Player Matchup

Cthulhu
Cthulhu
AceOfSpades0113
Cthulhu
Level 7
God Stats
7W - 0L
1,812 SR
Queue Stats
8W - 0L
1,770 Elo+
Party 1
Cernunnos
Cernunnos
Beast8472
Cernunnos
Level 108
God Stats
11W - 1L
1,840 SR
Queue Stats
247W - 203L
1,532 Elo+
Party 1
Anubis
Anubis
ORIONPAX009
Anubis
Level 125
God Stats
27W - 17L
1,717 SR
Queue Stats
527W - 542L
1,528 Elo+
Party 1
Team Averages
Level 80
1,789 SR
1,610 Elo+

VS

Team Averages
Level 135
1,561 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G0dLik3Qc
Sol
Level 160
God Stats
17W - 12L
1,549 SR
Queue Stats
1,713W - 1,641L
1,490 Elo+
Solo
Medusa
Medusa
PsYchOxZoCKeRxP
Medusa
Level 119
God Stats
5W - 3L
1,634 SR
Queue Stats
27W - 37L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
7,710
771
4,475
9,261
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Beast8472
Cernunnos
13
11 / 0 / 4
9,040
904
11,649
7,341
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
3 / 2 / 12
7,802
780
7,014
5,603
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 3
5,889
589
3,928
7,912
6,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
6,405
641
5,521
6,777
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 7 / 1
6,497
650
9,090
11,855
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
3
0.38
W
1
2
12
3.5
W
Cernunnos
Beast8472
Cernunnos
11
0
4
13
L
1
4
3
0.63
W
Anubis
3
2
12
4.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
18,539
22,205
Taken
26,544
11,663
Mitigated
11,761
9,853
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,928
269
0
632
7,912
6,457
0
2,911
5,001
0
7,943
W
4,475
709
307
3,465
9,261
6,487
203
2,624
6,637
13,799
0
W
Cernunnos
Beast8472
Cernunnos
11,649
7,515
0
4,015
7,341
2,710
2,373
1,668
5,673
0
26,274
L
5,521
1,365
0
1,369
6,777
2,296
0
1,990
4,787
24,845
2,932
W
Anubis
7,014
77
0
2,066
5,603
2,466
346
999
4,604
24,291
0
L
9,090
2,927
0
3,548
11,855
3,008
0
6,928
4,927
0
25,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
18,791
101
Minions Killed
100
3
Camps Cleared
6
498,314
Distance Traveled
483,059
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,889
589
9
1
0
184,234
1
W
Cthulhu
7,710
771
23
2
0
170,865
0
W
Cernunnos
9,040
904
36
4
1
161,952
1
L
Sol
6,405
641
54
5
5
151,926
3
W
Anubis
7,802
780
42
4
2
165,497
3
L
Medusa
6,497
650
37
4
1
146,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role