Player Matchup

Cthulhu
Cthulhu
Animeking 5879
Cthulhu
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
25W - 23L
1,506 Elo+
Party 2
Chiron
Chiron
Cbom095
Chiron
Level 148
God Stats
21W - 20L
1,496 SR
Queue Stats
294W - 182L
1,634 Elo+
Party 2
Ao Kuang
Ao Kuang
Rose Terms
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,310 Elo+
Party 2
Team Averages
Level 64
1,428 SR
1,483 Elo+

VS

Team Averages
Level 63
1,520 SR
1,381 Elo+
Hachiman
Hachiman
HELLOMELLOO
Hachiman
Level 65
God Stats
1W - 0L
1,561 SR
Queue Stats
20W - 16L
1,448 Elo+
Solo
Ra
Ra
chaoslevel
Ra
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 35L
1,337 Elo+
Party 1
Chaac
Chaac
flameupBangin937
Chaac
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 66L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
10,115
632
9,317
30,076
16,945
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Cbom095
Chiron
15
6 / 3 / 4
11,346
709
21,869
14,637
5,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Rose Terms
Ao Kuang
12
2 / 14 / 4
9,792
612
5,082
19,528
7,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HELLOMELLOO
Hachiman
17
14 / 3 / 8
13,096
819
26,799
14,313
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 2 / 13
12,413
776
15,878
12,898
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 18
10,738
671
13,680
23,118
20,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
27
27
Deaths
10
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Chiron
Cbom095
Chiron
6
3
4
2.67
W
Hachiman
HELLOMELLOO
Hachiman
14
3
8
6
L
Ao Kuang
Rose Terms
Ao Kuang
2
14
4
0.29
W
10
2
13
8.25
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
56,357
64,241
Taken
50,329
30,127
Mitigated
35,044
11,874
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,317
1,548
0
5,106
30,076
16,945
0
8,012
22,064
15,709
0
L
Chiron
Cbom095
Chiron
21,869
9,077
250
4,994
14,637
5,867
905
2,692
11,945
0
60,276
W
Hachiman
HELLOMELLOO
Hachiman
26,799
18,500
0
5,423
14,313
5,739
2,075
3,290
11,023
0
63,568
L
Ao Kuang
Rose Terms
Ao Kuang
5,082
1,342
302
1,222
19,528
7,315
289
5,592
13,936
17,796
0
W
15,878
1,408
3,499
6,485
12,898
8,910
181
5,319
7,579
46,605
0
W
13,680
4,918
270
7,179
23,118
20,395
614
6,140
16,978
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
36,247
140
Minions Killed
151
5
Camps Cleared
5
706,737
Distance Traveled
803,427
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,115
632
8
1
1
226,568
0
L
Chiron
11,346
709
105
7
0
258,820
3
W
Hachiman
13,096
819
58
4
5
276,041
3
L
Ao Kuang
9,792
612
27
2
4
221,349
1
W
Ra
12,413
776
83
5
0
272,591
1
W
Chaac
10,738
671
10
1
0
254,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role