Player Matchup

Cthulhu
Cthulhu
COMBAT CLOWN1
Cthulhu
Level 96
God Stats
26W - 27L
1,488 SR
Queue Stats
314W - 376L
1,401 Elo+
Party 2
Loki
Loki
Dexamphetamine4
Loki
Level 83
God Stats
5W - 2L
1,603 SR
Queue Stats
80W - 82L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Stryker12012
Baron Samedi
Level 75
God Stats
44W - 54L
1,508 SR
Queue Stats
156W - 215L
1,478 Elo+
Party 2
Izanami
Izanami
WaInutman
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 216L
1,466 Elo+
Party 2
Bellona
Bellona
asami salami
Bellona
Level 87
God Stats
5W - 7L
1,413 SR
Queue Stats
102W - 123L
1,420 Elo+
Party 2
Team Averages
Level 86
1,502 SR
1,444 Elo+

VS

Team Averages
Level 123
1,526 SR
1,418 Elo+
Hel
Hel
Drybone813
Hel
Level 154
God Stats
2W - 1L
1,703 SR
Queue Stats
365W - 368L
1,428 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ForemostMage524
Kumbhakarna
Level 120
God Stats
3W - 1L
1,702 SR
Queue Stats
373W - 361L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
ReleaseTheWaaken
Jing Wei
Level 128
God Stats
1W - 1L
1,317 SR
Queue Stats
87W - 92L
1,414 Elo+
Solo
Da Ji
Da Ji
RightfulRope
Da Ji
Level 56
God Stats
0W - 2L
1,482 SR
Queue Stats
24W - 46L
1,345 Elo+
Party 1
Bellona
Bellona
ddddd23de
Bellona
Level 157
God Stats
6W - 6L
1,427 SR
Queue Stats
58W - 68L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
8 / 2 / 12
9,225
543
12,665
15,688
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 6
9,280
546
4,456
9,486
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Stryker12012
Baron Samedi
15
6 / 2 / 3
9,488
558
10,795
9,116
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
WaInutman
Izanami
17
10 / 0 / 8
10,502
618
17,744
10,317
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
asami salami
Bellona
15
2 / 4 / 0
9,247
544
9,961
12,798
12,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,104
477
9,806
13,038
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ForemostMage524
Kumbhakarna
9
0 / 9 / 2
6,083
358
2,411
17,671
6,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 6 / 2
7,819
460
6,477
13,068
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 3
7,306
430
7,163
15,416
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ddddd23de
Bellona
15
3 / 3 / 0
8,827
519
7,780
14,580
12,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
30
Kills
8
8
Deaths
30
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
2
12
7
W
4
0
6
7
L
2
4
1
0.63
L
Kumbhakarna
ForemostMage524
Kumbhakarna
0
9
2
0.11
L
2
6
2
0.5
L
1
8
3
0.31
W
Baron Samedi
Stryker12012
Baron Samedi
6
2
3
3.75
W
Izanami
WaInutman
Izanami
10
0
8
14
W
Bellona
asami salami
Bellona
2
4
0
0.5
L
Bellona
ddddd23de
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
33,637
57,405
Taken
73,773
36,792
Mitigated
30,265
21,813
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,665
179
875
3,833
15,688
13,372
474
2,348
13,188
31,512
0
W
4,456
470
0
5,357
9,486
3,194
0
1,548
7,848
0
58,539
L
9,806
585
3,994
7,518
13,038
4,235
357
7,045
5,700
57,730
0
L
Kumbhakarna
ForemostMage524
Kumbhakarna
2,411
432
416
2,376
17,671
6,868
161
5,826
11,422
11,947
0
L
6,477
4,267
0
2,742
13,068
2,498
573
2,519
10,381
0
39,782
L
7,163
1,420
0
3,402
15,416
4,568
0
4,689
10,505
0
33,965
W
Baron Samedi
Stryker12012
Baron Samedi
10,795
260
980
2,825
9,116
3,892
754
4,316
4,369
59,480
0
W
Izanami
WaInutman
Izanami
17,744
13,176
0
6,221
10,317
3,652
3,574
2,386
7,837
0
95,880
W
Bellona
asami salami
Bellona
9,961
3,940
0
1,722
12,798
12,682
0
833
11,946
0
56,836
L
Bellona
ddddd23de
Bellona
7,780
3,361
0
6,460
14,580
12,096
0
2,230
12,305
0
54,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
38,139
549
Minions Killed
391
0
Camps Cleared
0
1,589,049
Distance Traveled
1,541,992
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,225
543
53
3
0
345,923
0
W
Loki
9,280
546
113
7
0
336,088
1
L
Hel
8,104
477
117
7
0
330,635
7
L
Kumbhakarna
6,083
358
12
1
0
289,386
0
L
Jing Wei
7,819
460
69
4
0
323,614
5
L
Da Ji
7,306
430
63
4
0
315,028
0
W
Baron Samedi
9,488
558
109
6
0
294,912
3
W
Izanami
10,502
618
146
9
0
294,215
1
W
Bellona
9,247
544
128
8
0
317,911
0
L
Bellona
8,827
519
130
8
0
283,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role