Player Matchup

Bellona
Bellona
Chartos
Bellona
Level 148
God Stats
2W - 0L
1,767 SR
Queue Stats
195W - 161L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Edrà
Cu Chulainn
Level 156
God Stats
12W - 6L
1,676 SR
Queue Stats
452W - 444L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Fakeiam
Erlang Shen
Level 94
God Stats
3W - 1L
1,636 SR
Queue Stats
184W - 150L
1,535 Elo+
Party 1
Olorun
Olorun
jongehond
Olorun
Level 157
God Stats
9W - 6L
1,549 SR
Queue Stats
533W - 530L
1,584 Elo+
Solo
Neith
Neith
Ɛffie
Neith
Level 126
God Stats
4W - 5L
1,507 SR
Queue Stats
262W - 265L
1,554 Elo+
Solo
Team Averages
Level 136
1,627 SR
1,556 Elo+

VS

Team Averages
Level 138
1,343 SR
1,521 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Firtil
Discordia
Level 100
God Stats
0W - 2L
1,309 SR
Queue Stats
20W - 19L
1,461 Elo+
Solo
Izanami
Izanami
LiamJC
Izanami
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 11L
1,560 Elo+
Solo
Danzaburou
Danzaburou
bicjaxon
Danzaburou
Level 160
God Stats
6W - 15L
1,488 SR
Queue Stats
831W - 843L
1,519 Elo+
Solo
Cupid
Cupid
xXmomosxX74800xX
Cupid
Level 148
God Stats
0W - 3L
1,127 SR
Queue Stats
75W - 81L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chartos
Bellona
16
1 / 4 / 13
9,816
755
9,824
23,267
21,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Edrà
Cu Chulainn
18
8 / 3 / 10
10,912
839
14,135
14,004
18,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Fakeiam
Erlang Shen
17
5 / 3 / 12
10,261
789
10,437
16,147
15,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
jongehond
Olorun
14
1 / 5 / 6
8,803
677
10,586
11,582
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Ɛffie
Neith
19
6 / 1 / 14
11,090
853
16,421
11,509
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 3 / 7
9,574
736
11,011
13,580
5,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Firtil
Discordia
16
5 / 4 / 9
9,187
707
18,916
13,236
5,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LiamJC
Izanami
14
2 / 4 / 8
8,392
646
13,561
11,280
4,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
bicjaxon
Danzaburou
15
2 / 6 / 10
8,694
669
9,676
14,378
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 7
9,070
698
10,626
12,278
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
21
Kills
15
16
Deaths
21
55
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
3
7
2.5
W
Bellona
Chartos
Bellona
1
4
13
1.88
W
Cu Chulainn
Edrà
Cu Chulainn
8
3
10
4.33
W
Erlang Shen
Fakeiam
Erlang Shen
5
3
12
3.67
L
Discordia
Firtil
Discordia
5
4
9
2.38
L
Izanami
LiamJC
Izanami
2
4
8
1.5
L
Danzaburou
bicjaxon
Danzaburou
2
6
10
1.17
W
Olorun
jongehond
Olorun
1
5
6
0.8
L
2
4
7
1.38
W
Neith
Ɛffie
Neith
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,403
Damage
63,790
76,509
Taken
64,752
65,996
Mitigated
27,045
30,256
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,011
381
5,268
2,943
13,580
5,331
0
4,470
8,915
18,504
0
W
Bellona
Chartos
Bellona
9,824
1,402
1,601
6,169
23,267
21,490
542
10,775
12,492
0
17,499
W
Cu Chulainn
Edrà
Cu Chulainn
14,135
1,200
1,734
2,132
14,004
18,301
373
5,388
8,616
0
25,420
W
Erlang Shen
Fakeiam
Erlang Shen
10,437
3,045
1,738
5,247
16,147
15,972
378
3,917
12,230
0
13,939
L
Discordia
Firtil
Discordia
18,916
1,956
1,169
2,716
13,236
5,963
0
904
12,148
25,608
0
L
Izanami
LiamJC
Izanami
13,561
8,832
0
1,306
11,280
4,716
66
981
10,099
0
22,633
L
Danzaburou
bicjaxon
Danzaburou
9,676
3,882
1,422
2,385
14,378
5,692
0
2,322
11,797
0
27,094
W
Olorun
jongehond
Olorun
10,586
1,086
3,748
2,696
11,582
4,702
0
6,146
5,436
20,531
0
L
10,626
3,103
2,806
2,797
12,278
5,343
0
1,909
10,120
0
26,088
W
Neith
Ɛffie
Neith
16,421
5,462
434
4,757
11,509
5,531
4,222
3,701
7,808
0
46,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
44,917
155
Minions Killed
133
0
Camps Cleared
0
1,298,582
Distance Traveled
1,101,179
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,574
736
13
1
0
265,033
3
W
Bellona
9,816
755
20
2
0
261,789
3
W
Cu Chulainn
10,912
839
20
2
0
289,973
1
W
Erlang Shen
10,261
789
8
1
0
233,761
1
L
Discordia
9,187
707
17
1
0
225,899
0
L
Izanami
8,392
646
32
2
0
208,250
0
L
Danzaburou
8,694
669
37
3
0
202,134
3
W
Olorun
8,803
677
26
2
0
250,841
0
L
Cupid
9,070
698
34
3
0
199,863
0
W
Neith
11,090
853
81
6
0
262,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role