Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Heward18
Geb
Level 67
God Stats
10W - 3L
1,725 SR
Queue Stats
74W - 59L
1,615 Elo+
Party 3
Vamana
Vamana
IohnFaustus
Vamana
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 116L
1,611 Elo+
Solo
Jing Wei
Jing Wei
Orange
Jing Wei
Level 158
God Stats
3W - 0L
1,663 SR
Queue Stats
57W - 41L
1,643 Elo+
Party 3
Team Averages
Level 125
1,597 SR
1,592 Elo+

VS

Team Averages
Level 85
1,613 SR
1,474 Elo+
Neith
Neith
AMKArnie
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,283 Elo+
Party 1
Mercury
Mercury
MilosxXx
Mercury
Level 159
God Stats
7W - 9L
1,520 SR
Queue Stats
187W - 186L
1,624 Elo+
Party 2
Agni
Agni
NotLotusCracker
Agni
Level 23
God Stats
1W - 3L
1,682 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
SQl1D
Baron Samedi
Level 139
God Stats
14W - 3L
1,749 SR
Queue Stats
127W - 103L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 2 / 5
12,221
764
13,583
9,493
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 9
11,755
735
6,965
15,904
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
18
2 / 2 / 6
11,679
730
15,549
22,775
25,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Orange
Jing Wei
19
4 / 2 / 4
12,237
765
13,696
11,556
4,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMKArnie
Neith
17
1 / 1 / 3
11,115
695
13,521
12,091
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
MilosxXx
Mercury
15
1 / 5 / 1
10,044
628
5,596
14,662
4,473
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 4
10,024
627
8,963
9,620
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SQl1D
Baron Samedi
19
5 / 2 / 3
11,975
748
15,828
20,276
9,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
11
Kills
8
8
Deaths
11
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
5
3.25
L
Neith
AMKArnie
Neith
1
1
3
2.5
W
1
2
9
2.75
W
Vamana
2
2
6
2.5
L
Mercury
MilosxXx
Mercury
1
5
1
0.3
L
1
3
4
1
W
Jing Wei
Orange
Jing Wei
4
2
4
3
L
Baron Samedi
SQl1D
Baron Samedi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
43,908
59,728
Taken
56,649
55,051
Mitigated
20,610
19,952
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,583
908
3,514
2,089
9,493
4,378
159
4,439
5,054
48,560
0
L
Neith
AMKArnie
Neith
13,521
4,764
0
4,572
12,091
3,689
548
2,670
8,825
0
63,777
W
6,965
43
0
3,356
15,904
20,239
74
7,737
8,167
22,141
0
W
Vamana
15,549
4,511
350
8,289
22,775
25,593
206
9,160
13,615
879
57,605
L
Mercury
MilosxXx
Mercury
5,596
2,359
0
1,468
14,662
4,473
833
5,850
8,520
0
24,377
L
8,963
483
0
250
9,620
2,697
210
3,931
5,503
23,889
0
W
Jing Wei
Orange
Jing Wei
13,696
9,807
0
2,354
11,556
4,841
3,080
4,202
7,354
0
63,267
L
Baron Samedi
SQl1D
Baron Samedi
15,828
1,152
2,203
9,286
20,276
9,751
420
9,018
10,495
64,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
43,158
318
Minions Killed
304
17
Camps Cleared
14
1,272,213
Distance Traveled
1,196,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,221
764
83
5
5
310,200
2
L
Neith
11,115
695
118
7
1
316,118
0
W
Geb
11,755
735
22
1
3
313,944
1
W
Vamana
11,679
730
94
6
4
340,706
2
L
Mercury
10,044
628
38
2
3
290,004
2
L
Agni
10,024
627
42
3
5
306,407
2
W
Jing Wei
12,237
765
119
7
5
307,363
3
L
Baron Samedi
11,975
748
106
7
5
283,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role