Player Matchup

Bakasura
Bakasura
Iconic Adkins
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,318 Elo+
Party 2
Bellona
Bellona
Iconic Donzy
Bellona
Level 43
God Stats
25W - 23L
1,541 SR
Queue Stats
44W - 52L
1,345 Elo+
Party 2
Charybdis
Charybdis
Iconic Froztii
Charybdis
Level 32
God Stats
8W - 23L
1,305 SR
Queue Stats
79W - 102L
1,313 Elo+
Party 2
Yemoja
Yemoja
Iconic Haku
Yemoja
Level 18
God Stats
5W - 4L
1,535 SR
Queue Stats
13W - 27L
1,239 Elo+
Party 2
Nu Wa
Nu Wa
IlSaltyLimelI
Nu Wa
Level 106
God Stats
2W - 1L
1,721 SR
Queue Stats
28W - 29L
1,404 Elo+
Solo
Team Averages
Level 45
1,520 SR
1,324 Elo+

VS

Team Averages
Level 114
1,442 SR
1,413 Elo+
Awilix
Awilix
ChuckDoy
Awilix
Level 128
God Stats
11W - 5L
1,511 SR
Queue Stats
71W - 73L
1,477 Elo+
Solo
Neith
Neith
ComandoScuba
Neith
Level 141
God Stats
42W - 32L
1,525 SR
Queue Stats
182W - 198L
1,404 Elo+
Party 1
Odin
Odin
HandyDragoon797
Odin
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
370W - 465L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
cristianhash
Kumbhakarna
Level 129
God Stats
4W - 9L
1,253 SR
Queue Stats
372W - 412L
1,462 Elo+
Party 1
Merlin
Merlin
kstrotek
Merlin
Level 88
God Stats
7W - 11L
1,422 SR
Queue Stats
240W - 327L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Iconic Adkins
Bakasura
8
0 / 6 / 1
5,663
378
1,187
8,035
2,274
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Iconic Donzy
Bellona
13
0 / 2 / 0
7,734
516
3,415
6,549
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Iconic Froztii
Charybdis
11
2 / 5 / 0
7,097
473
5,245
12,427
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
10
0 / 4 / 1
6,965
464
4,419
11,212
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
7,109
474
2,429
6,149
1,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChuckDoy
Awilix
17
11 / 0 / 6
10,198
680
9,728
7,720
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 6
8,194
546
8,666
6,467
2,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 7
8,201
547
4,126
8,457
5,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
cristianhash
Kumbhakarna
13
1 / 0 / 11
7,085
472
2,748
9,921
8,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
kstrotek
Merlin
15
5 / 1 / 6
9,013
601
7,400
7,209
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
21
21
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
ChuckDoy
Awilix
11
0
6
14
W
4
1
6
7
W
0
0
7
3.5
L
Bakasura
Iconic Adkins
Bakasura
0
6
1
0.08
L
Bellona
Iconic Donzy
Bellona
0
2
0
0
L
Charybdis
Iconic Froztii
Charybdis
2
5
0
0.4
L
Yemoja
0
4
1
0.13
L
0
4
1
0.13
W
Kumbhakarna
cristianhash
Kumbhakarna
1
0
11
6.5
W
Merlin
kstrotek
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
32,668
44,372
Taken
39,774
22,384
Mitigated
21,303
9,449
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ChuckDoy
Awilix
9,728
3,717
0
4,238
7,720
3,133
1,565
951
6,744
0
75,160
W
8,666
1,981
328
1,501
6,467
2,068
2,814
1,270
5,197
0
52,366
W
4,126
1,503
0
1,667
8,457
5,484
1,193
1,084
7,373
0
43,422
L
Bakasura
Iconic Adkins
Bakasura
1,187
747
0
568
8,035
2,274
0
1,968
6,067
0
12,224
L
Bellona
Iconic Donzy
Bellona
3,415
1,642
0
1,707
6,549
5,704
562
12
6,537
0
48,404
L
Charybdis
Iconic Froztii
Charybdis
5,245
3,979
0
4,271
12,427
3,638
828
2,688
9,739
0
40,311
L
Yemoja
4,419
1,171
1,142
1,076
11,212
8,962
208
3,387
7,825
21,066
0
L
2,429
628
0
685
6,149
1,806
126
2,093
4,056
37,189
0
W
Kumbhakarna
cristianhash
Kumbhakarna
2,748
388
176
931
9,921
8,037
160
2,480
7,441
20,346
0
W
Merlin
kstrotek
Merlin
7,400
239
0
3,308
7,209
2,581
645
1,458
5,751
59,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
42,691
338
Minions Killed
486
0
Camps Cleared
0
1,240,622
Distance Traveled
1,435,810
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,198
680
150
10
0
353,253
1
W
Neith
8,194
546
112
7
0
238,200
4
W
Odin
8,201
547
81
5
0
281,780
6
L
Bakasura
5,663
378
37
2
0
240,792
0
L
Bellona
7,734
516
115
8
0
280,619
3
L
Charybdis
7,097
473
74
5
0
239,565
1
L
Yemoja
6,965
464
42
3
0
240,868
0
L
Nu Wa
7,109
474
70
5
0
238,778
0
W
Kumbhakarna
7,085
472
26
2
0
291,473
3
W
Merlin
9,013
601
117
8
0
271,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role