Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
Alicе
Geb
Platinum IV
Level 68
God Stats
3W - 1L
1,900 SR
Queue Stats
26W - 12L
1,999 MMR
Party 1
Sol
Sol
Platinum IV
Eugеo
Sol
Platinum IV
Level 160
God Stats
2W - 1L
1,869 SR
Queue Stats
31W - 12L
1,999 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,756 SR
1,833 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,590 SR
1,512 MMR
Artemis
Artemis
Gold V
BILLyTSR
Artemis
Gold V
Level 125
God Stats
1W - 1L
1,817 SR
Queue Stats
3W - 4L
1,623 MMR
Solo
Cerberus
Cerberus
Gold IV
SnappRapter
Cerberus
Gold IV
Level 159
God Stats
13W - 23L
1,480 SR
Queue Stats
224W - 257L
1,517 MMR
Solo
Hercules
Hercules
Gold IV
X4kAmbitionX
Hercules
Gold IV
Level 128
God Stats
2W - 4L
1,474 SR
Queue Stats
77W - 102L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 10
8,560
713
9,019
7,577
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Alicе
Geb
13
7 / 1 / 9
10,059
838
9,202
13,197
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Eugеo
Sol
13
9 / 3 / 9
9,954
830
21,774
11,330
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
OdinBastetFenrirMulanAchilles

VS

Bans
GilgameshPersephoneCliodhnaSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BILLyTSR
Artemis
11
1 / 9 / 1
7,140
595
6,357
12,680
4,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SnappRapter
Cerberus
10
0 / 3 / 3
7,749
646
7,289
17,561
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
X4kAmbitionX
Hercules
10
2 / 6 / 0
7,522
627
3,519
16,568
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
10
7
W
Geb
Alicе
Geb
7
1
9
11.5
L
Artemis
BILLyTSR
Artemis
1
9
1
0.17
W
Sol
Eugеo
Sol
9
3
9
4.5
L
Cerberus
SnappRapter
Cerberus
0
3
3
0.5
L
Hercules
X4kAmbitionX
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
17,165
32,104
Taken
46,809
27,558
Mitigated
29,465
10,309
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,019
1,983
0
1,091
7,577
7,432
819
1,401
5,966
0
26,713
W
Geb
Alicе
Geb
9,202
1,330
0
2,794
13,197
15,256
157
1,661
11,426
16,602
0
L
Artemis
BILLyTSR
Artemis
6,357
2,115
0
1,658
12,680
4,649
0
9,077
3,603
0
25,083
W
Sol
Eugеo
Sol
21,774
9,359
0
6,424
11,330
4,870
1,830
4,387
6,775
49,462
6,016
L
Cerberus
SnappRapter
Cerberus
7,289
485
24
3,446
17,561
10,053
0
10,628
6,933
21,616
0
L
Hercules
X4kAmbitionX
Hercules
3,519
453
0
2,628
16,568
14,763
0
8,900
7,574
0
10,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
22,411
123
Minions Killed
116
7
Camps Cleared
4
671,419
Distance Traveled
649,179
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,560
713
44
4
1
231,305
3
W
Geb
10,059
838
8
1
2
250,740
4
L
Artemis
7,140
595
35
3
1
188,759
5
W
Sol
9,954
830
71
6
4
189,374
3
L
Cerberus
7,749
646
54
5
1
224,777
2
L
Hercules
7,522
627
27
2
2
235,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role