Player Matchup

Jormungandr
Jormungandr
Platinum II
MikeHawk95
Jormungandr
Platinum II
Level 149
God Stats
9W - 5L
1,790 SR
Queue Stats
49W - 57L
1,840 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,790 SR
1,840 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,500 MMR
Tyr
Tyr
Bronze III
HeyyyyRyyyyyy
Tyr
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MikeHawk95
Jormungandr
15
4 / 0 / 0
9,399
940
10,938
7,997
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabAchillesUllrCernunnosSkadi

VS

Bans
ChaacIzanamiAnubisBakasuraNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,553
655
3,641
13,433
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Jormungandr
MikeHawk95
Jormungandr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
3,641
7,997
Taken
13,433
6,535
Mitigated
14,662
2,604
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
225
0
4,299
13,433
14,662
0
11,378
2,055
0
24,653
W
Jormungandr
MikeHawk95
Jormungandr
10,938
5,963
0
2,604
7,997
6,535
1,079
285
7,113
54,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,399
Gold Earned
6,553
104
Minions Killed
45
7
Camps Cleared
2
199,564
Distance Traveled
219,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,553
655
45
5
2
219,733
0
W
Jormungandr
9,399
940
104
10
7
199,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role