Player Matchup

Bastet
Bastet
Black Services
Bastet
Level 120
God Stats
8W - 6L
1,532 SR
Queue Stats
416W - 388L
1,504 Elo+
Party 3
Izanami
Izanami
ISHOOTUPSMARTIES
Izanami
Level 85
God Stats
33W - 24L
1,571 SR
Queue Stats
204W - 203L
1,455 Elo+
Party 2
Bellona
Bellona
Revmi
Bellona
Level 109
God Stats
10W - 7L
1,547 SR
Queue Stats
563W - 540L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
SbubaBeve
Erlang Shen
Level 88
God Stats
10W - 9L
1,437 SR
Queue Stats
340W - 390L
1,456 Elo+
Party 2
Hel
Hel
ToBy-v22
Hel
Level 86
God Stats
11W - 6L
1,298 SR
Queue Stats
246W - 296L
1,382 Elo+
Party 2
Team Averages
Level 98
1,477 SR
1,460 Elo+

VS

Team Averages
Level 114
1,491 SR
1,443 Elo+
Sobek
Sobek
SLU-Perrote
Sobek
Level 112
God Stats
5W - 9L
1,363 SR
Queue Stats
643W - 674L
1,407 Elo+
Solo
Bellona
Bellona
Wh1skyBlack
Bellona
Level 129
God Stats
1W - 1L
1,559 SR
Queue Stats
331W - 301L
1,506 Elo+
Party 1
Merlin
Merlin
XiristiaN
Merlin
Level 124
God Stats
4W - 6L
1,454 SR
Queue Stats
165W - 164L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
degroKun
Jing Wei
Level 100
God Stats
6W - 5L
1,446 SR
Queue Stats
307W - 333L
1,402 Elo+
Party 4
Apollo
Apollo
popototopopo
Apollo
Level 105
God Stats
8W - 4L
1,631 SR
Queue Stats
451W - 443L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 0
9,175
612
9,974
8,401
2,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 8
7,748
517
7,533
7,101
2,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Revmi
Bellona
13
0 / 1 / 1
7,907
527
7,270
10,591
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
SbubaBeve
Erlang Shen
12
2 / 1 / 5
7,343
490
6,265
8,625
6,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 0
8,386
559
9,032
9,333
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,712
381
4,106
18,621
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Wh1skyBlack
Bellona
14
1 / 1 / 0
7,863
524
5,280
9,983
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
XiristiaN
Merlin
13
1 / 2 / 2
7,775
518
4,515
6,618
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
degroKun
Jing Wei
11
0 / 2 / 1
6,532
435
3,018
7,238
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
11
2 / 5 / 1
7,103
474
6,572
12,176
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
4
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
2
0
8
6
W
Bellona
Revmi
Bellona
0
1
1
0.5
L
0
6
1
0.08
W
Erlang Shen
SbubaBeve
Erlang Shen
2
1
5
4.5
W
3
2
0
1.5
L
Bellona
Wh1skyBlack
Bellona
1
1
0
1
L
Merlin
XiristiaN
Merlin
1
2
2
1
L
Jing Wei
degroKun
Jing Wei
0
2
1
0.25
L
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
23,491
44,051
Taken
54,636
20,899
Mitigated
29,187
21,064
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,974
1,545
0
3,249
8,401
2,858
28
320
8,045
0
61,530
W
7,533
4,703
0
2,429
7,101
2,095
1,447
1,845
5,230
0
51,803
W
Bellona
Revmi
Bellona
7,270
2,315
0
4,991
10,591
6,622
0
1,667
8,924
0
56,436
L
4,106
520
615
6,383
18,621
12,664
0
2,615
16,006
13,004
0
W
Erlang Shen
SbubaBeve
Erlang Shen
6,265
2,535
394
2,527
8,625
6,453
0
1,975
6,564
0
29,945
W
9,032
182
2,080
5,394
9,333
2,871
430
3,891
5,106
58,515
0
L
Bellona
Wh1skyBlack
Bellona
5,280
917
0
3,474
9,983
8,946
336
451
9,532
10,578
37,236
L
Merlin
XiristiaN
Merlin
4,515
55
0
1,189
6,618
2,291
0
2,886
3,732
53,198
0
L
Jing Wei
degroKun
Jing Wei
3,018
1,779
0
1,850
7,238
1,508
0
103
7,135
0
26,248
L
Apollo
6,572
2,696
0
929
12,176
3,778
0
2,977
9,199
0
45,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
34,985
497
Minions Killed
376
0
Camps Cleared
0
1,597,201
Distance Traveled
1,411,299
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,175
612
107
7
0
350,483
1
W
Izanami
7,748
517
95
6
0
276,353
7
W
Bellona
7,907
527
118
8
0
320,708
5
L
Sobek
5,712
381
8
1
0
290,492
3
W
Erlang Shen
7,343
490
48
3
0
327,055
2
W
Hel
8,386
559
129
9
0
322,602
3
L
Bellona
7,863
524
106
7
0
291,294
3
L
Merlin
7,775
518
107
7
0
269,727
10
L
Jing Wei
6,532
435
59
4
0
290,548
3
L
Apollo
7,103
474
96
6
0
269,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role