Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
LeonCromwell
Chernobog
Masters
Level 158
God Stats
1W - 1L
1,305 SR
Queue Stats
38W - 45L
2,273 MMR
Solo
Chronos
Chronos
Masters
Peny
Chronos
Masters
Level 160
God Stats
22W - 18L
1,642 SR
Queue Stats
815W - 814L
2,902 MMR
Solo
King Arthur
King Arthur
Masters
ZouXavi
King Arthur
Masters
Level 109
God Stats
21W - 17L
1,709 SR
Queue Stats
245W - 232L
2,224 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,531 SR
2,080 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,673 SR
2,356 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
ExpBell
Khepri
Diamond IV
Level 152
God Stats
7W - 6L
1,661 SR
Queue Stats
282W - 271L
2,135 MMR
Solo
Achilles
Achilles
Masters
ImpeesaWarrior
Achilles
Masters
Level 85
God Stats
7W - 10L
1,621 SR
Queue Stats
240W - 219L
2,849 MMR
Party 1
Anhur
Anhur
Masters
SuperSereno
Anhur
Masters
Level 148
God Stats
32W - 19L
1,796 SR
Queue Stats
202W - 185L
2,653 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
TinasToes
Gilgamesh
Masters
Level 52
God Stats
6W - 3L
1,788 SR
Queue Stats
100W - 69L
2,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 1 / 3
9,802
653
10,171
10,017
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
 
Ares
14
2 / 2 / 2
8,283
552
7,052
11,306
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
LeonCromwell
Chernobog
15
2 / 1 / 4
8,867
591
6,108
7,374
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Peny
Chronos
15
2 / 0 / 4
9,113
608
5,968
8,226
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
ZouXavi
King Arthur
14
1 / 3 / 2
8,653
577
8,874
12,633
10,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetThanatosLoki

VS

Bans
GebCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 5 / 1
7,791
519
4,179
4,871
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
ExpBell
Khepri
12
1 / 1 / 3
7,106
474
2,093
8,871
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
14
2 / 1 / 1
7,909
527
9,140
14,868
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 2 / 1
8,137
542
6,044
8,716
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TinasToes
Gilgamesh
13
1 / 6 / 2
7,487
499
6,289
11,329
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
3
9.5
W
Ares
 
Ares
2
2
2
1.5
L
Thoth
 
Thoth
0
5
1
0.1
L
Khepri
ExpBell
Khepri
1
1
3
2.5
L
Achilles
2
1
1
2.5
W
Chernobog
LeonCromwell
Chernobog
2
1
4
4
W
Chronos
Peny
Chronos
2
0
4
4
L
3
2
1
1.75
L
Gilgamesh
TinasToes
Gilgamesh
1
6
2
0.33
W
King Arthur
ZouXavi
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
27,745
49,556
Taken
48,655
26,107
Mitigated
24,260
20,766
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,171
2,616
0
3,719
10,017
3,220
0
1,292
8,625
0
70,537
W
Ares
 
Ares
7,052
531
0
3,297
11,306
7,872
0
2,453
8,739
22,898
0
L
Thoth
 
Thoth
4,179
117
0
268
4,871
1,002
0
1,581
3,290
57,266
0
L
Khepri
ExpBell
Khepri
2,093
141
1,392
2,109
8,871
5,019
0
4,798
4,073
16,045
0
L
Achilles
9,140
1,960
0
5,637
14,868
12,496
0
1,148
12,929
2,140
42,229
W
Chernobog
LeonCromwell
Chernobog
6,108
3,913
0
4,267
7,374
1,556
0
484
6,890
0
79,112
W
Chronos
Peny
Chronos
5,968
2,645
0
5,144
8,226
3,271
804
2,107
5,955
74,954
7,610
L
6,044
3,531
0
2,005
8,716
1,691
0
1,783
6,933
0
49,820
L
Gilgamesh
TinasToes
Gilgamesh
6,289
2,187
0
476
11,329
4,052
0
3,205
7,990
0
55,280
W
King Arthur
ZouXavi
King Arthur
8,874
1,184
204
4,135
12,633
10,188
0
645
11,009
0
49,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,718
Gold Earned
38,430
549
Minions Killed
489
0
Camps Cleared
0
1,565,570
Distance Traveled
1,472,916
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,802
653
126
8
0
359,596
5
W
Ares
8,283
552
19
1
0
312,053
3
L
Thoth
7,791
519
145
10
0
294,457
5
L
Khepri
7,106
474
29
2
0
299,945
11
L
Achilles
7,909
527
95
6
0
315,458
7
W
Chernobog
8,867
591
162
11
0
298,915
5
W
Chronos
9,113
608
141
9
0
305,905
2
L
Anhur
8,137
542
119
8
0
272,111
4
L
Gilgamesh
7,487
499
101
7
0
290,945
1
W
King Arthur
8,653
577
101
7
0
289,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role