Player Matchup

Thor
Thor
ColonelCoom
Thor
Level 38
God Stats
2W - 1L
1,527 SR
Queue Stats
44W - 30L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
JohnnyUwU
Danzaburou
Level 48
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 3L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
Nomaqui06
Xbalanque
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,555 Elo+
Solo
Vulcan
Vulcan
TakeMyTempo
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,658 Elo+
Party 2
Chang'e
Chang'e
drako0069
Chang'e
Level 88
God Stats
749W - 794L
1,529 SR
Queue Stats
771W - 849L
1,486 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,580 Elo+

VS

Team Averages
Level 60
1,442 SR
1,484 Elo+
Amaterasu
Amaterasu
Crosiiee
Amaterasu
Level 66
God Stats
1W - 4L
1,337 SR
Queue Stats
46W - 71L
1,436 Elo+
Party 1
Chiron
Chiron
Draconacus
Chiron
Level 57
God Stats
2W - 2L
1,845 SR
Queue Stats
393W - 419L
1,501 Elo+
Solo
Bastet
Bastet
Ethurus
Bastet
Level 109
God Stats
0W - 3L
1,221 SR
Queue Stats
96W - 98L
1,519 Elo+
Solo
Merlin
Merlin
Freddy334
Merlin
Level 41
God Stats
19W - 21L
1,547 SR
Queue Stats
239W - 242L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoddySnitch
Ah Muzen Cab
Level 27
God Stats
0W - 4L
1,260 SR
Queue Stats
48W - 58L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 12
16,787
1,049
34,799
28,456
29,855
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
JohnnyUwU
Danzaburou
20
15 / 3 / 14
18,919
1,182
49,586
29,177
9,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Nomaqui06
Xbalanque
18
0 / 2 / 1
11,507
719
364
2,278
435
8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Vulcan
20
5 / 5 / 16
15,871
992
31,091
22,841
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
drako0069
Chang'e
20
1 / 5 / 8
13,189
824
8,492
18,449
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crosiiee
Amaterasu
20
2 / 1 / 11
14,576
911
14,595
23,710
20,298
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Draconacus
Chiron
20
3 / 9 / 5
13,510
844
13,076
30,293
24,371
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Bastet
Ethurus
Bastet
20
3 / 10 / 6
14,039
877
17,685
24,677
7,592
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Freddy334
Merlin
20
10 / 6 / 3
16,469
1,029
34,726
20,701
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ah Muzen Cab
RoddySnitch
Ah Muzen Cab
20
1 / 10 / 9
14,832
927
17,449
33,799
17,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
34
Kills
19
19
Deaths
36
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
4
12
4.75
L
Amaterasu
Crosiiee
Amaterasu
2
1
11
7.5
L
Chiron
Draconacus
Chiron
3
9
5
0.61
L
Bastet
Ethurus
Bastet
3
10
6
0.6
L
Merlin
Freddy334
Merlin
10
6
3
1.92
W
Danzaburou
JohnnyUwU
Danzaburou
15
3
14
7.33
W
Xbalanque
Nomaqui06
Xbalanque
0
2
1
0.25
L
Ah Muzen Cab
RoddySnitch
Ah Muzen Cab
1
10
9
0.55
W
Vulcan
5
5
16
2.6
W
Chang'e
drako0069
Chang'e
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,332
Damage
97,531
101,201
Taken
133,180
53,546
Mitigated
77,238
28,949
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,799
7,562
169
3,573
28,456
29,855
0
8,846
19,610
6,926
40,825
L
Amaterasu
Crosiiee
Amaterasu
14,595
6,845
0
4,298
23,710
20,298
0
9,856
13,347
0
27,252
L
Chiron
Draconacus
Chiron
13,076
6,044
479
3,603
30,293
24,371
0
11,194
18,699
0
21,230
L
Bastet
Ethurus
Bastet
17,685
4,562
0
1,274
24,677
7,592
0
5,013
15,978
0
30,593
L
Merlin
Freddy334
Merlin
34,726
812
117
2,628
20,701
7,307
0
7,442
12,861
83,992
0
W
Danzaburou
JohnnyUwU
Danzaburou
49,586
27,706
0
12,608
29,177
9,719
0
11,734
17,443
0
107,708
W
Xbalanque
Nomaqui06
Xbalanque
364
158
0
0
2,278
435
0
28
2,250
0
2,379
L
Ah Muzen Cab
RoddySnitch
Ah Muzen Cab
17,449
6,577
0
2,014
33,799
17,670
0
9,653
23,512
0
77,366
W
Vulcan
31,091
5,881
108
1,725
22,841
7,969
0
6,961
15,880
66,720
0
W
Chang'e
drako0069
Chang'e
8,492
942
6,204
4,562
18,449
5,568
0
7,157
11,292
17,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,273
Gold Earned
73,426
351
Minions Killed
317
9
Camps Cleared
14
1,216,375
Distance Traveled
1,536,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,787
1,049
46
3
5
277,009
0
L
Amaterasu
14,576
911
28
2
4
343,621
1
L
Chiron
13,510
844
16
1
0
276,287
0
L
Bastet
14,039
877
27
2
5
325,044
0
L
Merlin
16,469
1,029
108
7
0
292,546
0
W
Danzaburou
18,919
1,182
167
10
3
309,126
0
W
Xbalanque
11,507
719
8
1
1
37,262
0
L
Ah Muzen Cab
14,832
927
138
9
5
298,740
0
W
Vulcan
15,871
992
105
7
0
344,846
0
W
Chang'e
13,189
824
25
2
0
248,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role