Player Matchup

Cerberus
Cerberus
ElitistRocket
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,285 Elo+
Solo
Poseidon
Poseidon
HighlandDirk885
Poseidon
Level 146
God Stats
1W - 1L
1,192 SR
Queue Stats
235W - 242L
1,445 Elo+
Solo
Chernobog
Chernobog
blabermouth
Chernobog
Level 129
God Stats
1W - 2L
1,429 SR
Queue Stats
276W - 301L
1,467 Elo+
Solo
Team Averages
Level 103
1,374 SR
1,399 Elo+

VS

Team Averages
Level 98
1,512 SR
1,403 Elo+
Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Bryan 6844
Cliodhna
Level 39
God Stats
9W - 8L
1,419 SR
Queue Stats
147W - 254L
1,258 Elo+
Solo
Hera
Hera
MadPrince98
Hera
Level 117
God Stats
0W - 1L
1,617 SR
Queue Stats
86W - 118L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElitistRocket
Cerberus
15
1 / 1 / 11
11,109
653
4,583
14,481
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
16
5 / 3 / 6
11,094
653
7,544
9,142
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
blabermouth
Chernobog
16
8 / 5 / 5
11,683
687
14,788
17,071
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 3 / 2
10,864
639
15,698
12,543
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Bryan 6844
Cliodhna
13
0 / 7 / 7
9,476
557
6,608
9,168
2,452
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 4 / 5
10,289
605
11,470
9,582
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
9
9
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
2
2.33
L
Cliodhna
Bryan 6844
Cliodhna
0
7
7
0.5
W
Cerberus
ElitistRocket
Cerberus
1
1
11
6.5
W
Poseidon
5
3
6
2.67
L
3
4
5
1.38
W
Chernobog
blabermouth
Chernobog
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
33,776
40,694
Taken
31,293
24,677
Mitigated
8,168
8,014
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,698
8,113
0
1,087
12,543
4,004
0
6,397
6,146
0
57,825
L
Cliodhna
Bryan 6844
Cliodhna
6,608
283
87
1,011
9,168
2,452
0
4,824
4,344
0
23,926
W
Cerberus
ElitistRocket
Cerberus
4,583
118
352
2,461
14,481
13,653
120
3,771
10,416
26,101
0
W
Poseidon
7,544
658
0
1,331
9,142
2,912
288
3,326
5,518
47,978
0
L
11,470
2,848
0
975
9,582
1,712
32
1,646
7,936
27,443
0
W
Chernobog
blabermouth
Chernobog
14,788
9,250
0
3,870
17,071
8,112
66
4,253
12,655
0
45,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,886
Gold Earned
30,629
228
Minions Killed
192
10
Camps Cleared
5
967,838
Distance Traveled
839,448
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,864
639
99
6
3
266,637
0
L
Cliodhna
9,476
557
38
2
2
278,741
1
W
Cerberus
11,109
653
65
4
1
358,476
4
W
Poseidon
11,094
653
90
5
7
303,270
3
L
Hera
10,289
605
55
3
0
294,070
7
W
Chernobog
11,683
687
73
4
2
306,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role