Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 67
God Stats
194W - 184L
1,578 SR
Queue Stats
208W - 212L
1,504 Elo+
Party 1
Artio
Artio
FADAXTYR
Artio
Level 15
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 7L
1,586 Elo+
Party 1
Thor
Thor
Gzyte
Thor
Level 29
God Stats
1W - 3L
1,291 SR
Queue Stats
35W - 36L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ninetale59
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
28W - 33L
1,469 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,519 Elo+

VS

Team Averages
Level 86
1,565 SR
1,561 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ConCuCalCu
Janus
Level 41
God Stats
10W - 6L
1,729 SR
Queue Stats
126W - 123L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Jarari
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 226L
1,641 Elo+
Party 3
Arachne
Arachne
Paternus
Arachne
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 27L
1,539 Elo+
Party 3
Hou Yi
Hou Yi
TheSyky
Hou Yi
Level 54
God Stats
3W - 2L
1,594 SR
Queue Stats
86W - 58L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 0
5,603
431
5,930
10,084
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Angeltl4
Danzaburou
10
0 / 5 / 1
6,511
501
5,818
10,208
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
FADAXTYR
Artio
11
1 / 1 / 0
6,084
468
2,926
7,992
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Gzyte
Thor
10
0 / 1 / 1
5,747
442
2,895
8,564
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ninetale59
Morgan Le Fay
12
3 / 2 / 1
7,252
558
6,470
6,414
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 2
7,096
546
6,272
9,115
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
13
0 / 3 / 0
7,429
571
2,873
6,554
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Jarari
Baron Samedi
12
2 / 0 / 9
7,665
590
4,756
10,436
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Paternus
Arachne
11
2 / 1 / 2
6,702
516
1,407
9,556
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
TheSyky
Hou Yi
13
9 / 0 / 3
8,039
618
12,589
8,853
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
0
0.25
W
Hercules
 
Hercules
0
1
2
1
L
Danzaburou
Angeltl4
Danzaburou
0
5
1
0.1
W
Janus
0
3
0
0
L
Artio
FADAXTYR
Artio
1
1
0
1
L
Thor
Gzyte
Thor
0
1
1
0.5
W
Baron Samedi
Jarari
Baron Samedi
2
0
9
6.5
W
Arachne
Paternus
Arachne
2
1
2
3
W
Hou Yi
TheSyky
Hou Yi
9
0
3
10.5
L
Morgan Le Fay
ninetale59
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
27,897
43,262
Taken
44,514
16,924
Mitigated
22,600
11,005
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,930
352
0
2,174
10,084
4,196
0
2,289
7,755
19,604
0
W
Hercules
 
Hercules
6,272
2,080
0
3,740
9,115
6,048
0
2,606
6,135
0
39,828
L
Danzaburou
Angeltl4
Danzaburou
5,818
2,628
0
1,637
10,208
2,256
0
1,602
8,566
0
41,109
W
Janus
2,873
276
0
1,769
6,554
2,008
96
3,436
2,581
52,021
0
L
Artio
FADAXTYR
Artio
2,926
301
124
1,534
7,992
5,497
265
725
6,952
22,915
0
L
Thor
Gzyte
Thor
2,895
1,112
0
3,693
8,564
2,136
0
781
7,513
0
26,367
W
Baron Samedi
Jarari
Baron Samedi
4,756
457
1,063
4,536
10,436
8,471
363
2,822
7,141
27,620
0
W
Arachne
Paternus
Arachne
1,407
878
0
5,482
9,556
2,999
278
1,995
7,419
0
30,795
W
Hou Yi
TheSyky
Hou Yi
12,589
5,880
0
2,950
8,853
3,074
1,304
2,784
5,825
0
47,279
L
Morgan Le Fay
ninetale59
Morgan Le Fay
6,470
533
0
1,843
6,414
2,839
0
2,193
4,093
49,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
36,931
320
Minions Killed
400
0
Camps Cleared
0
1,273,787
Distance Traveled
1,362,682
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,603
431
22
2
0
259,157
1
W
Hercules
7,096
546
89
7
0
272,284
3
L
Danzaburou
6,511
501
98
8
0
236,795
0
W
Janus
7,429
571
117
9
0
283,347
2
L
Artio
6,084
468
53
4
0
264,902
0
L
Thor
5,747
442
50
4
0
279,233
3
W
Baron Samedi
7,665
590
36
3
0
263,418
4
W
Arachne
6,702
516
61
5
0
285,477
4
W
Hou Yi
8,039
618
97
7
0
258,156
3
L
Morgan Le Fay
7,252
558
97
7
0
233,700
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role