Player Matchup

Thor
Thor
Alex8646
Thor
Level 89
God Stats
0W - 6L
1,170 SR
Queue Stats
186W - 204L
1,346 Elo+
Party 1
Neith
Neith
Carolita22 xPRx
Neith
Level 89
God Stats
69W - 75L
1,476 SR
Queue Stats
111W - 127L
1,383 Elo+
Solo
Chang'e
Chang'e
LeGrandNoub971
Chang'e
Level 124
God Stats
4W - 6L
1,418 SR
Queue Stats
150W - 150L
1,435 Elo+
Solo
Hel
Hel
RS FATMAN
Hel
Level 61
God Stats
2W - 7L
1,217 SR
Queue Stats
242W - 286L
1,261 Elo+
Party 1
Amaterasu
Amaterasu
SABE2011
Amaterasu
Level 47
God Stats
17W - 14L
1,526 SR
Queue Stats
79W - 130L
1,211 Elo+
Solo
Team Averages
Level 82
1,362 SR
1,327 Elo+

VS

Team Averages
Level 92
1,602 SR
1,371 Elo+
Skadi
Skadi
Cole93
Skadi
Level 122
God Stats
62W - 59L
1,537 SR
Queue Stats
394W - 413L
1,403 Elo+
Solo
Terra
Terra
EvilMercury8740
Terra
Level 97
God Stats
6W - 1L
1,679 SR
Queue Stats
66W - 62L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
Neptuno37
Sun Wukong
Level 109
God Stats
7W - 4L
1,627 SR
Queue Stats
176W - 180L
1,417 Elo+
Solo
Da Ji
Da Ji
Tardoboy2
Da Ji
Level 58
God Stats
26W - 21L
1,529 SR
Queue Stats
247W - 293L
1,342 Elo+
Solo
Merlin
Merlin
dfeet67
Merlin
Level 75
God Stats
3W - 1L
1,638 SR
Queue Stats
369W - 439L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 2 / 0
5,685
517
2,713
7,129
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,593
418
3,306
4,816
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
5,744
522
4,093
7,900
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,712
428
2,353
5,959
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
SABE2011
Amaterasu
7
0 / 3 / 0
4,809
437
1,064
6,214
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cole93
Skadi
10
3 / 0 / 2
5,941
540
5,738
3,892
1,034
10
2 / 0 / 2
6,175
561
911
6,461
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Neptuno37
Sun Wukong
12
4 / 0 / 0
6,790
617
4,460
3,920
2,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Tardoboy2
Da Ji
11
3 / 2 / 1
6,382
580
3,971
5,817
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
dfeet67
Merlin
9
0 / 2 / 3
5,367
488
2,430
3,831
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
0
1
L
0
1
0
0
W
Skadi
Cole93
Skadi
3
0
2
4
W
2
0
2
3
L
1
2
2
1
W
Sun Wukong
Neptuno37
Sun Wukong
4
0
0
4
L
0
4
0
0
L
Amaterasu
SABE2011
Amaterasu
0
3
0
0
W
Da Ji
Tardoboy2
Da Ji
3
2
1
1.75
W
Merlin
dfeet67
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
17,510
32,018
Taken
23,921
8,762
Mitigated
11,016
11,491
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,713
982
0
1,941
7,129
1,928
0
358
6,771
0
31,000
L
3,306
1,309
185
1,233
4,816
1,166
0
316
4,500
0
27,451
W
Skadi
Cole93
Skadi
5,738
1,489
0
125
3,892
1,034
478
588
3,304
0
41,022
W
911
291
946
2,927
6,461
4,734
78
1,765
4,696
12,833
0
L
4,093
182
218
3,787
7,900
2,233
0
2,402
5,412
25,014
0
W
Sun Wukong
Neptuno37
Sun Wukong
4,460
1,322
0
1,048
3,920
2,012
0
285
3,501
2,451
32,831
L
2,353
316
1,593
2,002
5,959
959
0
475
5,484
17,144
0
L
Amaterasu
SABE2011
Amaterasu
1,064
514
0
532
6,214
2,476
0
0
5,889
0
16,582
W
Da Ji
Tardoboy2
Da Ji
3,971
987
0
2,258
5,817
1,953
0
1,020
4,797
0
30,811
W
Merlin
dfeet67
Merlin
2,430
272
0
1,044
3,831
1,283
429
2,788
1,043
15,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
30,655
237
Minions Killed
270
0
Camps Cleared
0
993,125
Distance Traveled
974,875
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,685
517
62
6
0
200,417
2
L
Neith
4,593
418
47
4
0
178,603
1
W
Skadi
5,941
540
68
6
0
196,857
0
W
Terra
6,175
561
29
3
0
190,777
1
L
Chang'e
5,744
522
54
5
0
198,937
5
W
Sun Wukong
6,790
617
79
7
0
222,009
4
L
Hel
4,712
428
40
4
0
203,938
1
L
Amaterasu
4,809
437
34
3
0
211,230
0
W
Da Ji
6,382
580
69
6
0
219,931
2
W
Merlin
5,367
488
25
2
0
145,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role