Player Matchup

Khepri
Khepri
Blacknigth300
Khepri
Level 83
God Stats
2W - 4L
1,410 SR
Queue Stats
175W - 122L
1,594 Elo+
Party 1
Raijin
Raijin
FastestTomcat75
Raijin
Level 149
God Stats
17W - 11L
1,513 SR
Queue Stats
310W - 190L
1,651 Elo+
Solo
Kali
Kali
Hatsune dark
Kali
Level 125
God Stats
2W - 0L
1,673 SR
Queue Stats
316W - 227L
1,614 Elo+
Party 1
Team Averages
Level 119
1,532 SR
1,620 Elo+

VS

Team Averages
Level 72
1,552 SR
1,480 Elo+
Cthulhu
Cthulhu
Lalien51
Cthulhu
Level 76
God Stats
2W - 2L
1,707 SR
Queue Stats
36W - 28L
1,430 Elo+
Party 2
Chang'e
Chang'e
Zatik_Kamisato
Chang'e
Level 40
God Stats
2W - 4L
1,448 SR
Queue Stats
33W - 27L
1,425 Elo+
Party 2
Ratatoskr
Ratatoskr
pop_capp
Ratatoskr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 85L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,967
797
5,114
6,963
6,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 9
7,484
748
6,472
3,741
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 1 / 2
9,394
939
10,818
10,003
4,025
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lalien51
Cthulhu
9
0 / 5 / 1
6,399
640
2,749
12,462
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
6,491
649
4,152
8,349
2,722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
pop_capp
Ratatoskr
10
1 / 6 / 1
6,492
649
5,691
10,433
4,983
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
1
1
9
5.5
W
10
1
2
11
L
Cthulhu
Lalien51
Cthulhu
0
5
1
0.1
L
1
2
0
0.5
L
Ratatoskr
pop_capp
Ratatoskr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
12,592
20,707
Taken
31,244
11,520
Mitigated
15,071
7,438
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,114
1,080
625
1,010
6,963
6,076
361
2,360
4,498
12,655
0
W
6,472
590
72
778
3,741
1,419
453
1,638
2,002
38,442
0
W
10,818
6,248
0
4,953
10,003
4,025
1,928
3,665
6,057
0
25,148
L
Cthulhu
Lalien51
Cthulhu
2,749
290
116
1,911
12,462
7,366
0
4,307
7,905
10,392
0
L
4,152
470
1,786
2,766
8,349
2,722
0
3,641
4,518
14,862
0
L
Ratatoskr
pop_capp
Ratatoskr
5,691
822
0
1,482
10,433
4,983
0
2,982
7,235
0
17,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
19,382
114
Minions Killed
80
8
Camps Cleared
0
597,845
Distance Traveled
543,587
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,967
797
7
1
0
207,644
3
W
Raijin
7,484
748
73
7
5
165,896
3
W
Kali
9,394
939
34
3
3
224,305
1
L
Cthulhu
6,399
640
14
1
0
181,636
5
L
Chang'e
6,491
649
30
3
0
182,832
2
L
Ratatoskr
6,492
649
36
4
0
179,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role