Player Matchup

Baron Samedi
Baron Samedi
Damn_Your_Goodd
Baron Samedi
Level 141
God Stats
4W - 3L
1,511 SR
Queue Stats
200W - 207L
1,487 Elo+
Solo
Agni
Agni
PapaCap420
Agni
Level 98
God Stats
2W - 4L
1,473 SR
Queue Stats
64W - 72L
1,445 Elo+
Party 2
Izanami
Izanami
PichiitaKage
Izanami
Level 85
God Stats
12W - 10L
1,512 SR
Queue Stats
41W - 40L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
PrinceLoganIV
Cliodhna
Level 104
God Stats
3W - 4L
1,530 SR
Queue Stats
86W - 117L
1,373 Elo+
Party 2
Achilles
Achilles
Samj05
Achilles
Level 88
God Stats
17W - 17L
1,504 SR
Queue Stats
26W - 39L
1,378 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,424 Elo+

VS

Team Averages
Level 19
1,419 SR
1,211 Elo+
Neith
Neith
Algarrobo75
Neith
Level 5
God Stats
1W - 7L
1,284 SR
Queue Stats
3W - 12L
1,276 Elo+
Party 1
Ares
Ares
Its_VEEX97YT_FN
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 1
Bellona
Bellona
ItzAlexFN7
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,192 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoseGG2006
Morgan Le Fay
Level 16
God Stats
3W - 15L
1,326 SR
Queue Stats
15W - 29L
1,288 Elo+
Party 1
Fenrir
Fenrir
PabloGG_2
Fenrir
Level 58
God Stats
7W - 14L
1,484 SR
Queue Stats
16W - 35L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damn_Your_Goodd
Baron Samedi
12
2 / 1 / 5
7,158
597
5,538
3,193
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 6
6,863
572
3,440
7,752
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PichiitaKage
Izanami
11
3 / 0 / 5
6,414
535
4,272
3,219
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
PrinceLoganIV
Cliodhna
12
9 / 2 / 4
7,655
638
7,250
6,821
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Samj05
Achilles
13
6 / 0 / 2
8,053
671
5,169
7,197
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,316
443
2,343
4,858
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 8 / 1
4,528
377
1,092
9,151
3,577
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ItzAlexFN7
Bellona
8
0 / 7 / 0
5,066
422
3,394
9,046
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
JoseGG2006
Morgan Le Fay
10
1 / 3 / 0
5,687
474
241
5,733
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
PabloGG_2
Fenrir
11
1 / 3 / 1
6,344
529
5,771
8,804
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
24
Kills
3
4
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Baron Samedi
Damn_Your_Goodd
Baron Samedi
2
1
5
4.5
L
0
8
1
0.06
L
Bellona
ItzAlexFN7
Bellona
0
7
0
0
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
1
3
0
0.33
L
Fenrir
PabloGG_2
Fenrir
1
3
1
0.5
W
4
1
6
7
W
Izanami
PichiitaKage
Izanami
3
0
5
5.5
W
Cliodhna
PrinceLoganIV
Cliodhna
9
2
4
5.5
W
Achilles
Samj05
Achilles
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
12,841
28,182
Taken
37,592
13,796
Mitigated
15,878
9,672
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,343
669
0
629
4,858
1,648
0
1,351
3,507
0
21,613
W
Baron Samedi
Damn_Your_Goodd
Baron Samedi
5,538
514
236
743
3,193
1,288
636
235
2,952
33,449
0
L
1,092
209
0
0
9,151
3,577
0
1,123
8,026
8,595
0
L
Bellona
ItzAlexFN7
Bellona
3,394
514
0
707
9,046
6,152
121
399
8,019
4,240
14,255
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
241
113
40
368
5,733
1,609
0
3,361
2,047
18,920
0
L
Fenrir
PabloGG_2
Fenrir
5,771
923
0
2,959
8,804
2,892
0
2,282
6,353
0
40,253
W
3,440
315
0
2,402
7,752
2,572
63
375
7,377
24,939
0
W
Izanami
PichiitaKage
Izanami
4,272
2,881
0
685
3,219
844
835
705
2,514
0
33,140
W
Cliodhna
PrinceLoganIV
Cliodhna
7,250
1,057
0
2,584
6,821
2,962
0
85
6,736
0
39,386
W
Achilles
Samj05
Achilles
5,169
1,430
0
3,022
7,197
6,130
726
780
6,417
0
39,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
26,941
325
Minions Killed
220
0
Camps Cleared
0
1,207,448
Distance Traveled
1,149,237
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,316
443
50
4
0
213,668
2
W
Baron Samedi
7,158
597
84
7
0
221,618
3
L
Ares
4,528
377
13
1
0
203,491
1
L
Bellona
5,066
422
28
2
0
238,637
1
L
Morgan Le Fay
5,687
474
50
4
0
222,304
1
L
Fenrir
6,344
529
79
7
0
271,137
2
W
Agni
6,863
572
37
3
0
230,851
0
W
Izanami
6,414
535
58
5
0
238,526
4
W
Cliodhna
7,655
638
71
6
0
285,683
1
W
Achilles
8,053
671
75
6
0
230,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role