Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
GlockGuy727
Raijin
Level 111
God Stats
1W - 4L
1,324 SR
Queue Stats
157W - 172L
1,467 Elo+
Solo
Zeus
Zeus
MAGALHAES35
Zeus
Level 153
God Stats
205W - 169L
1,553 SR
Queue Stats
845W - 892L
1,521 Elo+
Solo
Guan Yu
Guan Yu
SmokinDIX-24-7
Guan Yu
Level 40
God Stats
31W - 17L
1,724 SR
Queue Stats
224W - 199L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
levonwang
Nu Wa
Level 94
God Stats
31W - 12L
1,646 SR
Queue Stats
160W - 141L
1,528 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,511 Elo+

VS

Team Averages
Level 64
1,562 SR
1,518 Elo+
Cliodhna
Cliodhna
Khorne_am_angy
Cliodhna
Level 86
God Stats
3W - 5L
1,519 SR
Queue Stats
93W - 93L
1,439 Elo+
Solo
King Arthur
King Arthur
LordOmegaSlyer
King Arthur
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Torncheetah113
Cthulhu
Level 34
God Stats
15W - 8L
1,508 SR
Queue Stats
106W - 96L
1,438 Elo+
Solo
Agni
Agni
camGrizzly099
Agni
Level 40
God Stats
2W - 2L
1,689 SR
Queue Stats
46W - 19L
1,660 Elo+
Solo
Skadi
Skadi
gelzer25
Skadi
Level 147
God Stats
15W - 10L
1,595 SR
Queue Stats
112W - 110L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
12 / 1 / 13
15,762
1,212
20,660
21,011
31,492
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
4 / 3 / 17
12,830
987
23,399
14,056
3,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 3 / 12
13,087
1,007
36,170
10,917
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 13
13,028
1,002
16,632
26,418
31,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
levonwang
Nu Wa
20
3 / 1 / 16
13,424
1,033
23,982
11,309
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

149

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
1 / 7 / 9
11,891
915
18,162
26,741
11,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
LordOmegaSlyer
King Arthur
18
0 / 2 / 5
10,773
829
2,837
24,638
18,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
0 / 3 / 10
13,097
1,007
10,248
29,397
32,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 11 / 4
13,994
1,076
30,805
20,922
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
gelzer25
Skadi
18
5 / 5 / 3
12,725
979
14,976
24,195
9,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
28
Kills
13
13
Deaths
28
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
1
13
18.5
W
Raijin
4
3
17
4.17
L
Cliodhna
1
7
9
0.79
L
King Arthur
LordOmegaSlyer
King Arthur
0
2
5
1.25
W
3
3
12
3
W
6
5
13
2.5
L
0
3
10
1.67
L
7
11
4
0.82
L
Skadi
gelzer25
Skadi
5
5
3
1.3
W
Nu Wa
levonwang
Nu Wa
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,843
Damage
77,028
83,711
Taken
125,893
72,810
Mitigated
78,899
15,562
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
20,660
3,899
1,243
4,615
21,011
31,492
0
8,254
12,757
0
39,367
W
Raijin
23,399
1,833
812
2,568
14,056
3,831
0
8,967
5,089
36,023
0
L
Cliodhna
18,162
2,100
472
924
26,741
11,213
0
13,729
13,012
0
37,944
L
King Arthur
LordOmegaSlyer
King Arthur
2,837
908
0
4,211
24,638
18,302
0
18,405
6,233
0
12,100
W
36,170
831
0
453
10,917
2,802
0
5,348
5,569
68,267
0
W
16,632
3,194
1,290
3,008
26,418
31,711
0
10,392
16,026
637
25,456
L
10,248
986
1,251
6,863
29,397
32,712
0
22,333
7,064
48,825
0
L
30,805
1,383
0
50
20,922
7,197
0
14,082
6,840
79,647
0
L
Skadi
gelzer25
Skadi
14,976
4,767
0
3,694
24,195
9,475
0
15,639
8,556
0
56,044
W
Nu Wa
levonwang
Nu Wa
23,982
8,016
176
1,397
11,309
2,974
0
8,092
3,217
63,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,131
Gold Earned
62,480
262
Minions Killed
339
6
Camps Cleared
7
1,397,053
Distance Traveled
1,211,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,762
1,212
48
4
0
309,523
0
W
Raijin
12,830
987
27
2
1
255,612
0
L
Cliodhna
11,891
915
56
4
1
253,936
0
L
King Arthur
10,773
829
11
1
0
227,708
0
W
Zeus
13,087
1,007
85
7
2
277,046
0
W
Guan Yu
13,028
1,002
19
1
1
292,069
0
L
Cthulhu
13,097
1,007
67
5
0
272,638
0
L
Agni
13,994
1,076
124
10
4
221,872
0
L
Skadi
12,725
979
81
6
2
235,299
0
W
Nu Wa
13,424
1,033
83
6
2
262,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role