Player Matchup

Janus
Janus
Grizzemz
Janus
Level 68
God Stats
6W - 2L
1,583 SR
Queue Stats
28W - 33L
1,502 Elo+
Party 4
Cerberus
Cerberus
PinguTheBad
Cerberus
Level 43
God Stats
6W - 8L
1,445 SR
Queue Stats
122W - 118L
1,473 Elo+
Solo
Cupid
Cupid
Techtonixxx
Cupid
Level 148
God Stats
11W - 5L
1,706 SR
Queue Stats
177W - 188L
1,556 Elo+
Party 1
Da Ji
Da Ji
TenshiofDeath97
Da Ji
Level 88
God Stats
53W - 29L
1,613 SR
Queue Stats
503W - 468L
1,446 Elo+
Party 1
Ares
Ares
TwerkingGiraffe
Ares
Level 79
God Stats
3W - 1L
1,844 SR
Queue Stats
80W - 69L
1,561 Elo+
Party 4
Team Averages
Level 85
1,638 SR
1,507 Elo+

VS

Team Averages
Level 46
1,450 SR
1,520 Elo+
Chaac
Chaac
CupOfNoodles69
Chaac
Level 7
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 3
Ra
Ra
Currxn2081
Ra
Level 41
God Stats
12W - 22L
1,427 SR
Queue Stats
216W - 191L
1,569 Elo+
Solo
Cupid
Cupid
ORA_ORAORAORAAAA
Cupid
Level 26
God Stats
2W - 5L
1,536 SR
Queue Stats
26W - 30L
1,438 Elo+
Party 2
Eset
Eset
SmokinKush-852-
Eset
Level 65
God Stats
0W - 1L
1,497 SR
Queue Stats
93W - 101L
1,448 Elo+
Party 2
Bastet
Bastet
SwiftFawn2944
Bastet
Level 89
God Stats
3W - 1L
1,628 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grizzemz
Janus
11
1 / 2 / 2
6,165
617
1,858
2,981
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PinguTheBad
Cerberus
11
2 / 0 / 2
6,139
614
3,911
7,227
4,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 5
6,325
633
6,046
5,885
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 1 / 2
7,088
709
4,674
6,343
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 3
6,369
637
3,339
7,624
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,518
452
3,000
6,999
3,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 2
6,603
660
1,891
4,240
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,405
541
4,047
6,238
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 6 / 1
4,930
493
2,199
5,528
1,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
5,773
577
3,168
9,446
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
1
2
2
W
Janus
Grizzemz
Janus
1
2
2
1
L
1
3
1
0.5
W
Cerberus
PinguTheBad
Cerberus
2
0
2
3
L
1
6
1
0.25
L
2
4
1
0.63
W
3
1
5
5.5
W
7
1
2
8
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
14,305
30,060
Taken
32,451
14,718
Mitigated
9,848
10,809
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,000
1,269
0
828
6,999
3,166
0
2,919
4,080
0
15,723
L
1,891
240
194
1,982
4,240
1,206
0
891
3,307
42,013
0
W
Janus
Grizzemz
Janus
1,858
0
0
126
2,981
856
812
542
2,439
37,630
0
L
4,047
1,229
0
1,968
6,238
1,248
0
1,355
4,883
0
25,862
W
Cerberus
PinguTheBad
Cerberus
3,911
665
0
3,593
7,227
4,125
0
0
7,227
30,569
0
L
2,199
220
0
768
5,528
1,558
0
1,624
3,877
13,447
0
L
3,168
1,147
0
2,915
9,446
2,670
0
2,186
7,196
0
30,644
W
6,046
2,721
144
2,150
5,885
1,681
81
1,384
4,299
0
36,311
W
4,674
1,548
0
2,824
6,343
2,166
0
613
5,730
0
32,981
W
3,339
189
0
1,972
7,624
5,890
0
1,176
6,275
16,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
27,229
357
Minions Killed
260
0
Camps Cleared
0
1,028,902
Distance Traveled
996,788
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,518
452
27
3
0
202,346
0
L
Ra
6,603
660
89
9
0
213,240
3
W
Janus
6,165
617
88
9
0
212,632
0
L
Cupid
5,405
541
59
6
0
178,972
3
W
Cerberus
6,139
614
101
10
0
180,534
4
L
Eset
4,930
493
15
2
0
192,233
0
L
Bastet
5,773
577
70
7
0
209,997
5
W
Cupid
6,325
633
75
8
0
183,473
4
W
Da Ji
7,088
709
73
7
0
241,159
5
W
Ares
6,369
637
20
2
0
211,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role