Player Matchup

Amaterasu
Amaterasu
BigPPMo
Amaterasu
Level 8
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LilShrimpDNN
Jormungandr
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Baron Samedi
Baron Samedi
laithlina22
Baron Samedi
Level 138
God Stats
1W - 3L
1,555 SR
Queue Stats
16W - 26L
1,361 Elo+
Party 1
Team Averages
Level 50
1,468 SR
1,362 Elo+

VS

Team Averages
Level 45
1,542 SR
1,317 Elo+
Cernunnos
Cernunnos
BodyWithAnExtraY
Cernunnos
Level 65
God Stats
1W - 5L
1,282 SR
Queue Stats
5W - 15L
1,106 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HlavenSie
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,672 SR
Queue Stats
20W - 21L
1,425 Elo+
Party 2
Artio
Artio
SevenSinner
Artio
Level 43
God Stats
5W - 1L
1,672 SR
Queue Stats
65W - 63L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigPPMo
Amaterasu
13
4 / 6 / 5
9,362
720
7,615
12,803
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
LilShrimpDNN
Jormungandr
14
5 / 5 / 5
10,461
805
11,297
11,977
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
laithlina22
Baron Samedi
13
1 / 7 / 8
9,038
695
10,068
15,145
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
2 / 4 / 11
8,968
690
9,357
11,181
3,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HlavenSie
Morgan Le Fay
14
9 / 3 / 7
10,097
777
15,126
12,257
4,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 3 / 10
10,070
775
11,260
17,431
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
10
Kills
18
18
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BigPPMo
Amaterasu
4
6
5
1.08
W
Cernunnos
2
4
11
1.88
W
Morgan Le Fay
HlavenSie
Morgan Le Fay
9
3
7
4.17
L
Jormungandr
LilShrimpDNN
Jormungandr
5
5
5
1.5
W
7
3
10
4
L
Baron Samedi
laithlina22
Baron Samedi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
35,743
39,925
Taken
40,869
20,781
Mitigated
25,238
13,822
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BigPPMo
Amaterasu
7,615
2,877
0
2,309
12,803
8,569
0
8,398
4,229
0
15,223
W
Cernunnos
9,357
3,396
0
2,387
11,181
3,352
972
6,135
5,046
0
39,966
W
Morgan Le Fay
HlavenSie
Morgan Le Fay
15,126
1,199
407
5,193
12,257
4,235
248
6,111
6,146
36,774
0
L
Jormungandr
LilShrimpDNN
Jormungandr
11,297
4,110
0
1,547
11,977
6,503
276
6,543
4,989
25,669
0
W
11,260
992
897
4,101
17,431
17,651
225
10,229
7,202
22,248
0
L
Baron Samedi
laithlina22
Baron Samedi
10,068
790
3,359
6,607
15,145
5,709
0
10,844
4,017
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
29,135
126
Minions Killed
143
4
Camps Cleared
7
657,241
Distance Traveled
681,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,362
720
21
2
3
228,405
1
W
Cernunnos
8,968
690
73
6
5
217,070
4
W
Morgan Le Fay
10,097
777
46
4
1
239,340
2
L
Jormungandr
10,461
805
27
2
0
221,503
0
W
Artio
10,070
775
24
2
1
225,586
2
L
Baron Samedi
9,038
695
78
6
1
207,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role