Player Matchup

Danzaburou
Danzaburou
SlimBoiiThicc
Danzaburou
Level 157
God Stats
18W - 24L
1,404 SR
Queue Stats
320W - 278L
1,515 Elo+
Solo
Merlin
Merlin
Zoddysphere
Merlin
Level 38
God Stats
14W - 6L
1,575 SR
Queue Stats
110W - 93L
1,546 Elo+
Solo
Ares
Ares
thaking1069
Ares
Level 97
God Stats
27W - 23L
1,461 SR
Queue Stats
249W - 255L
1,549 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,537 Elo+

VS

Team Averages
Level 63
1,529 SR
1,494 Elo+
Kukulkan
Kukulkan
BallinPlayah69
Kukulkan
Level 60
God Stats
2W - 2L
1,597 SR
Queue Stats
5W - 5L
1,507 Elo+
Party 1
Awilix
Awilix
JtAgZ19
Awilix
Level 113
God Stats
60W - 55L
1,490 SR
Queue Stats
336W - 359L
1,482 Elo+
Party 1
Sobek
Sobek
sour420amnesia
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlimBoiiThicc
Danzaburou
16
9 / 2 / 6
12,053
804
17,927
10,084
4,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
1 / 3 / 8
9,594
640
7,191
7,572
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 10
11,714
781
10,007
13,944
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 4 / 2
8,925
595
9,060
9,744
3,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
JtAgZ19
Awilix
13
4 / 4 / 0
9,302
620
9,567
13,919
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 2
9,035
602
5,110
17,955
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
2
0.5
L
Awilix
JtAgZ19
Awilix
4
4
0
1
W
Danzaburou
SlimBoiiThicc
Danzaburou
9
2
6
6
W
Merlin
1
3
8
1.67
L
0
7
2
0.14
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
23,737
31,600
Taken
41,618
24,325
Mitigated
26,230
8,041
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,060
108
126
863
9,744
3,110
0
3,229
6,515
38,718
0
L
Awilix
JtAgZ19
Awilix
9,567
2,745
42
518
13,919
4,838
0
7,031
6,888
0
25,382
W
Danzaburou
SlimBoiiThicc
Danzaburou
17,927
8,109
0
2,589
10,084
4,688
1,985
4,510
5,574
0
66,330
W
Merlin
7,191
300
0
914
7,572
3,085
482
3,396
4,176
30,913
0
L
5,110
244
0
2,047
17,955
18,282
208
7,446
10,509
18,499
0
W
10,007
188
0
4,538
13,944
16,552
537
6,734
7,210
22,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
27,262
165
Minions Killed
137
8
Camps Cleared
4
798,016
Distance Traveled
743,421
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,925
595
73
5
0
239,078
1
L
Awilix
9,302
620
37
2
3
257,704
0
W
Danzaburou
12,053
804
93
6
3
282,262
6
W
Merlin
9,594
640
56
4
2
250,295
0
L
Sobek
9,035
602
27
2
1
246,639
0
W
Ares
11,714
781
16
1
3
265,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role