Player Matchup

Tiamat
Tiamat
Cyber Malice
Tiamat
Level 157
God Stats
23W - 11L
1,676 SR
Queue Stats
214W - 68L
1,875 Elo+
Party 1
Kali
Kali
SPARTANSHOT2
Kali
Level 128
God Stats
4W - 3L
1,694 SR
Queue Stats
433W - 432L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
ThePervyxSannin
Sylvanus
Level 69
God Stats
19W - 26L
1,492 SR
Queue Stats
382W - 438L
1,539 Elo+
Party 1
Team Averages
Level 118
1,621 SR
1,648 Elo+

VS

Team Averages
Level 76
1,530 SR
1,335 Elo+
Apollo
Apollo
HxdefrmComp
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,160 Elo+
Party 2
Atlas
Atlas
ReaIIyMusty
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,430 Elo+
Party 2
Ra
Ra
ReaIIySmelly
Ra
Level 117
God Stats
0W - 3L
1,589 SR
Queue Stats
21W - 27L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
6 / 1 / 9
8,255
826
11,338
6,535
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
11 / 2 / 7
9,724
972
8,658
11,553
5,019
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
12
1 / 0 / 13
7,267
727
3,922
7,852
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 7 / 2
5,909
591
1,610
8,272
1,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 2
6,494
649
4,917
13,082
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 6 / 0
7,739
774
7,940
7,967
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
9
10.5
L
Apollo
0
7
2
0.14
L
0
5
2
0.2
L
3
6
0
0.5
W
11
2
7
7.25
W
Sylvanus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
14,467
25,940
Taken
29,321
12,862
Mitigated
12,539
12,741
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,338
821
0
2,512
6,535
4,095
426
2,962
3,573
37,116
0
L
Apollo
1,610
1,157
0
606
8,272
1,950
0
3,548
4,552
0
9,233
L
4,917
1,811
175
2,481
13,082
8,125
0
6,026
6,842
13,652
0
L
7,940
451
807
1,446
7,967
2,464
0
4,905
2,828
30,588
0
W
8,658
4,167
0
5,259
11,553
5,019
1,868
5,545
6,008
0
28,969
W
Sylvanus
3,922
1,441
1,196
3,774
7,852
3,748
602
4,887
2,965
10,092
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
20,142
127
Minions Killed
91
7
Camps Cleared
1
518,244
Distance Traveled
419,670
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,255
826
73
7
4
172,556
1
L
Apollo
5,909
591
11
1
0
125,803
0
L
Atlas
6,494
649
18
2
1
149,698
1
L
Ra
7,739
774
62
6
0
144,169
0
W
Kali
9,724
972
42
4
3
181,336
0
W
Sylvanus
7,267
727
12
1
0
164,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role