Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ballerbuechse
Tiamat
Level 28
God Stats
0W - 4L
1,318 SR
Queue Stats
49W - 62L
1,312 Elo+
Party 2
Loki
Loki
GGben
Loki
Level 93
God Stats
1W - 4L
1,117 SR
Queue Stats
117W - 126L
1,401 Elo+
Party 2
Mulan
Mulan
TinyPhantom2943
Mulan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,474 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,437 Elo+

VS

Team Averages
Level 99
1,469 SR
1,430 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FDG_PePite
Jing Wei
Level 121
God Stats
4W - 3L
1,350 SR
Queue Stats
175W - 190L
1,430 Elo+
Solo
Ah Puch
Ah Puch
J2G x Amaze x
Ah Puch
Level 105
God Stats
8W - 5L
1,526 SR
Queue Stats
343W - 355L
1,500 Elo+
Solo
Bacchus
Bacchus
childeric
Bacchus
Level 26
God Stats
1W - 1L
1,274 SR
Queue Stats
5W - 10L
1,238 Elo+
Solo
Cabrakan
Cabrakan
majoriscanis
Cabrakan
Level 84
God Stats
2W - 1L
1,695 SR
Queue Stats
108W - 114L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 3 / 5
9,562
956
9,563
9,120
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
14
1 / 6 / 11
8,559
856
6,050
16,257
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 5
7,994
799
6,716
8,436
5,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
GGben
Loki
15
6 / 4 / 6
8,781
878
11,523
8,342
4,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 9
7,112
711
3,803
11,618
5,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 5 / 11
9,224
922
9,170
8,684
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
FDG_PePite
Jing Wei
16
8 / 3 / 12
9,612
961
8,168
6,852
3,264
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
18
5 / 3 / 17
10,209
1,021
16,887
9,595
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
childeric
Bacchus
14
1 / 3 / 17
8,713
871
6,445
11,551
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
majoriscanis
Cabrakan
16
5 / 2 / 16
9,914
991
6,384
13,324
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
16
Kills
25
25
Deaths
16
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
3
5
3.17
L
Cerberus
 
Cerberus
1
6
11
1.08
W
Awilix
 
Awilix
6
5
11
2.3
L
2
6
5
0.75
W
Jing Wei
FDG_PePite
Jing Wei
8
3
12
4.67
L
Loki
GGben
Loki
6
4
6
2.25
W
Ah Puch
5
3
17
4.5
L
0
6
9
0.75
W
Bacchus
childeric
Bacchus
1
3
17
3.17
W
Cabrakan
majoriscanis
Cabrakan
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
47,054
53,773
Taken
50,006
33,316
Mitigated
45,321
13,696
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,563
3,275
478
1,669
9,120
3,962
1,467
5,701
3,419
0
25,309
L
Cerberus
 
Cerberus
6,050
302
1,355
3,480
16,257
14,707
93
8,445
7,812
13,998
0
W
Awilix
 
Awilix
9,170
3,748
850
761
8,684
4,017
265
1,731
6,845
0
12,790
L
6,716
415
251
902
8,436
5,248
225
6,573
1,863
14,214
0
W
Jing Wei
FDG_PePite
Jing Wei
8,168
6,153
385
694
6,852
3,264
2,087
1,704
4,991
0
24,674
L
Loki
GGben
Loki
11,523
1,847
960
1,668
8,342
4,100
0
4,715
3,627
0
20,052
W
Ah Puch
16,887
550
828
2,270
9,595
4,887
918
2,102
7,181
37,267
0
L
3,803
957
1,001
1,932
11,618
5,299
106
4,282
7,336
0
6,339
W
Bacchus
childeric
Bacchus
6,445
989
50
1,089
11,551
14,785
378
3,433
7,886
8,731
0
W
Cabrakan
majoriscanis
Cabrakan
6,384
1,030
201
4,033
13,324
18,368
335
3,796
9,287
9,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
47,672
117
Minions Killed
107
0
Camps Cleared
0
865,051
Distance Traveled
919,889
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,562
956
52
5
0
179,674
0
L
Cerberus
8,559
856
25
3
0
181,400
0
W
Awilix
9,224
922
7
1
0
193,101
2
L
Tiamat
7,994
799
20
2
0
171,754
0
W
Jing Wei
9,612
961
37
4
0
171,343
0
L
Loki
8,781
878
14
1
0
160,522
1
W
Ah Puch
10,209
1,021
48
5
0
183,669
0
L
Mulan
7,112
711
6
1
0
171,701
0
W
Bacchus
8,713
871
10
1
0
183,939
1
W
Cabrakan
9,914
991
5
1
0
187,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role