Player Matchup

Baba Yaga
Baba Yaga
Ezeqwow
Baba Yaga
Level 50
God Stats
2W - 2L
1,322 SR
Queue Stats
21W - 49L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
Ivax2000
Sun Wukong
Level 120
God Stats
2W - 0L
1,819 SR
Queue Stats
55W - 47L
1,536 Elo+
Solo
Da Ji
Da Ji
SirKluck
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 54L
1,345 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,395 Elo+

VS

Team Averages
Level 77
1,178 SR
1,393 Elo+
Yemoja
Yemoja
Ramon_br2008
Yemoja
Level 21
God Stats
2W - 3L
1,034 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 1
Poseidon
Poseidon
vitormendonca10
Poseidon
Level 120
God Stats
0W - 1L
1,387 SR
Queue Stats
36W - 45L
1,438 Elo+
Party 1
Charybdis
Charybdis
xBboYx
Charybdis
Level 89
God Stats
0W - 1L
1,111 SR
Queue Stats
23W - 39L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ezeqwow
Baba Yaga
15
2 / 0 / 7
10,907
606
12,196
7,277
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ivax2000
Sun Wukong
17
6 / 1 / 6
12,065
670
19,150
19,319
16,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
SirKluck
Da Ji
14
4 / 2 / 7
11,479
638
7,315
10,341
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 1
10,374
576
5,662
15,346
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
14
1 / 5 / 1
10,095
561
6,741
12,318
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xBboYx
Charybdis
13
1 / 5 / 2
9,859
548
7,160
15,417
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ezeqwow
Baba Yaga
2
0
7
5.5
W
Sun Wukong
Ivax2000
Sun Wukong
6
1
6
9
L
Yemoja
0
2
1
0.25
W
Da Ji
SirKluck
Da Ji
4
2
7
3.75
L
Poseidon
1
5
1
0.3
L
Charybdis
xBboYx
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
19,563
36,937
Taken
43,081
24,334
Mitigated
29,483
10,185
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ezeqwow
Baba Yaga
12,196
409
0
3,800
7,277
2,876
1,308
3,235
4,042
41,143
0
W
Sun Wukong
Ivax2000
Sun Wukong
19,150
3,788
0
5,956
19,319
16,858
482
5,415
13,904
0
64,351
L
Yemoja
5,662
160
810
2,077
15,346
19,592
187
5,288
9,414
19,198
0
W
Da Ji
SirKluck
Da Ji
7,315
1,208
0
429
10,341
4,600
542
5,265
5,076
0
27,476
L
Poseidon
6,741
1,490
0
1,661
12,318
4,263
0
1,857
10,309
57,531
0
L
Charybdis
xBboYx
Charybdis
7,160
4,855
0
2,472
15,417
5,628
178
4,378
10,659
0
21,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
30,328
188
Minions Killed
187
9
Camps Cleared
8
1,033,394
Distance Traveled
873,953
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,907
606
75
4
0
326,789
4
W
Sun Wukong
12,065
670
72
4
6
358,328
5
L
Yemoja
10,374
576
32
2
1
308,815
1
W
Da Ji
11,479
638
41
2
3
348,277
13
L
Poseidon
10,095
561
122
7
6
294,713
3
L
Charybdis
9,859
548
33
2
1
270,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role