Player Matchup

Achilles
Achilles
LethalWAGSTAFF
Achilles
Level 89
God Stats
20W - 17L
1,554 SR
Queue Stats
119W - 118L
1,381 Elo+
Solo
Thor
Thor
The_Vladster69
Thor
Level 68
God Stats
6W - 8L
1,277 SR
Queue Stats
286W - 342L
1,304 Elo+
Party 3
Khepri
Khepri
Tomas_BM23
Khepri
Level 31
God Stats
3W - 0L
1,771 SR
Queue Stats
82W - 119L
1,300 Elo+
Party 3
Hachiman
Hachiman
cianciototo
Hachiman
Level 120
God Stats
11W - 11L
1,346 SR
Queue Stats
350W - 387L
1,345 Elo+
Party 3
Kukulkan
Kukulkan
plikomz
Kukulkan
Level 55
God Stats
3W - 2L
1,424 SR
Queue Stats
173W - 225L
1,262 Elo+
Party 3
Team Averages
Level 73
1,474 SR
1,319 Elo+

VS

Team Averages
Level 53
1,428 SR
1,293 Elo+
Morgan Le Fay
Morgan Le Fay
Caue_Haruno70833
Morgan Le Fay
Level 89
God Stats
29W - 36L
1,405 SR
Queue Stats
433W - 562L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
Gabi_Hyuga
Nu Wa
Level 18
God Stats
8W - 15L
1,348 SR
Queue Stats
10W - 21L
1,221 Elo+
Party 2
King Arthur
King Arthur
Luca031199
King Arthur
Level 50
God Stats
0W - 2L
1,421 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Apollo
Apollo
Petesports
Apollo
Level 67
God Stats
25W - 25L
1,464 SR
Queue Stats
323W - 373L
1,345 Elo+
Solo
Khepri
Khepri
hunterfighter99
Khepri
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 2 / 1
14,252
594
14,952
16,945
14,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 5 / 8
11,968
499
9,541
17,267
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Tomas_BM23
Khepri
16
0 / 5 / 7
9,865
411
3,374
18,117
9,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
cianciototo
Hachiman
19
3 / 4 / 3
12,041
502
15,997
20,456
7,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
plikomz
Kukulkan
18
0 / 5 / 7
11,820
493
11,900
13,559
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caue_Haruno70833
Morgan Le Fay
17
9 / 3 / 4
11,369
474
17,049
11,603
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
15
2 / 5 / 5
9,521
397
10,490
12,315
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Luca031199
King Arthur
16
3 / 3 / 6
10,494
437
8,575
18,249
20,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Petesports
Apollo
18
6 / 4 / 6
10,941
456
15,633
20,307
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 11
8,711
363
3,343
13,958
13,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
17
Kills
21
21
Deaths
17
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Caue_Haruno70833
Morgan Le Fay
9
3
4
3.67
L
Nu Wa
2
5
5
0.9
W
Achilles
10
2
1
5.25
L
King Arthur
Luca031199
King Arthur
3
3
6
2
L
Apollo
Petesports
Apollo
6
4
6
2.25
W
4
5
8
1.6
W
Khepri
Tomas_BM23
Khepri
0
5
7
0.7
W
Hachiman
cianciototo
Hachiman
3
4
3
1.13
L
1
2
11
3.25
W
Kukulkan
plikomz
Kukulkan
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,764
Damage
55,090
86,344
Taken
76,432
43,920
Mitigated
50,335
19,468
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Caue_Haruno70833
Morgan Le Fay
17,049
459
0
2,965
11,603
4,678
1,496
3,591
7,758
73,555
0
L
Nu Wa
10,490
4,108
0
1,771
12,315
3,932
189
1,468
10,831
57,982
0
W
Achilles
14,952
4,282
0
4,435
16,945
14,123
6,048
3,120
13,644
0
78,413
L
King Arthur
Luca031199
King Arthur
8,575
788
154
508
18,249
20,040
534
2,056
16,087
14,084
42,224
L
Apollo
Petesports
Apollo
15,633
7,799
0
4,279
20,307
7,717
0
4,309
15,783
0
74,621
W
9,541
657
0
1,389
17,267
7,715
504
4,726
12,347
0
80,220
W
Khepri
Tomas_BM23
Khepri
3,374
458
0
2,836
18,117
9,620
0
11,000
6,450
23,162
0
W
Hachiman
cianciototo
Hachiman
15,997
8,213
0
9,010
20,456
7,544
1,170
8,401
11,627
0
118,124
L
3,343
504
0
1,072
13,958
13,968
109
3,169
10,619
17,402
0
W
Kukulkan
plikomz
Kukulkan
11,900
320
60
1,738
13,559
4,918
1,660
5,347
7,742
73,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,946
Gold Earned
51,036
557
Minions Killed
441
0
Camps Cleared
0
2,169,042
Distance Traveled
2,000,302
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,369
474
117
5
0
375,410
1
L
Nu Wa
9,521
397
98
4
0
361,825
2
W
Achilles
14,252
594
123
5
0
487,546
2
L
King Arthur
10,494
437
89
4
0
387,328
3
L
Apollo
10,941
456
116
5
0
456,437
9
W
Thor
11,968
499
93
4
0
448,824
5
W
Khepri
9,865
411
35
1
0
411,721
0
W
Hachiman
12,041
502
169
7
0
369,384
3
L
Khepri
8,711
363
21
1
0
419,302
3
W
Kukulkan
11,820
493
137
6
0
451,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role