Player Matchup

Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dareos21
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,840 Elo+
Solo
Izanami
Izanami
MTKDOT
Izanami
Level 28
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Thoth
Thoth
clumsyTT
Thoth
Level 28
God Stats
5W - 7L
1,366 SR
Queue Stats
141W - 170L
1,476 Elo+
Solo
Bacchus
Bacchus
eradan6
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,659 Elo+
Solo
Team Averages
Level 27
1,428 SR
1,574 Elo+

VS

Team Averages
Level 24
1,618 SR
1,482 Elo+
Atlas
Atlas
Az7475
Atlas
Level 22
God Stats
2W - 0L
1,609 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
GhostedII6155
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,384 Elo+
Solo
Cthulhu
Cthulhu
HEKKIR
Cthulhu
Level 29
God Stats
5W - 1L
1,762 SR
Queue Stats
144W - 99L
1,567 Elo+
Solo
Hera
Hera
XtremRaiser
Hera
Level 24
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 3L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
iamtheparty
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 5
7,455
573
2,390
3,083
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Dareos21
Jing Wei
18
4 / 8 / 10
10,896
838
14,460
16,154
8,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MTKDOT
Izanami
18
5 / 3 / 8
10,223
786
14,445
12,241
6,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
clumsyTT
Thoth
17
5 / 8 / 7
10,376
798
13,756
12,625
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
eradan6
Bacchus
18
4 / 6 / 9
10,822
832
7,663
20,133
32,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Az7475
Atlas
17
5 / 5 / 13
11,267
867
9,848
21,636
23,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 2 / 5
7,585
583
304
2,872
1,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cthulhu
HEKKIR
Cthulhu
20
6 / 4 / 18
12,754
981
16,792
23,655
24,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 4 / 11
12,912
993
14,620
14,050
6,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
iamtheparty
Heimdallr
18
4 / 3 / 11
11,009
847
16,200
12,342
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
18
Kills
26
26
Deaths
18
39
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
5
2.5
W
Atlas
Az7475
Atlas
5
5
13
2.3
L
Jing Wei
Dareos21
Jing Wei
4
8
10
1.13
W
0
2
5
1.25
W
Cthulhu
HEKKIR
Cthulhu
6
4
18
3.75
L
Izanami
MTKDOT
Izanami
5
3
8
3
W
11
4
11
4.13
L
Thoth
clumsyTT
Thoth
5
8
7
1.06
L
Bacchus
eradan6
Bacchus
4
6
9
1.42
W
Heimdallr
iamtheparty
Heimdallr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
57,764
64,236
Taken
74,555
53,883
Mitigated
61,830
13,370
Healing
26,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,390
137
496
938
3,083
1,093
0
2,588
495
5,861
0
W
Atlas
Az7475
Atlas
9,848
2,840
2,605
4,129
21,636
23,469
1,176
4,982
16,654
17,039
0
L
Jing Wei
Dareos21
Jing Wei
14,460
9,576
393
3,268
16,154
8,018
705
10,235
5,919
0
39,928
W
304
162
357
179
2,872
1,337
0
1,692
1,180
0
304
W
Cthulhu
HEKKIR
Cthulhu
16,792
1,013
2,743
8,594
23,655
24,746
574
5,179
18,476
37,183
0
L
Izanami
MTKDOT
Izanami
14,445
8,053
573
2,649
12,241
6,509
764
8,084
4,157
0
38,662
W
14,620
3,103
1,597
2,100
14,050
6,610
1,978
4,330
9,720
30,249
0
L
Thoth
clumsyTT
Thoth
13,756
140
950
1,011
12,625
6,025
0
9,775
2,850
22,867
0
L
Bacchus
eradan6
Bacchus
7,663
797
901
2,191
20,133
32,238
106
10,578
9,555
12,188
0
W
Heimdallr
iamtheparty
Heimdallr
16,200
7,885
901
3,662
12,342
5,668
1,821
7,626
4,716
0
39,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
55,527
140
Minions Killed
129
0
Camps Cleared
0
1,117,410
Distance Traveled
1,026,218
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,455
573
13
1
0
84,657
0
W
Atlas
11,267
867
9
1
0
236,808
0
L
Jing Wei
10,896
838
60
5
0
238,154
1
W
Ne Zha
7,585
583
0
0
0
65,806
0
W
Cthulhu
12,754
981
33
3
0
269,038
5
L
Izanami
10,223
786
45
3
0
288,113
0
W
Hera
12,912
993
38
3
0
227,576
2
L
Thoth
10,376
798
16
1
0
222,766
1
L
Bacchus
10,822
832
6
0
0
283,720
0
W
Heimdallr
11,009
847
49
4
0
226,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role