Player Matchup

King Arthur
King Arthur
AutoErbi
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,362 Elo+
Solo
Susano
Susano
SuperiorBlasian
Susano
Level 76
God Stats
5W - 9L
1,319 SR
Queue Stats
150W - 216L
1,364 Elo+
Solo
Nike
Nike
adsadadas
Nike
Level 47
God Stats
9W - 5L
1,627 SR
Queue Stats
86W - 91L
1,395 Elo+
Solo
Team Averages
Level 57
1,482 SR
1,374 Elo+

VS

Team Averages
Level 72
1,604 SR
1,444 Elo+
Bacchus
Bacchus
BacchusULT
Bacchus
Level 89
God Stats
4W - 2L
1,581 SR
Queue Stats
5W - 3L
1,533 Elo+
Solo
Kali
Kali
RigBabyBlues
Kali
Level 27
God Stats
30W - 22L
1,542 SR
Queue Stats
93W - 97L
1,374 Elo+
Party 1
Merlin
Merlin
XplodingShroom
Merlin
Level 100
God Stats
1W - 1L
1,689 SR
Queue Stats
156W - 189L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AutoErbi
King Arthur
6
0 / 3 / 0
3,748
750
1,459
4,362
1,411
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 1 / 0
3,556
711
387
812
274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
7
0 / 2 / 0
3,909
782
1,933
5,081
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BacchusULT
Bacchus
9
3 / 0 / 3
5,101
1,020
2,248
3,137
2,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 4
4,725
945
2,134
3,464
1,127
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 4
4,360
872
3,030
1,915
485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
5
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AutoErbi
King Arthur
0
3
0
0
W
Bacchus
BacchusULT
Bacchus
3
0
3
4.5
W
2
0
4
4
L
0
1
0
0
W
0
0
4
2
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,779
Damage
7,412
10,255
Taken
8,516
3,714
Mitigated
3,939
535
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AutoErbi
King Arthur
1,459
274
0
0
4,362
1,411
0
2,499
1,863
0
5,232
W
Bacchus
BacchusULT
Bacchus
2,248
102
240
1,229
3,137
2,327
151
294
2,728
7,277
0
W
2,134
1,429
0
1,509
3,464
1,127
0
292
3,102
0
9,133
L
387
0
0
10
812
274
0
54
758
0
1,622
W
3,030
251
0
817
1,915
485
120
284
1,569
18,535
0
L
Nike
1,933
202
56
469
5,081
2,029
0
2,725
2,356
0
11,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,213
Gold Earned
14,186
41
Minions Killed
68
1
Camps Cleared
5
202,555
Distance Traveled
318,414
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,748
750
10
2
0
82,790
0
W
Bacchus
5,101
1,020
6
1
2
112,590
0
W
Kali
4,725
945
16
3
0
100,517
0
L
Susano
3,556
711
4
1
1
23,485
1
W
Merlin
4,360
872
46
9
3
105,307
2
L
Nike
3,909
782
27
5
0
96,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role