Player Matchup

Guan Yu
Guan Yu
Ikkin339
Guan Yu
Level 160
God Stats
1W - 5L
1,443 SR
Queue Stats
112W - 153L
1,319 Elo+
Solo
Odin
Odin
IlIPassiveMode
Odin
Level 6
God Stats
1W - 3L
1,290 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Olorun
Olorun
NiteCreeperr
Olorun
Level 129
God Stats
2W - 2L
1,538 SR
Queue Stats
147W - 118L
1,464 Elo+
Party 1
Team Averages
Level 98
1,423 SR
1,395 Elo+

VS

Team Averages
Level 44
1,366 SR
1,306 Elo+
Bellona
Bellona
CaitKat16
Bellona
Level 22
God Stats
44W - 44L
1,375 SR
Queue Stats
52W - 61L
1,309 Elo+
Party 2
Zeus
Zeus
T0nsnap
Zeus
Level 63
God Stats
1W - 4L
1,326 SR
Queue Stats
157W - 194L
1,334 Elo+
Party 2
Hou Yi
Hou Yi
a4lil4white4kid
Hou Yi
Level 47
God Stats
18W - 25L
1,397 SR
Queue Stats
171W - 237L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ikkin339
Guan Yu
10
0 / 2 / 2
8,579
536
3,094
14,668
9,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 12 / 0
7,655
478
5,432
14,218
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
15
1 / 3 / 1
9,906
619
8,292
13,527
5,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaitKat16
Bellona
15
8 / 1 / 7
11,065
692
12,425
12,916
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
T0nsnap
Zeus
15
6 / 1 / 9
10,757
672
15,011
10,140
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 9
9,960
623
8,725
10,199
4,771
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
17
17
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
CaitKat16
Bellona
8
1
7
11.5
L
Guan Yu
Ikkin339
Guan Yu
0
2
2
0.5
L
0
12
0
0
L
Olorun
1
3
1
0.5
W
Zeus
T0nsnap
Zeus
6
1
9
10.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
36,161
42,413
Taken
33,255
21,357
Mitigated
20,230
9,743
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CaitKat16
Bellona
12,425
3,587
461
1,690
12,916
10,712
1,542
2,102
10,517
0
45,105
L
Guan Yu
Ikkin339
Guan Yu
3,094
653
76
3,677
14,668
9,382
66
5,035
9,159
0
10,374
L
5,432
694
0
646
14,218
6,209
0
4,129
9,738
0
6,335
L
Olorun
8,292
2,967
71
5,273
13,527
5,766
0
4,898
8,390
61,122
0
W
Zeus
T0nsnap
Zeus
15,011
2,595
710
3,950
10,140
4,747
68
4,060
5,939
48,928
0
W
8,725
3,757
705
5,179
10,199
4,771
553
2,658
7,277
129
30,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
31,782
131
Minions Killed
174
2
Camps Cleared
9
672,121
Distance Traveled
864,321
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,065
692
72
5
3
310,611
0
L
Guan Yu
8,579
536
17
1
0
212,245
0
L
Odin
7,655
478
3
0
0
216,479
0
L
Olorun
9,906
619
111
7
2
243,397
2
W
Zeus
10,757
672
57
4
6
262,239
1
W
Hou Yi
9,960
623
45
3
0
291,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role