Player Matchup

Gilgamesh
Gilgamesh
DragonScythe
Gilgamesh
Level 146
God Stats
19W - 10L
1,622 SR
Queue Stats
72W - 60L
1,547 Elo+
Party 1
Hera
Hera
Lilyas
Hera
Level 127
God Stats
15W - 5L
1,742 SR
Queue Stats
50W - 40L
1,547 Elo+
Party 1
Hachiman
Hachiman
TheDoktorn
Hachiman
Level 150
God Stats
3W - 0L
1,673 SR
Queue Stats
68W - 57L
1,616 Elo+
Party 1
Team Averages
Level 141
1,679 SR
1,570 Elo+

VS

Team Averages
Level 92
1,569 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Admiralis33
Atlas
Level 70
God Stats
1W - 1L
1,708 SR
Queue Stats
25W - 36L
1,415 Elo+
Solo
Neith
Neith
York88
Neith
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonScythe
Gilgamesh
15
2 / 2 / 18
10,466
748
10,611
13,621
9,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
Lilyas
Hera
13
3 / 1 / 13
10,011
715
8,893
7,581
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TheDoktorn
Hachiman
17
17 / 2 / 3
12,196
871
20,884
13,575
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 3
8,747
625
11,299
14,693
5,398
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 4
8,089
578
3,961
16,398
16,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
York88
Neith
13
3 / 10 / 1
9,882
706
7,570
14,388
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
4
5
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
3
0.5
L
0
7
4
0.29
W
Gilgamesh
DragonScythe
Gilgamesh
2
2
18
5.5
W
Hera
Lilyas
Hera
3
1
13
9.5
W
Hachiman
TheDoktorn
Hachiman
17
2
3
9.25
L
Neith
York88
Neith
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
22,830
34,777
Taken
45,479
15,726
Mitigated
28,785
10,272
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,299
398
0
560
14,693
5,398
0
2,756
11,717
38,613
0
L
3,961
701
0
500
16,398
16,035
0
4,704
11,376
9,663
0
W
Gilgamesh
DragonScythe
Gilgamesh
10,611
2,431
0
2,957
13,621
9,246
553
5,611
8,010
6,399
26,515
W
Hera
Lilyas
Hera
8,893
1,719
51
2,082
7,581
2,094
612
4,507
3,074
29,260
0
W
Hachiman
TheDoktorn
Hachiman
20,884
10,854
0
5,182
13,575
4,386
1,467
6,339
7,236
0
60,601
L
Neith
York88
Neith
7,570
2,412
0
1,978
14,388
7,352
0
2,610
11,564
0
27,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
26,718
161
Minions Killed
99
8
Camps Cleared
3
748,732
Distance Traveled
620,317
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,747
625
51
4
1
208,557
4
L
Atlas
8,089
578
18
1
0
205,705
4
W
Gilgamesh
10,466
748
31
2
3
273,280
2
W
Hera
10,011
715
50
4
3
246,477
3
W
Hachiman
12,196
871
80
6
2
228,975
1
L
Neith
9,882
706
30
2
2
206,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role