Player Matchup

Danzaburou
Danzaburou
Amaziing_Jbus
Danzaburou
Level 103
God Stats
26W - 23L
1,582 SR
Queue Stats
296W - 377L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Edg7772940
Kukulkan
Level 79
God Stats
6W - 7L
1,511 SR
Queue Stats
465W - 464L
1,444 Elo+
Solo
Mercury
Mercury
Mr_TrebbienTP
Mercury
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,351 Elo+
Solo
Ganesha
Ganesha
Timber395
Ganesha
Level 68
God Stats
17W - 16L
1,496 SR
Queue Stats
319W - 298L
1,508 Elo+
Party 1
Mulan
Mulan
TinTin7797
Mulan
Level 68
God Stats
12W - 10L
1,519 SR
Queue Stats
249W - 256L
1,478 Elo+
Party 1
Team Averages
Level 76
1,522 SR
1,458 Elo+

VS

Team Averages
Level 134
1,441 SR
1,483 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DEUS1903
Raijin
Level 154
God Stats
1W - 3L
1,209 SR
Queue Stats
200W - 190L
1,453 Elo+
Solo
Sol
Sol
Fontss48
Sol
Level 104
God Stats
10W - 10L
1,499 SR
Queue Stats
261W - 249L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amaziing_Jbus
Danzaburou
11
5 / 2 / 0
7,475
623
5,743
6,523
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Edg7772940
Kukulkan
11
0 / 1 / 1
6,139
512
4,823
4,233
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
11
4 / 0 / 1
6,494
541
4,274
7,375
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Timber395
Ganesha
10
1 / 1 / 6
6,377
531
2,089
8,864
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
11
1 / 2 / 2
6,296
525
4,458
6,884
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 1 / 2
6,186
516
2,908
7,157
4,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
0 / 2 / 1
5,900
492
4,997
5,988
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
 
Artio
9
1 / 0 / 0
5,664
472
1,833
5,837
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
DEUS1903
Raijin
10
2 / 2 / 0
6,050
504
4,430
6,547
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
5,857
488
3,645
8,207
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
2
2
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Artio
 
Artio
1
0
0
1
W
Danzaburou
Amaziing_Jbus
Danzaburou
5
2
0
2.5
L
Raijin
DEUS1903
Raijin
2
2
0
1
W
Kukulkan
Edg7772940
Kukulkan
0
1
1
0.5
L
1
6
0
0.17
W
Mercury
4
0
1
4.5
W
Ganesha
Timber395
Ganesha
1
1
6
4
W
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
17,813
33,879
Taken
33,736
14,804
Mitigated
12,885
7,030
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,908
1,051
0
2,096
7,157
4,005
0
0
7,007
0
34,183
L
Nu Wa
 
Nu Wa
4,997
1,449
0
1,822
5,988
1,827
1,570
2,148
3,698
34,636
0
L
Artio
 
Artio
1,833
77
311
2,799
5,837
3,223
0
1,237
4,516
14,840
0
W
Danzaburou
Amaziing_Jbus
Danzaburou
5,743
2,325
0
458
6,523
1,927
1,058
3,331
3,134
0
43,684
L
Raijin
DEUS1903
Raijin
4,430
356
0
1,954
6,547
2,063
0
2,788
3,759
29,529
0
W
Kukulkan
Edg7772940
Kukulkan
4,823
147
108
469
4,233
1,290
0
2,713
1,250
46,264
0
L
3,645
1,322
128
2,373
8,207
1,767
0
739
7,468
28,415
3,827
W
Mercury
4,274
2,027
0
3,292
7,375
2,032
0
2,739
4,372
0
31,035
W
Ganesha
Timber395
Ganesha
2,089
433
0
1,289
8,864
5,999
12
2,638
6,124
16,784
0
W
Mulan
4,458
357
0
1,414
6,884
3,556
790
2,167
4,487
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
29,657
330
Minions Killed
305
0
Camps Cleared
0
1,194,838
Distance Traveled
1,064,532
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,186
516
72
6
0
214,727
0
L
Nu Wa
5,900
492
70
6
0
204,222
2
L
Artio
5,664
472
30
3
0
245,535
2
W
Danzaburou
7,475
623
94
8
0
203,961
0
L
Raijin
6,050
504
68
6
0
207,085
1
W
Kukulkan
6,139
512
92
8
0
230,301
4
L
Sol
5,857
488
65
5
0
192,963
1
W
Mercury
6,494
541
65
5
0
287,669
5
W
Ganesha
6,377
531
9
1
0
240,301
2
W
Mulan
6,296
525
70
6
0
232,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role