Player Matchup

Gilgamesh
Gilgamesh
Dumoon
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 49L
1,367 Elo+
Solo
Olorun
Olorun
FC MonkeyDluffy
Olorun
Level 159
God Stats
4W - 4L
1,477 SR
Queue Stats
98W - 100L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Karma Vnr
Kumbhakarna
Level 128
God Stats
3W - 4L
1,489 SR
Queue Stats
101W - 119L
1,462 Elo+
Party 1
Chiron
Chiron
KotogaTanthal
Chiron
Level 144
God Stats
1W - 3L
1,115 SR
Queue Stats
111W - 102L
1,472 Elo+
Solo
Ymir
Ymir
Vojoo
Ymir
Level 160
God Stats
6W - 2L
1,685 SR
Queue Stats
330W - 346L
1,442 Elo+
Solo
Team Averages
Level 143
1,453 SR
1,450 Elo+

VS

Team Averages
Level 126
1,530 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AsmodeonGod
Sol
Level 98
God Stats
5W - 5L
1,594 SR
Queue Stats
237W - 244L
1,492 Elo+
Solo
Thor
Thor
JohnTheBoz
Thor
Level 127
God Stats
0W - 5L
1,230 SR
Queue Stats
191W - 171L
1,516 Elo+
Solo
Osiris
Osiris
nevermore0402
Osiris
Level 160
God Stats
2W - 3L
1,826 SR
Queue Stats
235W - 231L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dumoon
Gilgamesh
17
4 / 4 / 12
10,280
734
17,536
26,827
25,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 12
10,104
722
10,445
13,758
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Karma Vnr
Kumbhakarna
17
1 / 3 / 18
10,508
751
4,572
23,385
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 4 / 7
11,534
824
23,752
17,114
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Vojoo
Ymir
17
3 / 2 / 16
10,045
718
12,802
27,021
26,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 3 / 11
10,263
733
8,250
19,044
17,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
 
Cupid
17
3 / 4 / 7
10,082
720
21,629
10,192
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 3 / 9
11,154
797
29,825
12,923
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 4
9,476
677
13,320
12,869
5,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 7 / 10
9,750
696
13,707
23,185
28,728
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
22
Kills
15
15
Deaths
22
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
11
2.17
L
Cupid
 
Cupid
3
4
7
1.63
L
4
3
9
2.83
W
Gilgamesh
Dumoon
Gilgamesh
4
4
12
2.5
W
4
2
12
5
L
3
5
4
1
W
Kumbhakarna
Karma Vnr
Kumbhakarna
1
3
18
3.33
W
10
4
7
3.38
W
Ymir
Vojoo
Ymir
3
2
16
5.5
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
86,731
108,105
Taken
78,213
94,941
Mitigated
60,779
50,592
Healing
33,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,250
59
4,024
3,816
19,044
17,914
310
8,635
10,409
12,462
0
L
Cupid
 
Cupid
21,629
8,834
5,750
2,605
10,192
3,839
1,508
4,082
6,110
0
32,967
L
29,825
7,989
900
4,169
12,923
4,665
3,051
3,128
9,795
57,655
0
W
Gilgamesh
Dumoon
Gilgamesh
17,536
4,219
2,668
5,676
26,827
25,768
22
8,012
18,815
4,177
23,513
W
10,445
4,843
12,181
5,357
13,758
8,390
5,161
6,414
7,344
32,703
0
L
13,320
2,125
2,604
2,417
12,869
5,633
897
5,515
7,354
0
19,324
W
Kumbhakarna
Karma Vnr
Kumbhakarna
4,572
514
2,094
6,060
23,385
25,478
90
10,082
13,303
8,579
0
W
23,752
11,400
4,278
4,872
17,114
9,199
1,343
5,508
11,606
0
40,102
W
Ymir
Vojoo
Ymir
12,802
1,489
1,879
5,527
27,021
26,106
408
8,059
18,962
30,885
0
L
13,707
5,168
2,128
5,084
23,185
28,728
143
7,825
15,360
0
22,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
50,725
134
Minions Killed
127
0
Camps Cleared
0
1,156,332
Distance Traveled
1,231,892
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,263
733
13
1
0
258,240
0
L
Cupid
10,082
720
30
2
0
248,791
0
L
Sol
11,154
797
58
4
0
238,986
1
W
Gilgamesh
10,280
734
22
2
0
259,470
0
W
Olorun
10,104
722
32
2
0
224,507
0
L
Thor
9,476
677
16
1
0
232,876
0
W
Kumbhakarna
10,508
751
11
1
0
233,471
1
W
Chiron
11,534
824
40
3
0
209,969
0
W
Ymir
10,045
718
29
2
0
228,915
0
L
Osiris
9,750
696
10
1
0
252,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role