Player Matchup

Achilles
Achilles
Albo_mg13
Achilles
Level 126
God Stats
6W - 5L
1,551 SR
Queue Stats
88W - 91L
1,442 Elo+
Party 1
Thor
Thor
BigGlizzy420
Thor
Level 23
God Stats
2W - 2L
1,426 SR
Queue Stats
20W - 9L
1,665 Elo+
Solo
Eset
Eset
DeadlySinWrathh
Eset
Level 27
God Stats
2W - 3L
1,204 SR
Queue Stats
112W - 109L
1,493 Elo+
Solo
Apollo
Apollo
Stvn_2711
Apollo
Level 84
God Stats
6W - 13L
1,369 SR
Queue Stats
31W - 54L
1,345 Elo+
Party 1
Bacchus
Bacchus
Thesmile49
Bacchus
Level 144
God Stats
2W - 4L
1,512 SR
Queue Stats
234W - 223L
1,497 Elo+
Party 1
Team Averages
Level 81
1,412 SR
1,488 Elo+

VS

Team Averages
Level 86
1,559 SR
1,543 Elo+
Medusa
Medusa
Angelizar
Medusa
Level 149
God Stats
4W - 5L
1,475 SR
Queue Stats
170W - 172L
1,545 Elo+
Solo
Jing Wei
Jing Wei
kswento
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,660 Elo+
Solo
Bacchus
Bacchus
sack__girl03
Bacchus
Level 108
God Stats
32W - 39L
1,594 SR
Queue Stats
599W - 637L
1,419 Elo+
Party 2
Bellona
Bellona
sack_boy03
Bellona
Level 128
God Stats
29W - 15L
1,750 SR
Queue Stats
529W - 544L
1,439 Elo+
Party 2
Fenrir
Fenrir
sillybook
Fenrir
Level 29
God Stats
4W - 2L
1,475 SR
Queue Stats
55W - 31L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Albo_mg13
Achilles
19
12 / 2 / 10
12,925
994
19,179
14,448
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 4 / 11
11,131
856
12,109
13,012
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 10
9,621
740
9,878
10,159
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Stvn_2711
Apollo
14
0 / 3 / 10
8,734
672
5,301
8,688
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Thesmile49
Bacchus
17
4 / 1 / 15
10,766
828
12,771
10,465
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angelizar
Medusa
18
4 / 3 / 2
10,555
812
8,830
8,361
3,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
kswento
Jing Wei
14
2 / 9 / 2
8,620
663
2,300
13,793
4,651
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
sack__girl03
Bacchus
14
1 / 4 / 12
9,606
739
8,429
14,809
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sack_boy03
Bellona
16
6 / 5 / 7
10,952
842
13,779
19,334
14,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
sillybook
Fenrir
15
4 / 4 / 5
10,013
770
9,518
14,225
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
25
Kills
17
17
Deaths
25
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Albo_mg13
Achilles
12
2
10
8.5
L
Medusa
Angelizar
Medusa
4
3
2
1.67
W
7
4
11
3.13
W
2
7
10
1
W
Apollo
Stvn_2711
Apollo
0
3
10
1.67
W
Bacchus
Thesmile49
Bacchus
4
1
15
11.5
L
Jing Wei
kswento
Jing Wei
2
9
2
0.33
L
Bacchus
sack__girl03
Bacchus
1
4
12
1.75
L
Bellona
sack_boy03
Bellona
6
5
7
1.9
L
Fenrir
sillybook
Fenrir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
42,856
56,772
Taken
70,522
46,648
Mitigated
45,253
10,409
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Albo_mg13
Achilles
19,179
3,582
0
3,310
14,448
18,339
1
2,724
11,580
5,383
27,776
L
Medusa
Angelizar
Medusa
8,830
2,314
0
265
8,361
3,396
0
2,140
5,746
0
55,021
W
12,109
1,922
0
1,634
13,012
13,859
0
2,536
10,348
5,514
29,041
W
9,878
1,100
1,043
1,010
10,159
3,799
202
853
9,199
42,150
0
W
Apollo
Stvn_2711
Apollo
5,301
3,123
0
1,971
8,688
3,313
950
756
7,737
0
25,161
W
Bacchus
Thesmile49
Bacchus
12,771
1,247
0
1,441
10,465
7,338
899
1,560
8,794
23,070
0
L
Jing Wei
kswento
Jing Wei
2,300
1,783
0
220
13,793
4,651
0
5,506
7,701
0
19,462
L
Bacchus
sack__girl03
Bacchus
8,429
433
1,683
2,452
14,809
14,751
0
7,308
6,674
16,745
0
L
Bellona
sack_boy03
Bellona
13,779
4,490
0
1,584
19,334
14,558
0
7,010
10,930
0
28,328
L
Fenrir
sillybook
Fenrir
9,518
2,766
0
2,001
14,225
7,897
0
5,205
8,475
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
49,746
281
Minions Killed
256
6
Camps Cleared
9
1,242,800
Distance Traveled
1,194,250
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,925
994
41
3
1
257,425
0
L
Medusa
10,555
812
126
10
4
259,097
2
W
Thor
11,131
856
63
5
2
249,310
0
W
Eset
9,621
740
90
7
2
239,186
1
W
Apollo
8,734
672
58
4
1
224,540
3
W
Bacchus
10,766
828
29
2
0
272,339
2
L
Jing Wei
8,620
663
37
3
4
218,625
0
L
Bacchus
9,606
739
23
2
0
247,500
2
L
Bellona
10,952
842
36
3
0
242,096
2
L
Fenrir
10,013
770
34
3
1
226,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role