Player Matchup

Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lennyisonfire
Ra
Level 125
God Stats
4W - 7L
1,506 SR
Queue Stats
439W - 449L
1,594 Elo+
Solo
King Arthur
King Arthur
Rudedaio
King Arthur
Level 156
God Stats
0W - 1L
1,439 SR
Queue Stats
122W - 119L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
regmckie
Morgan Le Fay
Level 127
God Stats
16W - 24L
1,489 SR
Queue Stats
136W - 141L
1,577 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,545 Elo+

VS

Team Averages
Level 124
1,596 SR
1,557 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KingCrika
Nox
Level 128
God Stats
41W - 27L
1,776 SR
Queue Stats
141W - 112L
1,690 Elo+
Solo
Heimdallr
Heimdallr
Tøkie
Heimdallr
Level 69
God Stats
16W - 11L
1,703 SR
Queue Stats
240W - 226L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 6 / 1
6,599
1,100
4,199
12,305
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 1
6,304
1,051
1,455
4,441
3,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 1
6,140
1,023
4,495
7,702
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Rudedaio
King Arthur
12
0 / 4 / 1
6,206
1,034
3,636
9,703
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
regmckie
Morgan Le Fay
12
0 / 4 / 1
6,266
1,044
5,233
7,729
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 2 / 7
7,873
1,312
9,493
6,961
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
 
Jormungandr
14
2 / 0 / 9
7,552
1,259
5,378
6,529
4,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
 
Thanatos
13
1 / 0 / 6
6,617
1,103
4,380
2,239
723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 8
8,228
1,371
7,172
2,304
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tøkie
Heimdallr
14
4 / 0 / 12
8,041
1,340
13,033
3,763
1,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
2
Kills
19
19
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Chang'e
 
Chang'e
6
2
7
4.75
W
Jormungandr
 
Jormungandr
2
0
9
6.5
W
Thanatos
 
Thanatos
1
0
6
4
W
6
0
8
10
L
0
5
1
0.1
L
King Arthur
Rudedaio
King Arthur
0
4
1
0.13
W
Heimdallr
Tøkie
Heimdallr
4
0
12
10
L
Morgan Le Fay
regmckie
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
39,456
41,880
Taken
21,796
15,477
Mitigated
10,994
2,056
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,199
3,544
0
528
12,305
3,719
0
7,164
5,141
0
20,049
L
Kumbhakarna
 
Kumbhakarna
1,455
0
0
0
4,441
3,591
0
2,018
2,423
2,006
0
W
Chang'e
 
Chang'e
9,493
340
1,683
2,515
6,961
2,766
0
2,290
4,609
28,759
0
W
Jormungandr
 
Jormungandr
5,378
1,035
199
2,213
6,529
4,970
0
3,808
2,483
13,348
0
W
Thanatos
 
Thanatos
4,380
0
0
2,172
2,239
723
0
1,110
1,033
0
8,906
W
7,172
162
183
304
2,304
843
0
1,854
418
13,569
0
L
4,495
195
503
420
7,702
2,169
0
4,130
3,572
9,900
0
L
King Arthur
Rudedaio
King Arthur
3,636
612
0
280
9,703
3,237
0
3,572
6,127
0
16,404
W
Heimdallr
Tøkie
Heimdallr
13,033
7,752
0
1,005
3,763
1,692
0
1,671
2,070
0
30,097
L
Morgan Le Fay
regmckie
Morgan Le Fay
5,233
656
0
325
7,729
2,761
0
5,159
2,570
22,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
38,311
110
Minions Killed
123
5
Camps Cleared
6
628,651
Distance Traveled
629,600
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,599
1,100
36
6
1
114,775
1
L
Kumbhakarna
6,304
1,051
0
0
0
109,891
1
W
Chang'e
7,873
1,312
40
7
0
131,197
1
W
Jormungandr
7,552
1,259
14
2
1
140,968
2
W
Thanatos
6,617
1,103
7
1
1
89,238
0
W
Nox
8,228
1,371
13
2
1
139,247
3
L
Ra
6,140
1,023
23
4
2
123,172
3
L
King Arthur
6,206
1,034
19
3
0
154,495
2
W
Heimdallr
8,041
1,340
49
8
3
128,950
1
L
Morgan Le Fay
6,266
1,044
32
5
2
126,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role