Player Matchup

Hercules
Hercules
Brandon858
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Ra
Ra
Johnnywhatagent
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,418 Elo+
Solo
Hades
Hades
bluespartan99
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,685 Elo+
Solo
Artio
Artio
fourletterword
Artio
Level 29
God Stats
3W - 4L
1,216 SR
Queue Stats
105W - 137L
1,429 Elo+
Solo
Thanatos
Thanatos
tasty_muteness49
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,382 Elo+
Solo
Team Averages
Level 61
1,443 SR
1,471 Elo+

VS

Team Averages
Level 75
1,600 SR
1,471 Elo+
Hun Batz
Hun Batz
GoopyCheese
Hun Batz
Level 85
God Stats
2W - 0L
1,793 SR
Queue Stats
62W - 64L
1,443 Elo+
Solo
Kali
Kali
Il Lewis Il
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 37L
1,293 Elo+
Solo
Nike
Nike
TBPSinner
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 74L
1,492 Elo+
Solo
Hou Yi
Hou Yi
cloneeeee
Hou Yi
Level 127
God Stats
10W - 2L
1,706 SR
Queue Stats
144W - 191L
1,427 Elo+
Solo
Terra
Terra
misterhappytimes
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brandon858
Hercules
14
3 / 2 / 6
7,869
787
8,134
11,191
4,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 9
8,682
868
12,711
8,495
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 8
8,242
824
11,990
13,445
7,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 6 / 7
8,510
851
13,068
18,064
18,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 7 / 8
7,906
791
6,454
10,873
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoopyCheese
Hun Batz
16
5 / 4 / 13
9,131
913
10,293
11,158
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 3 / 10
9,464
946
8,952
15,863
7,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
13
3 / 5 / 10
8,291
829
7,435
13,985
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
cloneeeee
Hou Yi
14
2 / 3 / 10
8,428
843
10,609
10,037
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 2 / 15
10,724
1,072
17,098
18,710
9,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
17
Kills
24
24
Deaths
17
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brandon858
Hercules
3
2
6
3
W
Hun Batz
GoopyCheese
Hun Batz
5
4
13
2.88
W
6
3
10
3.67
L
4
3
9
2.83
W
Nike
3
5
10
1.6
L
3
6
8
1.17
W
Hou Yi
cloneeeee
Hou Yi
2
3
10
2.33
L
4
6
7
1.25
W
8
2
15
7.75
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
54,387
62,068
Taken
69,753
36,867
Mitigated
39,531
26,664
Healing
34,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brandon858
Hercules
8,134
1,405
728
2,932
11,191
4,091
0
3,680
7,246
0
10,936
W
Hun Batz
GoopyCheese
Hun Batz
10,293
1,410
1,143
1,481
11,158
5,217
2,375
7,900
3,258
0
22,852
W
8,952
4,234
1,539
5,510
15,863
7,202
842
8,313
7,550
0
19,997
L
12,711
672
3,801
1,408
8,495
2,722
0
1,397
7,098
21,594
0
W
Nike
7,435
1,226
405
1,959
13,985
13,367
386
5,459
8,526
0
12,664
L
11,990
201
1,947
3,437
13,445
7,354
0
2,723
10,577
25,154
0
W
Hou Yi
cloneeeee
Hou Yi
10,609
6,669
1,226
1,303
10,037
4,414
883
7,253
2,784
0
23,888
L
13,068
726
2,862
4,668
18,064
18,610
0
4,318
13,396
23,436
0
W
17,098
1,587
10,236
9,690
18,710
9,331
700
8,844
9,866
27,307
0
L
6,454
2,507
1,589
3,292
10,873
4,090
0
4,980
5,715
0
10,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
46,038
97
Minions Killed
99
0
Camps Cleared
0
909,475
Distance Traveled
997,889
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,869
787
10
1
0
188,185
0
W
Hun Batz
9,131
913
24
2
0
218,701
1
W
Kali
9,464
946
16
2
0
197,617
0
L
Ra
8,682
868
24
2
0
195,934
6
W
Nike
8,291
829
11
1
0
200,264
1
L
Hades
8,242
824
34
3
0
170,352
0
W
Hou Yi
8,428
843
27
3
0
165,918
0
L
Artio
8,510
851
19
2
0
178,292
0
W
Terra
10,724
1,072
21
2
0
215,389
0
L
Thanatos
7,906
791
10
1
0
176,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role