Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Boosh123 TMF
Izanami
Bronze III
Level 118
God Stats
1W - 0L
1,577 SR
Queue Stats
6W - 4L
1,487 MMR
Party 2
Tyr
Tyr
Platinum IV
DepressQin
Tyr
Platinum IV
Level 126
God Stats
10W - 4L
1,647 SR
Queue Stats
220W - 222L
1,541 MMR
Solo
Sol
Sol
Gold V
SuperiorGamer92
Sol
Gold V
Level 101
God Stats
4W - 4L
1,543 SR
Queue Stats
21W - 22L
1,478 MMR
Solo
Hades
Hades
Bronze III
taytig
Hades
Bronze III
Level 89
God Stats
2W - 1L
1,677 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,589 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,559 SR
1,497 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Messiah401K
Athena
Gold III
Level 159
God Stats
34W - 17L
1,665 SR
Queue Stats
1,150W - 1,167L
1,538 MMR
Solo
Tiamat
Tiamat
Bronze III
Monitum
Tiamat
Bronze III
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 3L
1,512 MMR
Party 1
Medusa
Medusa
Bronze III
Wniu jr
Medusa
Bronze III
Level 151
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 5L
1,407 MMR
Party 1
Nike
Nike
Silver I
iamnotarobot0412
Nike
Silver I
Level 65
God Stats
0W - 1L
1,700 SR
Queue Stats
8W - 11L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 14
9,130
481
6,775
22,583
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Boosh123 TMF
Izanami
18
9 / 0 / 6
11,037
581
14,415
14,086
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 3
10,393
547
6,470
13,660
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 3 / 7
10,750
566
12,375
15,438
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
taytig
Hades
16
3 / 1 / 9
10,473
551
16,843
13,056
8,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CamazotzLokiPersephoneMulanArtio

VS

Bans
GilgameshBellonaCthulhuYemojaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 6 / 3
9,507
500
18,511
15,053
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
0 / 4 / 8
7,902
416
6,332
19,396
15,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Monitum
Tiamat
15
2 / 4 / 5
9,337
491
16,593
15,508
10,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Wniu jr
Medusa
12
4 / 5 / 1
8,173
430
7,312
12,875
2,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
7,904
416
5,567
15,464
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
22
Kills
10
11
Deaths
22
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
4
14
1.75
L
Agni
 
Agni
4
6
3
0.92
W
Izanami
Boosh123 TMF
Izanami
9
0
6
12
W
3
3
3
1.5
L
Athena
0
4
8
1
L
Tiamat
Monitum
Tiamat
2
4
5
1.13
W
7
3
7
3.5
L
Medusa
Wniu jr
Medusa
4
5
1
0.9
L
0
3
3
0.5
W
Hades
taytig
Hades
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
54,315
78,823
Taken
78,296
45,621
Mitigated
43,098
36,219
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,775
1,831
0
8,061
22,583
19,257
96
10,667
11,507
0
16,209
L
Agni
 
Agni
18,511
1,433
0
3,414
15,053
4,799
0
5,845
9,208
65,310
0
W
Izanami
Boosh123 TMF
Izanami
14,415
9,519
0
5,655
14,086
5,468
1,754
5,346
8,498
0
104,947
W
6,470
1,052
0
6,523
13,660
6,256
0
5,398
7,979
0
69,248
L
Athena
6,332
1,210
905
2,609
19,396
15,661
0
8,373
11,023
30,873
0
L
Tiamat
Monitum
Tiamat
16,593
1,634
281
5,897
15,508
10,592
0
5,080
10,428
63,409
0
W
12,375
4,376
67
7,926
15,438
6,013
2,221
11,543
3,462
68,033
6,436
L
Medusa
Wniu jr
Medusa
7,312
4,010
0
1,220
12,875
2,925
128
1,684
11,191
0
32,912
L
5,567
769
0
2,453
15,464
9,121
0
7,394
8,070
0
46,171
W
Hades
taytig
Hades
16,843
2,070
501
7,486
13,056
8,627
732
7,562
5,001
70,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,783
Gold Earned
42,823
579
Minions Killed
412
0
Camps Cleared
0
1,808,409
Distance Traveled
1,836,354
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,130
481
23
1
0
376,093
7
L
Agni
9,507
500
102
5
0
358,956
6
W
Izanami
11,037
581
148
8
0
348,994
9
W
Tyr
10,393
547
133
7
0
406,557
2
L
Athena
7,902
416
48
3
0
389,262
1
L
Tiamat
9,337
491
121
6
0
382,275
3
W
Sol
10,750
566
136
7
0
338,248
1
L
Medusa
8,173
430
57
3
0
317,266
1
L
Nike
7,904
416
84
4
0
388,595
5
W
Hades
10,473
551
139
7
0
338,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role