115
6
0
446,917
5
W
Achilles
12,420
690
157
9
0
376,695
6
L
Janus
9,108
506
136
8
0
368,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role