Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IHarlekin
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2
Ra
Ra
JEFREYXDA
Ra
Level 123
God Stats
5W - 9L
1,541 SR
Queue Stats
158W - 164L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Ricolinho21
Guan Yu
Level 15
God Stats
1W - 4L
1,189 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2
Team Averages
Level 108
1,446 SR
1,395 Elo+

VS

Team Averages
Level 110
1,556 SR
1,517 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Deathbear86357
Cliodhna
Level 84
God Stats
6W - 6L
1,503 SR
Queue Stats
386W - 391L
1,596 Elo+
Party 1
Chang'e
Chang'e
Toastiie45
Chang'e
Level 82
God Stats
8W - 6L
1,701 SR
Queue Stats
299W - 307L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Xiriguidum
Sylvanus
Level 151
God Stats
5W - 2L
1,577 SR
Queue Stats
126W - 116L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 6 / 0
10,452
550
11,323
14,427
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
13
0 / 7 / 6
8,311
437
8,194
10,853
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
IHarlekin
Jing Wei
13
2 / 8 / 0
8,602
453
6,072
14,181
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 1
8,400
442
5,666
10,138
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Ricolinho21
Guan Yu
11
0 / 4 / 3
7,171
377
2,355
15,602
7,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
8 / 1 / 3
11,113
585
14,430
10,675
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
 
Bellona
14
1 / 4 / 10
9,031
475
6,210
16,078
16,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
17
12 / 2 / 5
11,322
596
15,447
12,668
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Toastiie45
Chang'e
15
3 / 1 / 7
9,856
519
6,380
9,830
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xiriguidum
Sylvanus
15
6 / 2 / 14
9,824
517
8,785
13,045
16,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
10
Kills
30
30
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
6
0
1
L
Hera
 
Hera
0
7
6
0.43
W
Skadi
 
Skadi
8
1
3
9.5
W
Bellona
 
Bellona
1
4
10
1.5
W
Cliodhna
12
2
5
7.25
L
Jing Wei
IHarlekin
Jing Wei
2
8
0
0.25
L
2
5
1
0.5
L
Guan Yu
Ricolinho21
Guan Yu
0
4
3
0.38
W
Chang'e
Toastiie45
Chang'e
3
1
7
6.5
W
Sylvanus
Xiriguidum
Sylvanus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
51,252
65,201
Taken
62,296
26,810
Mitigated
47,146
9,151
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,323
3,439
0
2,630
14,427
4,600
0
1,499
12,888
0
61,206
L
Hera
 
Hera
8,194
1,869
0
759
10,853
2,960
0
4,913
5,824
40,737
0
W
Skadi
 
Skadi
14,430
6,511
0
3,654
10,675
5,112
1,549
368
10,265
0
75,136
W
Bellona
 
Bellona
6,210
472
0
1,731
16,078
16,686
793
4,511
11,545
0
48,575
W
Cliodhna
15,447
2,033
0
4,346
12,668
5,045
0
1,745
10,843
0
89,077
L
Jing Wei
IHarlekin
Jing Wei
6,072
5,437
0
245
14,181
3,211
114
3,998
10,081
0
48,725
L
5,666
1,086
426
3,038
10,138
8,403
401
1,250
8,844
44,248
0
L
Guan Yu
Ricolinho21
Guan Yu
2,355
113
369
1,684
15,602
7,636
0
2,807
12,755
0
29,564
W
Chang'e
Toastiie45
Chang'e
6,380
566
2,514
4,233
9,830
3,581
780
3,462
6,062
58,396
0
W
Sylvanus
Xiriguidum
Sylvanus
8,785
1,524
3,357
4,472
13,045
16,722
544
3,221
9,648
30,107
7,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
51,146
447
Minions Killed
485
0
Camps Cleared
0
1,659,863
Distance Traveled
1,868,407
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,452
550
116
6
0
389,037
0
L
Hera
8,311
437
83
4
0
326,252
1
W
Skadi
11,113
585
104
5
0
363,130
5
W
Bellona
9,031
475
80
4
0
363,861
5
W
Cliodhna
11,322
596
132
7
0
428,932
2
L
Jing Wei
8,602
453
99
5
0
323,335
0
L
Ra
8,400
442
98
5
0
255,042
6
L
Guan Yu
7,171
377
51
3
0
366,197
0
W
Chang'e
9,856
519
105
6
0
388,160
3
W
Sylvanus
9,824
517
64
3
0
324,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role